6321 Commits

Author SHA1 Message Date
Andreas Gampe
9ade8c1ad5 Merge "Frameworks/base: Wall Werror in libs/storage" 2014-11-08 01:14:59 +00:00
Andreas Gampe
1c0668a3f8 am 83892ecb: Merge "resolved conflicts for merge of 487ae9b8 to lmp-mr1-dev-plus-aosp" into lmp-mr1-dev-plus-aosp
* commit '83892ecb5c38f6e8a216e1596cd6a16bf7bd6a55':
  Frameworks/base: Wall Werror in libs/androidfw
2014-11-07 23:17:40 +00:00
Andreas Gampe
83892ecb5c Merge "resolved conflicts for merge of 487ae9b8 to lmp-mr1-dev-plus-aosp" into lmp-mr1-dev-plus-aosp 2014-11-07 23:15:30 +00:00
Andreas Gampe
dc9c109af8 resolved conflicts for merge of 487ae9b8 to lmp-mr1-dev-plus-aosp
Change-Id: I395f184d885a7ef30aa113ab01fcaacc94243008
2014-11-07 15:14:02 -08:00
John Reck
e19093cad8 am f1923c36: am 8dda03a0: am ca93f69c: Merge "Have an actual fallback if the surface is lost" into lmp-mr1-dev
* commit 'f1923c368c5c08a477b9f94dea6a499798d91d4f':
  Have an actual fallback if the surface is lost
2014-11-07 23:01:00 +00:00
John Reck
f1923c368c am 8dda03a0: am ca93f69c: Merge "Have an actual fallback if the surface is lost" into lmp-mr1-dev
* commit '8dda03a08603f45b3c2c90633491ce2c1fea266b':
  Have an actual fallback if the surface is lost
2014-11-07 22:55:32 +00:00
John Reck
ca93f69c96 Merge "Have an actual fallback if the surface is lost" into lmp-mr1-dev 2014-11-07 22:41:03 +00:00
Andreas Gampe
2204f0bf56 Frameworks/base: Wall Werror in libs/androidfw
Turn on -Wall -Werror in libs/androidfw. Fix warnings. Refactor
some code.

Change-Id: I66fe54ace433c15dee5de328b149ca142f74b2dd
2014-11-07 13:35:05 -08:00
John Reck
130a3a081f Fix DisplayListRenderer breakage
Change-Id: I30babebd2b50efe6830be466209341057601544f
2014-11-07 12:42:10 -08:00
John Reck
65f2defdfc resolve merge conflicts of cabf8a7 to master.
Change-Id: If0ca1c37d05f5dc471d88a3bf158dd68a1880bbf
2014-11-07 11:29:08 -08:00
John Reck
aa95a88327 Have an actual fallback if the surface is lost
Bug: 17516789

This will force a relayout/reinitialize pass if the Surface
is lost mid-render instead of crashing on the next frame

Change-Id: If08bfa16f740728fa7c05904fa11e26f07b81e2e
2014-11-07 11:02:07 -08:00
John Reck
cabf8a7064 am f7d3ce6a: am 4b19b7aa: Merge "Fix wrong-thread issue" into lmp-mr1-dev
* commit 'f7d3ce6a3ca88b23a227e29a5fa3285e24f7b2b1':
  Fix wrong-thread issue
2014-11-07 18:48:43 +00:00
John Reck
4b19b7aaff Merge "Fix wrong-thread issue" into lmp-mr1-dev 2014-11-07 18:34:55 +00:00
John Reck
12f5e34332 Fix wrong-thread issue
Bug: 18259560

Change-Id: Ic63a86efba9c86f21defac0695a73db8b09ae284
2014-11-07 10:31:53 -08:00
Mårten Kongstad
cb7b63d928 RRO: prevent duplicate system overlays
System overlays, ie overlays with targetPackage="android", were loaded
twice, which caused all sorts of issues. Ensure they are only loaded
once, which will be during Zygote initialization.

