Now callbacks can communicate to the same daemon without causing a
deadlock. This also improves the latency of calls because they no
longer need to wait for the callbacks for the pending events.
Change-Id: I153fcf16bd64de79ee1c1a57d3cfdb12b354cf47
Disable AEC and NS when the Bluetooth SCO headset in use indicates it
implements those pre processings.
Change-Id: I93f3d10b0a27243d5dbff7182639576fc0c6d862
Add the possibility for the effect framework to suspend
(temporarily disable process) and restore audio effects.
This feature will be usefull to disable pre processing under certain
conditions and better control coexistence of audio effects
on output mix and specific sources.
Change-Id: I79b195982cc48748d5708308fb1647b9c3c34cc6
Create API to expose quota status derived from underlying network
policy. This is designed to support applications making informed
decisions when performing network requests.
Fix bug with random stats generation, and write policy when changing
restrict background data flag. Deprecate EXTRA_NETWORK_INFO, since
it varies based on UID.
Bug: 4517283, 5088603
Change-Id: Ic6893a8967f69937e466be226ba7bb86ef5a5d2d
When moving from SD card to internal, the PackageManager should check if
the native library directory parent's canonical path matches the
canonical data directory.
However, it was checking the canonical native library directory's
parent matches the data directory which makes tests concerning moving
from SD card to internal storage fail.
Change-Id: I16420efbb6f52fd6877a8f62ad060f8a1b8b0033
This potentially has no impact on mobile due to DNS settings being the same. Seperate this change out of the p2p change
Change-Id: I70fff9b1e13015956793b19732785037adb0af24
This is useful in various situations, for instance if the HAL
wants to change its compositing strategy.
Bug: 4488017
Change-Id: I5afc14e5917c6db7926d7417d48677d5aba50caa
Nice to not load 4MB bitmaps in the system process.
Also, hey, with how we are now scrolling the surface instead of
the bitmap, there is no reason to keep that 4MB bitmap loaded in
to memory. So don't.
Unfortunately it looks like for some reason the VM is still
holding on to the bitmap. I'll need to figure out why. Later.
Change-Id: Ib3503756144502fc5c8d5e294248c2417c4fe8c8
the original connect/disconnect hooks are deprecated
and replace by api_connect/api_disconnect. the original
hooks are no no-ops.
api_connect/api_disconnect is now only called from the
android framework.
Bug: 5057915
Change-Id: I8ca64cd1acd6cabf915bf54689ec2e5f6dfa495a
Bug: 5064702
Introduced the concept of an InputListener to further decouple
the InputReader from the InputDispatcher. The InputListener
exposes just the minimum interface that the InputReader needs
to communicate with the outside world. The InputReader
passes arguments to the InputListener by reference, which makes
it easy to queue them up.
Consolidated all of the InputReader locks into one simple global
Mutex. The reason this wasn't done before was due to potential
re-entrance in outbound calls to the InputDispatcher. To fix this,
the InputReader now queues up all of the events it wants to send
using a QueuedInputListener, then flushes them outside of the
critical section after all of the event processing is finished.
Removing all of the InputMapper locks greatly simplifies the
implementation.
Added tests for new stylus features such as buttons, tool types,
and hovering.
Added some helpers to BitSet32 to handle common code patterns
like finding the first marked bit and clearing it.
Fixed a bug in VelocityTracker where the wrong pointer trace
could get cleared when handling ACTION_POINTER_DOWN. Oops.
Changed PointerCoords so it no longer stores useless zero
axis values. Removed editAxisValue because it is not very
useful when all zero value axes are absent and therefore
cannot be edited in place.
Added dispatch of stylus hover events.
Added support for distance and tool types.
Change-Id: I4cf14d134fcb1db7d10be5f2af7b37deef8f8468
This change makes SurfaceFlinger's SurfaceTexture objects default to
async mode whenever a camera or video decoder connects. This behavior
can be disabled by #defining NEVER_DEFAULT_TO_ASYNC_MODE.
Change-Id: I8965951d1775915da180e4af298dd7af3afafecc
This change makes the Layer::onRemoved method call
SurfaceTextures::abandon on the layer's SurfaceTexture. This will cause
all client-initiated operations on the SurfaceTexture to fail. In
particular, this will result in an error on the client side, rather than
a deadlock when removing a layer that used a SurfaceTexture in
synchronous mode.
Change-Id: I14014d00369f29560a21b606831edee432bb8867
Bug: 5020874
Provide API to increment "operation counts" for a UID and tag, used
to eventually derive bytes/operation stats. Internally is stored at
network layer, but should belong at data layer. Switch profiling
to use data layer stats, which are emulated by summarizing network
layer details.
Read packet counts from new /proc/ columns and collect them into
NetworkStatsHistory. Prevent double-counting by ignoring values from
first snapshot. Watch for duplicate /proc/ entries. Update tests
to verify packet and operation counters.
Bug: 5052136, 5097392
Change-Id: I1832f65a2b8a9188f8088f253474a667c21a2f09
- Improve how we handle processes that have shown UI, to take care
of more cases where we want to push them into the background LRU
list.
- New trim memory level for when an application that has done UI
is no longer visible to the user.
- Add APIs to get new trim memory callback.
- Add a host of new bind flags to tweak how the system will adjust
the OOM level of the target process.
Change-Id: I23ba354112f411a9f8773a67426b4dff85fa2439