o Lots of documentation fixes.
o Add NdefMessage(NdefRecord ... records) ctor
o Add NdefRecord.createMime()
o Add NdefRecord.createExternal()
o Add toString(), equals() and hashCode() implementations
o Deprecate NdefRecord(byte[]) and NdefRecord.toByteArray()
o Remove framework dependency on libnfc_ndef.so
o Remove NfcAdapter.getDefaultAdapter(), its been deprecated a while
next step:
o Attempt to move NdefMessage -> Intent conversion into NDEF, and
make it CTS tested. This will ensure consistent NDEF -> Intent
mapping across all Android devices.
Change-Id: Ifed4910caa9a1d6bad32dbf0a507ab22bca35e22
- force Harfbuzz to shape with the Bengali font
- also fix potential returned NULL value from SkTypeface::CreateFromFile(path)
Change-Id: I25be09d06e449b89bb4a62444e27f77e436b77ba
- normalize (with ICU) each BiDi run before shaping them
We are normalizing by "chuncks" and starting from the end of the string. Each "chunck"
is composed of the main code point and its associated diacritics.
Fix bug #5738435 TextLayoutCache should be able to take care about diacritics during shaping
Change-Id: I7288027a7fa8eafb8b9f38d449625be60214548a
- add the ability to set the vsync delivery rate, when the rate is
set to N>1 (ie: receive every N vsync), SF process' is woken up for
all of vsync, but clients only see the every N events.
- add the concept of one-shot vsync events, with a call-back
to request the next one. currently the call-back is a binder IPC.
Change-Id: I09f71df0b0ba0d88ed997645e2e2497d553c9a1b
If the length is zero, then it will clobber memory at index -1
into the log_clusters array.
Explicitly handle the cases where the entire string or a single
run might have a length of 0.
Bug: 5705479
Change-Id: Ibbd3a4edcb7e1cad09c34091b42bb315776ea558
...Background Replacement on Stingray
This is how I should have done it in the first place. We get the
new surface from the window manager, and then just copy it in to
the constant Surface object we have for the holder.
Change-Id: I537a9e413829a18f689dfb46687014676b27156e
When the emulator is run without '-gpu on', GLES20 isn't supported,
so claiming GLES20Canvas is available will lead to catastrophic
failure. This change makes GLES20Canvas available when compiled in
and either not running on the emulator, or running on the emulator
with native GL acceleration enabled.
Change-Id: I89c944f9e3c9585224f5aa0877335ea48ea4a468
This change simplifies the code associated with receiving input
events from input channels and makes it more robust. It also
does a better job of ensuring that input events are properly
recycled (sometimes we dropped them on the floor).
This change also adds a sequence number to all events, which is
handy for determining whether we are looking at the same event or a
new one, particularly when events are recycled.
Change-Id: I4ebd88f73b5f77f3e150778cd550e7f91956aac2
As it turns out, it used to be possible for there to be multiple
input events simultaneously in flight in an application. Although
it worked, it made it hard to reason about what was going on.
The problem was somewhat exacerbated by the introduction of a
queue of "InputEventMessage" objects as part of an earlier latency
optimization.
This change restores order from chaos and greatly simplifies the
invariants related to input event dispatch within the application.
Change-Id: I6de5fe61c1fe2ac3dd33edf770d949044df8a019
= Provision Discovery:Is an optional discovery technique for figuring out
if a peer supports the specific WPS option. For compatibility reasons,
we will now always use it during connection but at the same time support
devices that request to support connection without it
= State machine and UI redesign around the new interaction
= Specify config methods explicitly for compatibility
Bug: 5599949
Change-Id: Ib79435dda472c43cc0746f56bf79ea896b2e33a4
- introduce TextLayoutEngine
- reduce calls to HB_NewFace as they are opening the font files under the cover
- refactor code for removing FontData structure
- fix logging
Change-Id: Id9658fcd454b74c34ecf4e9dfd1bd2201e04b988
Stop using system properties to publish information about
the key character map path. Instead, we can retrieve it
on demand by asking the window manager.
It was possible to exhaust the supply of system properties
when repeatedly adding and removing input devices.
Bug: 5532806
Change-Id: Idd361a24ad7db2edc185c8546db7fb05f9c28669
Use const references to keys and values where appropriate to avoid
copying them unnecessarily.
Deleted some dead code.
Simplified a few pieces that were doing unnecessary redundant work.
Change-Id: Ib2145b7094a40db2d679e05dafe050fe1e87b846