Bug: 17765434
Change-Id: Ia5064045c77f713c58fb78adc3942f6af1abdc93
2014-11-07 16:08:22 +01:00
Mårten Kongstad
96198ebae8 RRO idmap: pad with 0xffffffff, not 0x00000000
In the new idmap format (version 0x1), 0x00000000 no longer represents a
non-existing entry: 0xffffffff should be used instead.

Bug: 17765434
Change-Id: If2c7e09feba2224eeafe88fd9230e6392d81b9a7
2014-11-07 16:08:04 +01:00
Mårten Kongstad
30113131fb RRO: reintroduce lost ResTable insert of assets
With the recent introduction of AssetManager::appendPathToResTable,
overlay packages were not properly added to the AssetManager, and once
added, were not properly inserted into the ResTable.

Bug: 17765434
Change-Id: Ie21f227c654c98730f74a687d0e16ee2b80e747e
2014-11-07 16:07:42 +01:00
ztenghui
94745ccb33 am 86f289fb: am 0b70c09c: am 7ae6fc81: Merge "A better looking and faster spot shadow." into lmp-mr1-dev
* commit '86f289fb505a8fef9e5aae822631a738540c31df':
  A better looking and faster spot shadow.
2014-11-07 04:09:18 +00:00
ztenghui
86f289fb50 am 0b70c09c: am 7ae6fc81: Merge "A better looking and faster spot shadow." into lmp-mr1-dev
* commit '0b70c09c1df3a5c359b8a93a8ac08e945805b693':
  A better looking and faster spot shadow.
2014-11-07 00:17:09 +00:00
ztenghui
7ae6fc81ef Merge "A better looking and faster spot shadow." into lmp-mr1-dev 2014-11-06 23:59:17 +00:00
ztenghui
d2dcd6fded A better looking and faster spot shadow.
1. This improve the looking, the star shape (spike) on long action bar is gone.
Shadow is more smooth now.

2. The performance is better, too. For averaging around rect, round rect and
circle, the spot shadow itself is 3 times faster. On N7 v1, it could be less than
0.1 ms.

b/14976551
b/16712006

Change-Id: I61ed546ee56e7c8dbe504dfcaef12d084904b4b8
2014-11-06 15:09:46 -08:00
John Reck
088c514cb1 resolved conflicts for merge of be70c771 to master
Change-Id: I469905bef7361c18aab725778694567d1987c06d
2014-11-06 13:04:49 -08:00
John Reck
be70c7713d am 327cb318: Merge "Yank ResourceCache out of Caches" into lmp-mr1-dev automerge: 9c13b8c
* commit '327cb3184d5f5d9f22db9ab18a07bb71081bb446':
  Yank ResourceCache out of Caches
2014-11-06 19:22:28 +00:00
John Reck
a35778c799 Yank ResourceCache out of Caches
Bug: 17947547

Pull the ResourceCache (aka, ref-counting side channel) out of
Caches so that DisplayListRenderer doesn't use Caches, avoiding
the risk of instantiating Caches on the wrong thread or
without a GL context

Change-Id: I7d63b70b3b0a0163308c5dedd6ef255eadebe8fd
2014-11-06 09:45:10 -08:00
Rob Tsuk
dfd0099ce5 am fce461ea: am db6a1358: am 6c96cbf5: Merge "Log shader source when it fails to compile" into lmp-mr1-dev
* commit 'fce461eada9f0f03cd30e3a5fcb60072d589049a':
  Log shader source when it fails to compile
2014-11-05 22:35:46 +00:00
Rob Tsuk
fce461eada am db6a1358: am 6c96cbf5: Merge "Log shader source when it fails to compile" into lmp-mr1-dev
* commit 'db6a1358d45430a952aa746f8dfd452d12d7e4be':
  Log shader source when it fails to compile
2014-11-05 22:31:05 +00:00
Rob Tsuk
6c96cbf581 Merge "Log shader source when it fails to compile" into lmp-mr1-dev 2014-11-05 22:22:52 +00:00
Dan Albert
7192db8bb5 Merge "Add a missing visibility modifier to fix build." 2014-11-05 21:42:37 +00:00
Rob Tsuk
fd15f47554 Log shader source when it fails to compile
So that there will be something to diagnose when such failures occur during
stability tests.

