This also introduces a startTime which gets sent from window manager
to SystemUI, which tells when the animation should start, to allow
for a more synchronized animation with fading out the scrim and
fading in the activity behind.
Bug: 15163546
Change-Id: I16212b1ef9eb76f1f98734da1d14fc5b7e626937
Instead of fast forwarding to the power off confirmation dialog,
display the global actions dialog with a single item by default,
with no confirmation.
Re-configure the bugreport option, it will appear if specified
in developer settings.
Bug:15109463
Change-Id: I5a19df8684d661345e42ad305f64f01c271aae19
There is now a special theme for voice interaction activities
to use, so they can be a panel that is better intergrated with
the rest of the voice interaction experience. This is still
not completely working, I have some hacks in the demo app to
get it right; I'll fix that in a future change.
Also improve VoiceInteractor to be retained across activity
instances, for things like rotation.
And bump up the number of concurrent broadcasts that are allowed
on non-svelte devices, since they can handle more and this makes
the boot experience better when dispatching BOOT_COMPLETED.
Change-Id: Ie86b5fd09b928da20d645ec2200577dee3e6889d
While this may still be a good idea in the long run, it has a number
of negative effects on the layout for activities that never plan to
use a navigation button. Needs further consideration with UX.
Change-Id: If418e6124601f3978fa169ac9c9f48fc39409fec
New window layer that voice interaction service windows
go in to. Includes a new voice-specific content rectangle
that voice activities are placed in to.
Add specific animations for this layer, sliding down from
the top (though this can be customized by the voice interaction
service).
Also add the concept of activities running for voice interaction
services for purposes of adjusting the animation used for them,
again sliding from the top, but not (yet?) customizable by the
voice interaction service.
Change-Id: Ic9e0e8c843c2e2972d6abb4087dce0019326155d
Toolbars now can act in the role of ActionBar with the exception of
navigation modes. Expandable action views are now supported as well as
populating menu items from a host window.
Change-Id: If477db9c7ad9f95723f28cf73cbf03a07ce9d6ad
Also update the 3rd test to correctly testing clipping.
Removing some naive tests which rotate 360 or 0.
bug:15288554
Change-Id: I436e8e494cb78fc665a3890171a1af87367db419
Introduce IWindowManager.keyguardGoingAway to notify that Keyguard
wants to dismiss it self. This method starts the state machine in
WindowAnimator which animates in the activity behind the keyguard.
Animating out the keyguard is done by the StatusBar/Keyguard
software when it receives the startKeyguardExitAnimation() callback.
Bug: 14118756
Change-Id: Id3b8f41189410bad808b4892fbec74245e59efce
- Implement a new volume panel widget, combining volume and
zen mode + conditions.
- Show zen mode + conditions when modifying ringer or notification
streams.
- Host the volume panel widget in a dialog when being controlled
by the audio service / volume keys.
- Remove support for multiple sliders in the volume panel.
- Remove support for separate ringer + notification volumes
in the volume panel.
- Move volume panel resources up to SystemUI.
- Create a new combined Notifications quick settings tile.
- Host the volume panel widget in the quick settings panel under
Notifications.
- When the quick settings detail panel is visible, route the volume
keys to the embedded widget instead of showing a redundant dialog.
- Create common styles for quick settings text to be closer to spec.
- Update the framework resources for the ringer stream.
- Show the ringer icons in global actions.
- Add "until you turn this off" back as a separate zen condition.
- Disable time condition buttons when they are N/A.
- Don't allow volume changes to set ringer mode silent.
Bug:15186070
Change-Id: Id5e321dd1d5e7c4cf3917027ffbdf7e80d38b00d