offset and size variables are passed to set method
of MediaCodec.BufferInfo java class. The corresponding
actual parameters of set method are of int type in java.
These variables are expected to fit in jint as they
indicate the offset and size of data in a media codec
buffer.
The variables are cast to jint, prior to passing to
java method, to avoid problems caused by automatic
type promotion of parameters when passed to a
variadic function, CallVoidMethod.
Change-Id: I39e202306f1b7122448c947f6d275f00251bb33a
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Crypto data was being copied to java jint array in chunks of
size_t. This will not work on LP64 as size_t will be 64-bit.
This patch changes copy to use int32_t chunks instead of size_t.
Change-Id: I75d910a1182ad2f58f432cd172127f048b4c393b
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
The local variables width, height, displayWidth and
displayHeight are set to the corresponding members
of VideoFrame class. As the members of VideoFrame are
uint32_t, the local variables have been changed to
uint32_t.
As these local variables are passed to a java method,
the change of size_t to uint32_t ensures that the size
of the actual parameter (i.e uint32_t) is now same as
the size of the formal parameter (i.e. jint) for all
platforms.
Change-Id: Icd14de0142bfd4e6ba52a3e6aff3d80b323a0de4
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
AndroidRuntimeBase (exported by libandroid_runtime_base.so) is all you need
to link against to gain the ability to do AndroidRuntimeBase::getJNIEnv()
thus minimizing build dependencies.
Change-Id: Ia7f0c94c8c02b974c068e0db34774827f96aa95b
android_media_MediaMuxer_native_setup should return jlong. It was
incorrectly returning jint.
Change-Id: I31a475af0818f4d5dcbb39380b42612188cf3853
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Change parameter `nativeObject` from type `jint` to `jlong` to match its JNI
signature.
Bug: 12890910
Change-Id: I7feb7fa5c3eccc07f2d1bc733b7d4b3a3b52e292
Changes in this patch include
[x] Long is used to store native pointers as they can
be 64-bit.
[x] Some minor changes have been done to conform with
standard JNI practice (e.g. use of jint instead of int
in JNI function prototypes)
[x] AssetAtlasManager is not completely 64-bit compatible
yet. Specifically mAtlasMap member has to be converted
to hold native pointer using long. Added a TODO to
AssetAtlasManager.java to indicate the change required.
Change-Id: I940433f601c6db998c1a8ffff338f5361200d5ed
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Craig Barber <craig.barber@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
This a merger of two commits submitted to AOSP by
the following authors:
ashok.bhat@arm.com, david.butcher@arm.comacraig.barber@arm.com, kevin.petit@arm.com and
marcus.oakland@arm.com
Due to the very large number of internal conflicts, I
have chosen to cherry-pick this change instead
of letting it merge through AOSP because the merge
conflict resolution would be very hard to review.
Commit messages below:
================================================
AArch64: Make graphics classes 64-bit compatible
Changes in this patch include
[x] Long is used to store native pointers as they can
be 64-bit.
[x] Some minor changes have been done to conform with
standard JNI practice (e.g. use of jint instead of int
in JNI function prototypes)
[x] AssetAtlasManager is not completely 64-bit compatible
yet. Specifically mAtlasMap member has to be converted
to hold native pointer using long. Added a TODO to
AssetAtlasManager.java to indicate the change required.
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Craig Barber <craig.barber@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
==================================================================
AArch64: Use long for pointers in graphics/Camera
For storing pointers, long is used in
android/graphics/Camera class, as native
pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use of
jint instead of int in JNI function prototypes)
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
===================================================================
Change-Id: Id5793fa0ebc17ee8b1eecf4b3f327977fdccff71
The JNI buffer in ImageReader_imageSetup is not released when
it fails to acquire graphics buffer. After all JNI buffers are
exhausted, ACQUIRE_MAX_IMAGES will be returned and leads to
error. The JNI buffer should be released when it fails to acquire
graphics buffer.
Change-Id: I3319a58ac44e36c8593b404672a685c4b589a735
This a merger of two commits submitted to AOSP by
the following authors:
ashok.bhat@arm.com, david.butcher@arm.comacraig.barber@arm.com, kevin.petit@arm.com and
marcus.oakland@arm.com
Due to the very large number of internal conflicts, I
have chosen to cherry-pick this change instead
of letting it merge through AOSP because the merge
conflict resolution would be very hard to review.
Commit messages below:
================================================
AArch64: Make graphics classes 64-bit compatible
Changes in this patch include
[x] Long is used to store native pointers as they can
be 64-bit.
[x] Some minor changes have been done to conform with
standard JNI practice (e.g. use of jint instead of int
in JNI function prototypes)
[x] AssetAtlasManager is not completely 64-bit compatible
yet. Specifically mAtlasMap member has to be converted
to hold native pointer using long. Added a TODO to
AssetAtlasManager.java to indicate the change required.
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Craig Barber <craig.barber@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
==================================================================
AArch64: Use long for pointers in graphics/Camera
For storing pointers, long is used in
android/graphics/Camera class, as native
pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use of
jint instead of int in JNI function prototypes)
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
===================================================================
Change-Id: Ib3eab85ed97ea3e3c227617c20f8d213f17d4ba0
For storing pointers, long is used in media classes,
as native pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)
Change-Id: Idc4ca0124d03df7f9cef412488abafd020e5e774
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
For storing pointers, long is used in MTP classes,
as native pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)
Change-Id: I67805547251722e7b77611d47d0bb632a64d3e6d
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
For storing pointers, long is used in VideoEditor
classes, as native pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)
Change-Id: Ifff3a28f2ab6774ee89d31770ad63451c8726431
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
For storing pointers, long is used in AudioEffect
and Visualizer classes, as native pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)
Change-Id: Ief49bbe5baef663e268c7f6d70ac33a4df45621c
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
For storing pointers, long is used in AmrInputStream
class, as native pointers can be 64-bit.
Change-Id: I78fff3eb54fc7101746b0d693cbc4e923c2bad08
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
A reference leak was found in the subtitle usecase that also
applies to android_media_MediaDrm.cpp
(Code taken from the similar fix in android_media_MediaPlayer.cpp)
Change-Id: Icc4b25e4adc9a600ff4ac99a7a8478bb55a6e348
If the exclusionList was null in updateProxyConfig the VM would
crash when converting it to a UTF8 string. Avoid this by adding a
null check.
Change-Id: I0d8106fd54385bd9ae9c652a6c67d459a119cf2b