Bug: 18092655
Change-Id: I9a9d8d33b34273a477f2a9dbcf092887dcbc91c0
2014-11-05 13:26:19 -08:00
Adam Lesinski
1adf320606 am 8491c4ea: Merge "Merge commit \'fb96e54\' into manualmerge" into lmp-mr1-dev-plus-aosp
* commit '8491c4ead7dba5cfd406cf99a511fc1dce07cc4d':
  Add error checking to aapt for split generation
2014-11-05 20:35:27 +00:00
Adam Lesinski
685d363d7a Merge commit 'fb96e54' into manualmerge
Conflicts:
	tools/aapt/Resource.cpp

Change-Id: I4147c3550e9426f3429146eaeb16f10ba76b5b15
2014-11-05 12:30:25 -08:00
Adam Lesinski
69ecfa9034 Merge "Add error checking to aapt for split generation" into lmp-mr1-dev 2014-11-05 19:15:57 +00:00
Dan Albert
f59b8f0d7c Add a missing visibility modifier to fix build.
This class is used by the tests, but is built with -fvisibility=hidden
and not declared as ANDROID_API.

Change-Id: If93af7bfdf0752de1f5bbb10fdd46b2eb9c0ccdd
2014-11-05 09:41:31 -08:00
Adam Lesinski
a7d1d73a47 Implement back-tracking when searching for attributes in XML or resource bag
Shared libraries have their package ID assigned at run-time, so some
of the guarantees we used to have about sort order of attributes in
bags or XML elements no longer hold.

This CL adds back-tracking and can jump to the nearest attribute with the
same package ID and continue searching.

This means that attributes with the same package ID must be sorted by increasing
resource ID, as was the case before.

Attributes with the same package ID must be grouped together, but the groups can
be in any order. Ex: 0x02010001, 0x02010002, 0x01010000, 0x01010010, 0x7f010032

Bug:17666947
Change-Id: I9c198bbb6ca788849aac85b6323606ea5d9550d6
2014-11-04 16:34:34 -08:00
Tom Hudson
984162fb7e Replace StatefulBaseRenderer inheritance with CanvasState member
Incrementally disentangles DisplayListRenderer and OpenGLRenderer.
Introduces abstract CanvasStateClient class to share three functions
between the two.

Design doc at https://docs.google.com/a/google.com/document/d/1PY1JF7AfPEF2UOUAnETS5j_4_tnJShTAMExvpCJfP8o/edit?usp=sharing.

BUG:15672762
R=djsollen@google.com,ccraik@google.com,jreck@google.com

Change-Id: Ic9fdffe18808e7d921ad06d01ea1ca25b2ad6f23
2014-11-04 17:16:36 -05:00
Tom Hudson
107843de45 Remove status return from all uirenderer::Renderer functions
This moves the interface closer to android::Canvas. The only use of
return values was in the OpenGLRenderer subclass; that is replaced
with an internal dirty flag: returned from finish(), checked by
CanvasContext.

This is part of a series of CLs to refactor the Graphics JNI bindings.

BUG:15672762
R=djsollen@google.com,ccraik@google.com

Change-Id: Ifd533eb8839a254b0d3a5d04fc5a2905afdfc89e
2014-11-04 15:49:44 -05:00
Rob Tsuk
0d00b27ecf am 6bd8d825: am c4aea977: am e6c0bda5: Merge "Make points drawn with default paint visible" into lmp-mr1-dev
* commit '6bd8d825b29fa4db3046644f36c2256a5d0600e0':
  Make points drawn with default paint visible
2014-11-04 15:32:41 +00:00
Rob Tsuk
6bd8d825b2 am c4aea977: am e6c0bda5: Merge "Make points drawn with default paint visible" into lmp-mr1-dev
* commit 'c4aea977cd35c423132382cf0ae1f3238e2c7d10':
  Make points drawn with default paint visible
2014-11-04 15:29:10 +00:00
Rob Tsuk
e6c0bda5dd Merge "Make points drawn with default paint visible" into lmp-mr1-dev 2014-11-04 15:20:00 +00:00
Adam Lesinski
24655f37ed am 3fd34002: Merge commit \'78be0498\' into manualmerge
* commit '3fd340028fc24198edb23ddf5eb5a0a100bab745':
  Fix issues that will be present in C++11
2014-11-04 02:14:37 +00:00
Adam Lesinski
3fd340028f Merge commit '78be0498' into manualmerge
Conflicts:
	libs/androidfw/ResourceTypes.cpp
	tools/aapt/Android.mk
	tools/aapt/StringPool.cpp
	tools/aapt/StringPool.h

