20 Commits

Author SHA1 Message Date
Jun Mukai
347e5d498f Introduce pointer capture API.
This depends on I4189eb4d93f50c2865b7a325727be5ceebcc71f8 of
frameworks/native.

Bug: 5452473
Change-Id: Ie21e521f3e5c581f976dc0feb5d84bfa48b046cd
2015-12-18 10:22:43 -08:00
Jun Mukai
d4eaef7f4c Make public pointer icon API with custom icons.
BUG: 25778347, 23804184
Change-Id: If138b97c750c912e9848412c27b65004899961eb
2015-12-14 19:45:10 -08:00
Jun Mukai
19a5601979 Introduce accessibility large pointer icons.
This patch does the following things:
- add new graphic assets of large icons for accessibility needs
  (imported from ChromeOS data)
- add the logic to choose the set of normal icons or accessibility icons
- make InputManagerService to observe the settings change, so that
  it can reload the new resources

This patch misses non-1x graphic though, because ChromeOS doesn't
have such data.

Bug: 25778857
Change-Id: Ia5f95d47f50b3f6eea555c3af8069bc6bae0b400
2015-11-30 14:42:53 -08:00
Jun Mukai
808196f139 Introduce animated pointer icon for STYLE_WAIT.
Change-Id: I893f8276e09351db6187c553f349008794b95690
2015-11-17 17:36:08 -08:00
Jun Mukai
c0c0ac37ab Bring DisplayEventReceiver to PointerController.
Now the fading animation of pointers is handled at vsync.

Change-Id: I10fe27d9d7a0d46c4e6504ca487e80bb56e2fd98
2015-10-30 10:24:55 -07:00
Jun Mukai
5ec7420ecd Use invisible icon for POINTER_ICON_STYLE_NULL.
Change-Id: I10d35bdc4da4817d769eb164e6f15e4618670a05
2015-10-21 13:03:01 -07:00
Jun Mukai
1db5397d88 Allow changing mouse pointer icon for the current context.
Right now, it only supports I-beam on EditText, but further
rules will come in the future.

The png files for the icons are from chromium.

Bug: 24180385
Change-Id: I8de4ec8a5412b4830c08aa232c5083841c5c751c
2015-10-15 01:47:29 -07:00
Andreas Gampe
6b83b76dd1 Frameworks/base: Wall Werror in libs/input
Enable -Wall -Werror in libs/input. Mask warnings from Skia.

Change-Id: I0deeffde07fcf3a09eadec2852e9bf5666b55ee8
2014-11-10 15:55:11 -08:00
Riley Andrews
68eccdade2 Add cursor flags into SpriteController to suppor async cursor updates.
- This is fairly blindly taken from nvidia's implementation.

Change-Id: I825ecbd9cb4b394793dce079591b37efca546bbe
2014-07-28 22:04:06 +00:00
Mike Reed
4a9c3891d4 kNative_8888_SkColorType is now kN32_SkColorType
Change-Id: I13421a21de611203c62c1c1c36570a8cc803907b
2014-07-07 15:47:55 -04:00
Mike Reed
b933055cf3 stop using (deprecated) SkBitmap::Config
Change-Id: Ic75b5fc6996578e9d95bd3a220439ec1541d7c3b
2014-06-20 10:28:37 -04:00
Leon Scroggins
cc11f15f76 Update to call new Skia APIs.
I816129d49c0118453222916f3c818eccac33663d merges a new version of
Skia that updates various APIs. Call the new ones.

SkBitmap::copyTo now takes an SkColorType instead of an
SkBitmap::Config, so do the conversion with
SkBitmapConfigToColorType or use the enum when it makes sense.

Call SkImageDecoder::decodeSubset instead of (deprecated)
SkImageDecoder::decodeRegion.

Override SkCanvas::ClipVisitor::clipRRect in ClipCopier.

In Canvas::clip calls, call SkCanvas::isClipEmpty(), which was
previously called inside the clip call, to determine the return value.

For various SkPaint effects, call the new factories (as the constructors
have been made protected).

Implement SkJavaOutputStream::bytesWritten(), overriding a new pure
virtual function on SkWStream.

Update Matrix calls to always return true (since SkMatrix calls no
longer return a value).

Depends on I816129d49c0118453222916f3c818eccac33663d (skia).

Change-Id: I5cdcea827ebff587df0bbddc0965e3e0fbf48002
2014-04-04 14:42:39 -04:00
Derek Sollenberger
950fe8f8d4 Cleanup unnecessary includes for libskia.
The libskia target exports all of its public includes directories so
redefining them here is redundant. Also this cleans up and makes it
obvious where the framework is making using of private Skia headers.

Change-Id: Ie7ecc9ddd3df780bed6b9af54ba58ca58274e043
2014-02-27 16:21:24 +00:00
Michael Wright
d6b473713f Move inputservice over to frameworks/native
Remove all of the pieces except the PointerController and SpriteController over
to frameworks/native in preparation for inputflinger. Those two need to stay in
frameworks/base for now because they depend on Skia currently. In the long run
they should be merged into either the InputManager or the WindowManager rather
than as a part of the inputservice / inputflinger.

Try 2.

Change-Id: I84259356d3eb8efc5aefb9d6b311b5fc590ea3ed
2014-02-11 10:47:36 -08:00
Michael Wright
453fa30ab2 Revert "Move inputservice over to frameworks/native"
This reverts commit 89e5c7ebb37fabc4368e87e17a502db62598bd61.
2014-02-10 15:08:26 -08:00
Michael Wright
89e5c7ebb3 Move inputservice over to frameworks/native
Remove all of the pieces except the PointerController and SpriteController over
to frameworks/native in preparation for inputflinger. Those two need to stay in
frameworks/base for now because they depend on Skia currently. In the long run
they should be merged into either the InputManager or the WindowManager rather
than as a part of the inputservice / inputflinger.

Change-Id: Iebef71f3030fb3d26a5f338eb66d75bb37c17734
2014-02-10 14:10:27 -08:00
Michael Wright
a407d6a003 Remove SkRegion dependency from libinput
This gets us one step closer to removing our dependency on Skia, which is at
least one of the things blocking us from moving the input system out of
f/b.

Change-Id: I755e6267996c93fe700f1056327386923287575a
2014-02-10 12:59:34 -08:00
RoboErik
fb290df3c9 b/12068020 Make kb layouts only unique to vendor/product
Instead of storing a kb layout per device descriptor (which is expected
to be unique), store it for each vendor/product. This way we can keep
a consistent layout between identical but physically different keyboards.

There are some corner cases this is expected to fail on, namely devices
that incorrectly have the same vendor/product id. Devices that don't
define a vendor/product id will continue to use the descriptor to store
layout files.

Change-Id: Id0890d13e1c859eaf993d4831b7b1acbaf5df80f
2014-01-07 17:37:24 -08:00
Amith Yamasani
49782e46c0 am 9158825f: Move some system services to separate directories
* commit '9158825f9c41869689d6b1786d7c7aa8bdd524ce':
  Move some system services to separate directories
2013-12-19 23:30:35 +00:00
Amith Yamasani
9158825f9c Move some system services to separate directories
Refactored the directory structure so that services can be optionally
excluded. This is step 1. Will be followed by another change that makes
it possible to remove services from the build.

Change-Id: Ideacedfd34b5e213217ad3ff4ebb21c4a8e73f85
2013-12-19 15:25:37 -08:00