16 Commits

Author SHA1 Message Date
Dianne Hackborn
df6e980e3f Add new supports-screens attributes for declaring the compatible screens.
Change-Id: I40d57e4354e48accc1027c9f90916ea73eb5190d
android:requiresSmallestWidthDp provides the smallest supported width.
android:compatibleWidthLimitDp provides the largest compatible width.
2011-05-26 14:48:04 -07:00
Dianne Hackborn
e2515eebf4 Better compat mode part one: start scaling windows.
First step of improving app screen size compatibility mode.  When
running in compat mode, an application's windows are scaled up on
the screen rather than being small with 1:1 pixels.

Currently we scale the application to fill the entire screen, so
don't use an even pixel scaling.  Though this may have some
negative impact on the appearance (it looks okay to me), it has a
big benefit of allowing us to now treat these apps as normal
full-screens apps and do the normal transition animations as you
move in and out and around in them.

This introduces fun stuff in the input system to take care of
modifying pointer coordinates to account for the app window
surface scaling.  The input dispatcher is told about the scale
that is being applied to each window and, when there is one,
adjusts pointer events appropriately as they are being sent
to the transport.

Also modified is CompatibilityInfo, which has been greatly
simplified to not be so insane and incomprehendible.  It is
now simple -- when constructed it determines if the given app
is compatible with the current screen size and density, and
that is that.

There are new APIs on ActivityManagerService to put applications
that we would traditionally consider compatible with larger screens
in compatibility mode.  This is the start of a facility to have
a UI affordance for a user to switch apps in and out of
compatibility.

To test switching of modes, there is a new variation of the "am"
command to do this: am screen-compat [on|off] [package]

This mode switching has the fundamentals of restarting activities
when it is changed, though the state still needs to be persisted
and the overall mode switch cleaned up.

For the few small apps I have tested, things mostly seem to be
working well.  I know of one problem with the text selection
handles being drawn at the wrong position because at some point
the window offset is being scaled incorrectly.  There are
probably other similar issues around the interaction between
two windows because the different window coordinate spaces are
done in a hacky way instead of being formally integrated into
the window manager layout process.

Change-Id: Ie038e3746b448135117bd860859d74e360938557
2011-05-09 17:03:24 -07:00
Kenny Root
867812df8f Add "nodpi" to DpiTest Android.mk
Part of the drawables for DpiTest is a nodpi directory, but the
LOCAL_AAPT_FLAGS didn't specify it.

Bug: 3165492
Change-Id: I989068d76f922db6048e6db7cc6822ab3234d36e
2010-11-04 11:30:37 -07:00
Dianne Hackborn
a0b46c9c44 Implement issue #3116702: New manifest tags for supported screen sizes
Merged from GB.

Change-Id: I94730b54bcacd083f77708e84c35f4932a7b9d2e
2010-10-22 16:18:43 -07:00
Dianne Hackborn
14cee9f688 New xlarge screen size.
Not complete, only for experimentation at this point.

This includes a reworking of how screen size configurations are matched,
so that if you are on a larger screen we can select configurations for
smaller screens if there aren't any exactly matching the current screen.

The screen size at which we switch to xlarge has been arbitrarily
chosen; the compatibility behavior has not yet been defined.

Change-Id: I1a33b3818eeb51a68fb72397568c39ab040a07f5
2010-04-28 16:51:52 -07:00
Romain Guy
980a938c1c Deprecate fill_parent and introduce match_parent.
Bug: #2361749.
2010-01-08 15:11:38 -08:00
Dianne Hackborn
0d221012ff Fix #2018814: System cannot correctly render assets with "wrap_content" attribute in QVGA
It turns out we were not returning the density for anything retrieved from a
TypedArray...  which basically means any bitmap references from a layout or style...!!!

This is now fixed.

Also fiddle with the density compatibility mode to turn on smoothing in certain situations,
helping the look of things when they need to scale and we couldn't do the scaling at
load time.
2009-07-29 19:44:01 -07:00
Dianne Hackborn
11ea33471e Allow for screen density drawables in compatibility mode.
This change allows us to use drawables that match the current screen
density even when being loaded in compatibility mode.  In this case,
the bitmap is loaded in the screen density, and the bitmap and
nine-patch drawables take care of accounting for the density difference.

This should be safe for existing applications, for the most part, since
they shouldn't really be pulling the bitmap out of the drawable.  For
the small rare chance of them breaking, it worth getting the correct
graphics.  Also this will only happen when there is actually a resource
of the matching density, and no existing apps should have resources for
anything besides the default density (though of course all of the
framework resources will be available in the native density).

As part of this, the bitmap density API has been changed to a single
integer provider the DPI unit density.
2009-07-24 10:47:15 -07:00
Dianne Hackborn
11b822d2a9 Simplify density compatibility to a boolean.
Instead of a list, we now just have a single boolean indicating whether an
application is density aware, and this set set to true by default as of
Donut.
2009-07-22 11:58:31 -07:00
Dianne Hackborn
c4db95c077 First pass at reworking screen density/size APIs.
This changes the names of the directories in aapt, to what you see
in the list of DpiTest resources.  Also adds a new "long" configuration
for wide screens, which the platform sets appropriate, and introduces
a new kind of resizeability for not large but significantly larger
than normal screens which may have compatibility issues.
2009-07-21 18:28:42 -07:00
Dianne Hackborn
2784ff0af8 Fix issue where scaled bitmap sizes could be wrong.
The Bitmap functions to get the scaled width/height couldn't actually
do the right thing because they didn't know the destination they would
be drawing to.  Now there are two forms of them, taking an explicit
parameter specifying the destination.
2009-07-18 17:13:29 -07:00
Dianne Hackborn
a53b828635 Add "nodpi" density, and expose a bunch of density-related APIs.
Also update the DpiTest app to use nodpi images, and try to have a mode
where it turns off compatibility though it's not quite working.
2009-07-17 16:59:08 -07:00
Dianne Hackborn
723738cfae Expand support for different screen sizes.
Applications can now declare that they support small, normal, or
large screens.  Resource selection can also be done based on these
sizes.  By default, pre-Donut apps are false for small and large,
and Donut or later apps are assumed to support all sizes.  In either
case they can use <supports-screens> in their manifest to declare
what they actually support.
2009-06-26 13:37:05 -07:00
The Android Open Source Project
9066cfe988 auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
The Android Open Source Project
d83a98f4ce auto import from //depot/cupcake/@135843 2009-03-03 18:28:45 -08:00
The Android Open Source Project
d24b8183b9 auto import from //branches/cupcake/...@130745 2009-02-10 15:44:00 -08:00