Adds a mechanism to tell Paint the scaling factor its target
canvas will have, for it to compute font metrics based on the
correct font size. Only TextView uses this, but that is enough
for the large majority of apps.
Change-Id: I6cacaa0dd26d40ee3ad959bed0028678d6e9016e
Merge commit 'e493bf7985ad4cac7bafcfa788eb281b694967aa'
* commit 'e493bf7985ad4cac7bafcfa788eb281b694967aa':
use new setDither on ImageRef to retain that setting for purgeable images
The problem is we missed an "obj" parameter while calling
postEventFromNative (which put it in a field of a Message object),
so a garbage value on stack is used.
When the GC tries to follow that "obj" field, expecting to find
another object, it crashes.
This call has been synchronus since Bluez3.36.
However, since the semantics for all Bluetooth API calls are
asynchronous make this so too. It does fix an occasional ANR
seen while unpairing.
Change-Id: If81f8ec262ea1f6f62775282ab33855a8669c41a
Add new API which clients can use to force an SDP query.
The result is broadcast using an intent having the UUIDs.
The intent is broadcast after a timeout, in case of an error.
This timeout is greater than the page timeout.
Change-Id: I61e6db4c05b34c42f679a66987e37e2063a793b6
Merge commit 'e8f77e69c095ff029c114159d8ae7ecb3b10d762'
* commit 'e8f77e69c095ff029c114159d8ae7ecb3b10d762':
Fix 2083478: Camera needs an auto-focus cancel API
Merge commit 'd5b281f4b4e018a41846f1e81d02e75059bf7030'
* commit 'd5b281f4b4e018a41846f1e81d02e75059bf7030':
process: Switch to common cutils sched_policy api
Merge commit 'b7860bea3bcbd5217f42f2fa5ead4c498600d517'
* commit 'b7860bea3bcbd5217f42f2fa5ead4c498600d517':
Various cleanup around resources and nine-patches.
1) Handle incoming 2.1 pairing requests
2) Modify displaying error messages on bond failures.
3) Add delay while accepting incoming pairing for certain 2.1 devices.
When MITM is on, the link key request might come more than once.
Auto accept with a delay.
4) Handle DisplayPasskey callback for pairing a 2.1 keyboard with
a 2.1 device
Remove the stuff that doesn't use preloaded drawables when in
compatibility mode, since this works fine ever since we were able
to deal with drawables in a different density than the canvas.
Change the snapshot function on View to return a snapshot at
the same size that will actually be drawn on screen (when in
compatibility mode), to be able to show scaling artifacts and
all.
This change was original an attempt to fix issue #2101917: Text
field edges appears to be improperly rounded. That turns out to
probably be something deeper in the graphics system, but also
included here is the debugging code I did to try to track down the
problem to make it easy to turn on again later.
Change-Id: I34bfca629639c7ff103f3989d88874112ef778d9
Add a parameter to ToneGenerator.startTone() allowing the caller to specify the tone duration. This is used by the phone application to have a precise control on the DTMF tone duration which was not possible with the use of delayed messaged.
Also modified AudioFlinger output threads so that 0s are written to the audio output stream when no more tracks are ready to mix instead of just sleeping. This avoids an issue where the end of a previous DTMF tone could stay in audio hardware buffers and be played just before the beginning of the next DTMF tone.
ViewRoot was using Surface.clear(), which has different behavior
in different processes -- in the system process it would kill the
surface, causing all windows in that process to immediately disappear
instead of animating away.
This change makes Surface.release() public and uses that instead. It
also renames Surface.clear() to Surface.destroy().
Also fixed some issues in the window manager that were causing the
wallpaper to not get immediately resized when the orientation changes
and its target window is removed and re-added.
Change-Id: I2a992e365cf5747511f0bf1193db32dc2525b218
Unfortunatley, shutdown() on the underlying fd does not actually stop a
listening socket from listening. You need to call close() on the fd to
do this. There is no way around it.
So this means the Java BluetoothSocket code has to call destroyNative() during
BluetoothSocket.close().
Since native methods cannot be called after destroyNative(), add a ReadWrite
lock and mClosed field to protect access to native methods.
This fixes the "resource busy" error when Bluetooth OPP and Bluetooth PBAP
tried to resume listening after turning BT off and then on.
Some of this is temporary (in particular the two approaches for getting
process memory, one working but horrible, the other not working but
preferred) until I figure out the best way to do it.
Change-Id: I8c8f25062d481fcea22a47d459b083d2fd8a5040
Previously we had been setting the imageSize parameter to 0, which was
incorrect. According to the OpenGL ES spec for glCompressedTexImage2D
this parameter should be the size in bytes of the compressed data.