Change-Id: I9d69efdfb892032895ace12159d193304f02dc6c
2014-11-03 18:06:22 -08:00
Rob Tsuk
b7c26562d0 Make points drawn with default paint visible
When no stroke width is set, use 0.5 instead of 0.25 to make
sure the resulting rectangle spans at least one pixel.

Bug: 15455111
Change-Id: Id0a4b6d014c542ffc98b13a032f88ae0ce69b3a1
2014-11-04 00:31:45 +00:00
Adam Lesinski
de7de47fef Add error checking to aapt for split generation
Change-Id: Ica627db6a671f6a6c35f98bfd9c03598ffe103ce
2014-11-03 15:55:44 -08:00
Adam Lesinski
668f0a356c Merge "Fix issues that will be present in C++11" into lmp-mr1-dev 2014-11-03 23:38:43 +00:00
Adam Lesinski
4bf58108d4 Fix issues that will be present in C++11
- char16_t is a distinct type, so stay consistent
  with it throughout the code base.
- char16_t is defined as minimum size of 16 bits.
  Since we mmap and cast data structures onto raw memory,
  we need a precise definition (uint16_t), so we cast between
  that (and static_assert that they are the same size).

Change-Id: I869c32637543bbcfb39d2643e7d9df10d33acd3c
2014-11-03 11:49:47 -08:00
John Reck
6398d2d42e am 8a8a4055: am 541641d0: Merge "Fix counting" into lmp-mr1-dev automerge: 5c8d135
* commit '8a8a40556ea3b0fb4cc8cd1ec063fb9988db497f':
  Fix counting
2014-11-03 18:50:10 +00:00
John Reck
8a8a40556e am 541641d0: Merge "Fix counting" into lmp-mr1-dev
automerge: 5c8d135

* commit '5c8d135920896af42de8d8b91975abe3fa871cd9':
  Fix counting
2014-11-03 18:42:30 +00:00
John Reck
88f5fc7c5a Fix counting
Change-Id: I9a3568908a7223d69430c1765fb5a4db96d7ac9c
2014-11-03 10:32:24 -08:00
Nick Kralevich
bfed827028 partially fix build.
Addresses the following compile time errors:

  In file included from frameworks/base/libs/hwui/LayerRenderer.cpp:24:0:
  frameworks/base/libs/hwui/RenderState.h:77:24: error: 'VirtualLightRefBase' has not been declared
       void postDecStrong(VirtualLightRefBase* object);
                        ^
  In file included from frameworks/base/libs/hwui/LayerCache.h:21:0,
                   from frameworks/base/libs/hwui/LayerRenderer.cpp:25:
  frameworks/base/libs/hwui/Layer.h:55:42: error: expected class-name before '{' token
   class Layer : public VirtualLightRefBase {
                                          ^
  In file included from frameworks/base/libs/hwui/RenderState.cpp:16:0:
  frameworks/base/libs/hwui/RenderState.h:77:24: error: 'VirtualLightRefBase' has not been declared
       void postDecStrong(VirtualLightRefBase* object);
                        ^

Change-Id: I2be439b373ea356b861f413ff6ce323e8d9baf2d
2014-11-01 18:37:39 -07:00
John Reck
9481684560 am e05575e9: am a8d83d63: Merge "Layer changes" into lmp-mr1-dev automerge: a51fba0
* commit 'e05575e9c36850d8cfe49396ac9a1372511b12bf':
  Layer changes
2014-10-31 23:30:57 +00:00