Merge commit '2f0dc6d9f50ceece294e9db393583e655d3bf781' into gingerbread
* commit '2f0dc6d9f50ceece294e9db393583e655d3bf781':
COMMENT ONLY change to add some warnings about ParcelFileDescriptor
Merge commit '2316d6260862230af10d8ca3ff446ad3f560f712' into gingerbread
* commit '2316d6260862230af10d8ca3ff446ad3f560f712':
docs: add information about using color resources as drawables
Added methods for audio effects management by audio policy manager.
- control of total CPU load and memory used by effect engines
- selection of output stream for global effects
- added audio session id in parameter list for startOutput() and stopOutput().
this is not used in default audio policy manager implementation.
Modifications of audio effect framework in AudioFlinger to allow moving and reconfiguring
effect engines from one output mixer thread to another when audio tracks in the same session
are moved or when requested by audio policy manager.
Also fixed mutex deadlock problem with effect chains locks.
Change-Id: Ida43484b06e9b890d6b9e53c13958d042720ebdb
remove old sensor service and implement SensorManager
on top of the new (native) SensorManger API.
Change-Id: Iddb77d498755da3e11646473a44d651f12f40281
It would change the text rendering info but not recompute
the Java Font objects. The effect is a broken font rendering
in the EditText (which use this method to copy some Paint
object before using the copy for the actual drawing)
Change-Id: I9e7fbf9bd57b421fd793876a6de4ade1ecac372d
Fixed the following problems in audio effect volume control in AudioFlinger:
- Make sure that the volumes returned by EffectChain::setVolume_l() are correct even is
no change is detected since last call
- Do not use isEnabled() to validate volume control but mState >= ACTIVE instead as the volume control
must be also active in STOPPING and STOPPED states.
Change-Id: Id62da3164fad500ee8a5efd6cd78c77e8fdcb541
This CL contains the first open sourceable version of the audio effect library from NXP software.
The effects implemented are:
- Bass boost
- Virtualizer (stereo widening)
- Equalizer
- Spectrum analyzer
Source file for the effect engines are located under libeffects/lvm/lib
The wrapper implementing the interface with the audio effect framework in under libeffects/lvm/wrapper
The code of other effect libraries has also been reorganized fo clarity:
- the effect factory is now under libeffects/factory
- the test equalizer and reverb effects are under libeffect/testlibs
- the visualizer is under libeffects/virtualizer
Change-Id: I8d91e2181f81b89f8fc0c1e1e6bf552c5809b2eb
if the location provider does not exist. Instead use the same behavior
as if the provider were disabled in settings
(return false for isProviderEnabled and null from getLastKnownLocation).
This eliminates for a lot of exception handling around some simple
queries to the location manager.
BUG: 2841014
Change-Id: I4fbe0c088e915c90969e13083201dd3e7f4029cb
Signed-off-by: Mike Lockwood <lockwood@android.com>
This is a common race that happens during application shutdown where the window
may be removed before the input event is finished. The input dispatcher
already recovers from this condition gracefully so there are no benefits to
throwing an exception on the client side.
Bug: 2834068
Change-Id: I53dcc3230464d7f528ac8a1cc9f01b5bb642f428
Merge commit '28fe43be5c364a8f7f248a5ac05cf832a83737c2' into gingerbread
* commit '28fe43be5c364a8f7f248a5ac05cf832a83737c2':
Add the hook which can set the device to connect to wifi and in airplane mode after reboot. This is for the power test.
This change adds a process-global cache of previously deserialized Surface
objects so that if a Surface object wrapping the same ISurface gets received
again the same Surface can be used. This is important because the 'tail'
pointer in the SharedBufferClient is stored only on the client side, and needs
to be the same for all the Surface objects wrapping an ISurface instance. This
solves the problem by making there only be one Surface object wrapping an
ISurface per process.
Change-Id: I4bf0b8787885c56277622fca053022d2bb638902