You can run tests for exactly N iterations regardless of duration now,
in addition to the previous time-limited behavior.
(Clean cherry-pick to break a dependency on a previous patch that
needs work before being committed.)
Change-Id: I2e6cf511bbe968a6f95391567658722e87dfa1fe
Turning animations back on exposed this. The problem is that when the
screen brightness changes, it initiates a brightness animation. When
we force the screen to black as we wait for it to be ready to display,
it sees that an animation is running so stops it and thinks this means
it should now turn the display off.
To fix this, don't modify the screen brightness while we are waiting
to show the screen. This is good anyway because the whole point is to
avoid showing the screen until ready, and modifying the brightness at
that point would turn it on prematurely.
Change-Id: I84b296f8ca5705c2d237ea7741cdeb95c5521df9
No clients can signal a format change on either audio or video track (or both)
and a time discontinuity (timestamps changed) independantly.
Change-Id: I3e6cf4e7c260e85759879d61a9b517f68431c22f
related-to-bug: 5553055
a) one of the two decoders has a pending discontinuity
b) the renderer holds on to all output buffers for that decoder
c) the renderer is paused
if all three conditions are met the decoder won't ask for more input data
and therefore never see the discontinuity.
To avoid this we briefly resume the renderer just before shutting down.
Change-Id: I9e08af2a1eb4298d1cd00497d6aa33f4ad184e9a
related-to-bug: 5655016
There was an error in some of the OpenGL layer logic such that we would
occasionally set up a layer for rendering and then not clean up when it was
done. This caused future OpenGL rendering to go into that layer instead of
to the buffers being displayed on the screen, resulting in artifacts including
flashes and displaying of stale content. This happened specifically when
using the wifi settings dialog with the InputMethod keyboard displayed,
but it was probably visible in other situations as well.
Issue #5628248: Flickering/flashing after entering password for WiFi
Change-Id: I38139f620b310f4309570fa7224552d2ee633999
Bug #5659476
The FontRenderer was not cleaning up its temporary state, leading
to crashes when invoking renderDropShadow.
Change-Id: I43b24820dd5625af8c080bbe11b64de2f74164b2
Make surface management between SurfaceView and the window manager
much more controlled, to ensure that SurfaceView always gets to report
the current surface is destroyed before the window manager actually
destroys it.
Also a small tweak to allow windows that have a wallpaper background
to still have a preview window. This makes launching home after it
has been killed feel much more responsive.
Change-Id: I0d22cf178a499601a770cb1dbadef7487e392d85
we need to transition to executing state anyway to be able to properly flush/shutdown
in the future.
Change-Id: Ie48bc09ea31942009ae3a5a45aabc9ffad9fb91f
related-to-bug: 5655016
The TTS instantiated from here shouldn't clobber any
existing TTS objects opened within the same package context.
Ideally, the TTS API should work fine with multiple TTS object
instances within the same package context but making that happen
correctly is a larger change.
bug:5659758
Change-Id: Ia1f63c61b9f12ac92ff42a427a004d414e42a759
In the hardware accelerated case we were not updating webkit
with the new zoom information. This was causing plugins to
render at the old zoom level.
bug: 5663981
Change-Id: I3cb18ad9ca4f185f384ea9fb68780f29160391ad
When the WebView is paused, or another action (such as navigating to
a new URL) occurs, cancel any ongoing <select> tag dialog that is open.
Bug: 5666545
Change-Id: Ifc35a239b729ed93cbf82b2096334f7d63f8993d
(a) onUtteranceCompleted should be called on errors too. Also,
fix up the error handling so that onUtteranceCompleted is
always called.
(b) Don't treat empty utterances as errors, and let the engine
synthesize them, as before.
bug:5662598
Change-Id: I9223592bc6fe5f47d71103f4f02f046b54a655a8
- Use the right interface for untether
- Wait till tethering service confirms that untether() is successful before
shutting down soft Ap. This helps to make sure interface does not go away
before clean up is done.
Bug: 5659166
Change-Id: Iff9d4a67ff40664c2114e766590d6a83b7739738
Secondary nets sometimes come up with no routes, but parsing errors end up with null
routes getting added. Trim that away. Also added some dumpstate logging of the secondary
route tables and rules.
bug:5615697
Change-Id: I94c9d888bab958df44891b9117236436e046cc7f
The screen saver knows to avoid running when applications
are holding wake locks via window flags, but other wake
locks are invisible to the window manager and therefore to
the screen saver activation code.
The correct thing to do is move the screen saver to the
power manager to give it access to all wakelock information.
In the meantime, this fix checks for the user's
STAY_ON_WHILE_PLUGGED_IN setting and disables the screen
saver in this case.
Bug: 5646217
Change-Id: Ia2286a8c3745267871901f7a0b7df94ec344a456
Progressively reduce the sleep time applied in MixerThread::threadLoop()
in case of consecutive application underruns to avoid starving the audio HAL.
As the default sleep time is longer than the duration of an audio buffer
we ended up writing less data than needed by the audio HAL if
the condition persisted.
Issue 5553055.
Change-Id: I2b23ee79c032efa945025db228beaecd1e07a2e5