Derek Sollenberger
ee248599d4
Refactor DisplayList path caching.
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This removes dependence on SkPath ptrs that HWUI does not control
the lifecycle of. This clears up some errors where the paths are
not generated from Java, but rather the Skia test suites.
Cherry-pick of a change that originally landed in master-skia and is
dependent on a skia merge (ag/655422).
Change-Id: I41b9797a2b0af5d6b4ea51891565469d4f1d832d
2015-03-13 08:05:55 -04:00
John Reck
b36016c65f
Cleanups & simplifications
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Change-Id: I5ad5e3b8fe55b1528f2e20c63e5abe51d9e40ff1
2015-03-11 11:29:13 -07:00
Chris Craik
48f650cb24
Track down unsupported texture target
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bug:19641517
Change-Id: Idc2e413abef5bb1438ffb3f52efb001504d3e89f
2015-03-10 14:02:06 -07:00
Chris Craik
edacf22ca1
Merge "Glop based composeLayerRegion/Rect"
2015-03-10 16:29:14 +00:00
Chris Craik
182952f5ee
Glop based composeLayerRegion/Rect
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Change-Id: I69440cabca84948e8aaead9479d616ebc2496517
2015-03-09 18:06:32 -07:00
Chris Craik
0a75d4e96c
Merge "Rewrite glop texture asserts"
2015-03-09 20:40:08 +00:00
Chris Craik
eb911c2b0e
Rewrite glop texture asserts
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bug:19641517
Also switch Glop VertexAttribFlags to use int for group of flags.
Change-Id: Ib7b1934197a62206a55baa6ab484ac59f5bec816
2015-03-09 13:36:35 -07:00
Chih-Hung Hsieh
7830c81cd2
Merge "Fix unused local variale warning from clang/llvm."
2015-03-07 01:13:50 +00:00
Chih-Hung Hsieh
9ad6ac08a9
Fix unused local variale warning from clang/llvm.
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Change-Id: Ib9b5d06313e5bf933edfb38a4522929104c7917a
2015-03-06 17:07:57 -08:00
John Reck
aa35d91905
Merge "Add percentiles"
2015-03-06 23:47:26 +00:00
John Reck
e70c5754d0
Add percentiles
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Change-Id: Ieb6badd177bb6f67dda199dfcb3e0f483c8c4e59
2015-03-06 15:40:03 -08:00
Derek Sollenberger
c0bf700441
SkPorterDuff Multiply mode maps to SkXfermode modulate.
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bug:19627342
Change-Id: I97f26ca1bc8abe2768f4a12cc70fb0fa5d905098
2015-03-06 13:51:04 -05:00
Chris Craik
97a351a329
Merge "Avoid invalid shader creation for certain blend modes"
2015-03-06 18:44:17 +00:00
Chris Craik
1c1c3fe9eb
Avoid invalid shader creation for certain blend modes
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bug:19627342
Change-Id: I41e3c1ce8e6fa52f046ec492d19de7cab92b9ec5
2015-03-06 10:05:15 -08:00
Derek Sollenberger
0313f2680c
Remove uncessary include for SkPorterDuff.h
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Change-Id: Ibcbed5dd2dc327821fc26e87191185f0069c9911
2015-03-05 16:22:17 -05:00
Tom Hudson
8124e6a98c
Merge "Fix bug, change crashes to warnings"
2015-03-05 15:40:46 +00:00
Tom Hudson
b1476ae7d5
Fix bug, change crashes to warnings
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Improve behavior when we get a call to draw 0 points.
Replace one ALWAYS_FATAL statements with noop.
Change-Id: I864b7a9633dfa3dc6eefa403beca4cc7ae14074f
2015-03-05 10:31:52 -05:00
Chris Craik
8820fd1d82
Patch cleanup, reenable Patch Glops
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bug:19597454
Change-Id: If12b95e83588b81a553210cd8c2437c6c771073a
2015-03-04 15:32:47 -08:00
Chris Craik
a9761e698e
Temporarily disable Patch glops
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bug:19597454
Change-Id: I9dbe781a714582717a5585113b9a56821265b36e
2015-03-04 14:25:10 -08:00
Chris Craik
9b98afca76
Merge "Glop DrawPatch support"
2015-03-03 18:12:27 +00:00
Chris Craik
e2e0073e88
Merge "Glop drawBitmaps, drawPatches"
2015-03-03 18:02:01 +00:00
Chris Craik
0556d90253
Glop DrawPatch support
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Change-Id: Icaa78bdb2cf52c1fc2194ec4016634967d17fb6a
2015-03-03 09:54:14 -08:00
Chris Craik
a6b52198b9
Glop drawBitmaps, drawPatches
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Change-Id: I3f1cd3f47f97d2e0c9b9d153732e26ee0b1c58c2
2015-03-03 08:58:14 -08:00
Chris Craik
e5c6584a40
Constructor cleanup
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Change-Id: Ic39911d08f44c3174de91fb92fcd4cab73fe4654
2015-03-02 17:56:06 -08:00
Chris Craik
083e733e82
Cleanup of FontRenderer
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Remove invalid and over complicated buffer unbinding
optimization, and simplify constructor.
Change-Id: I3dd90528de4f377e972bbd7967e7e232875387e4
2015-02-27 17:09:02 -08:00
Chris Craik
6b109c7498
Fix glop rendering within unclipped saveLayers
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bug:19541881
Additionally, clean up GlopBuilders
and rename onGetSnapshot() for clarity
Change-Id: I0303e4cd61eef87cf80af2d968c4aa67193cd008
2015-02-27 16:13:26 -08:00
Chris Craik
26bf34200e
Glop TextureLayer support
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Change-Id: I348a926bd4a2f47be9fdbe74058c0aa2f8dc6276
2015-02-27 10:50:12 -08:00
Chris Craik
b11be294b1
Merge "Glop mesh reorg, support for drawBitmapMesh"
2015-02-26 19:04:42 +00:00
Chris Craik
ef2507439c
Glop mesh reorg, support for drawBitmapMesh
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Change-Id: Iaf5550bdd93da93e59a5b838234ab5612e067387
2015-02-26 10:56:07 -08:00
Chris Craik
ddd30928a7
Merge "Remove renderer abstract class"
2015-02-26 00:08:12 +00:00
Chris Craik
1a83127881
Merge "Glop support for custom textured UVs, simplify drawBitmap(src,dst)"
2015-02-26 00:04:20 +00:00
John Reck
fb10ffe484
Merge "Add null egl/gles stub support"
2015-02-26 00:01:48 +00:00
John Reck
041b985dbb
Add null egl/gles stub support
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Change-Id: I41372585202f69ef31a4ef95efc75fb7a1ff7289
2015-02-25 16:00:02 -08:00
Chris Craik
03ae272459
Remove renderer abstract class
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No longer needed, allowing vast majority of methods on
OpenGLRenderer to be non-virtual.
Change-Id: I8a6ee042b95050dc666887579ef4e1c7a8f9b33b
2015-02-25 15:51:58 -08:00
Chris Craik
14100ac9f8
Glop support for custom textured UVs, simplify drawBitmap(src,dst)
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Front load the scaling-to-support-shaders to record time.
Change-Id: I861c82d9d16d3c5e063cf87230127eed0b3f9b54
2015-02-25 10:18:46 -08:00
Chris Craik
bbcec73309
Merge "Fix atrace saveLayer flag logging"
2015-02-24 00:20:08 +00:00
Chris Craik
a7e5367b5c
Fix atrace saveLayer flag logging
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Change-Id: I5da85284c15316c9db4cc74011b855ef8c2f7cdd
2015-02-23 16:18:38 -08:00
Chris Craik
c467adac42
Merge "Simplify Texture member initialization"
2015-02-23 22:39:46 +00:00
Chris Craik
8e93a7c937
Simplify Texture member initialization
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Change-Id: Iaaa6dd20e64a0a075d732b101e3c4278cad44047
2015-02-23 13:21:53 -08:00
ztenghui
06518aa8de
Merge "Correctly name the lightRadius"
2015-02-20 22:56:55 +00:00
John Reck
2517bc6dad
Merge "C++11 style fixups"
2015-02-20 20:41:00 +00:00
Chris Craik
e1a0858fb0
Merge "Glop layer mesh rendering"
2015-02-20 19:30:40 +00:00
John Reck
c87be99c6e
C++11 style fixups
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Change-Id: I356d02338820bfef41a9e278c88dafc17cfe1cf9
2015-02-20 10:58:48 -08:00
ztenghui
62aa44c5ee
Correctly name the lightRadius
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b/18282208
Change-Id: I5b6edcb37b710464c6ff0f5c05583bb7da720ff3
2015-02-20 10:53:40 -08:00
John Reck
df570c6e66
Merge "Initial attempt at jank-tracking stat collection"
2015-02-20 16:28:30 +00:00
John Reck
ba6adf66d3
Initial attempt at jank-tracking stat collection
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Is a bit naive, perhaps overly aggressive, but sorta works
Change-Id: I01a774e00dbe681439c02557d9728ae43c45ce50
2015-02-20 08:27:38 -08:00
Tom Hudson
806a6f07a3
Fix onDrawText for non-absolute positioning
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If we were drawing text with drawTextAbsolutePos() false, we would
draw the first character at 0,0 but subsequent characters would get
improperly offset by y. (or x if vertical text)
Change-Id: I4e76cd9d95bf1bb6ac021d99ef7cdd6333a290ba
2015-02-20 13:08:47 +00:00
Chris Craik
f27133df2d
Glop layer mesh rendering
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Change-Id: I2d902819d5d77f496b67d4d25a298782903e410d
2015-02-19 18:06:05 -08:00
Chris Craik
fbf255125b
Merge "Glop text shadows, clearLayerRegions, and rectangleList"
2015-02-18 18:56:03 +00:00
Chris Craik
36a35e366a
Fix layer shader to store layer pointer
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bug:19419672
Change-Id: I4277348ceab41fbf45a107a8b21f64e2b4af23e0
2015-02-18 17:47:21 +00:00