Changed the size of the temporary buffer used when storing a PDU part
to 8192 bytes instead of the previous 256 bytes. This greatly
decreases the time needed to store relatively large PDU parts. The
times to store PDU parts were so long that we frequently ended up with
an ANR. This change resulted in a total time usage of ~1000 ms instead
of ~10000 ms for ~500 kB worth of data.
Change-Id: Ia02cb28e4fd9dfe3aaa1fa30ff37659951cbed93
This adjust various paths through InputMethodManager so that the flow
in switching focus from one application to another is cleaner, resulting
in less work being done, resulting in it being able to happen quicker.
Some of the changes here avoid doing stuff when not needed, such as when
we are told to unbind but are not currently the active input. A big part
is also a change to the flow when a window receives input. Previously
this would first do a checkFocus() which would tell the input method to
switch focus to whatever view has focus in the window, followed by the
windowGainedFocus() call telling it the window had gained focus. This
would result in extra work because the input method service would first
handle the focus switch, seeing the IME is currently displayed, so the IME
would remain up and reset its focus to the new view. The app would
immediately then tell it about the window, causing the service to find out
the IME should be hidden and telling the IME, but the IME couldn't hide
itself until it had first take care of switching its input.
There is the definite potential of this breaking IME showing/hiding in
cases depending on the order things may be relying on them to happen. I
haven't seen any problems with a brief trip through the UI.
Change-Id: I8494cbd6e19e2ab6db03f2463d9906680dda058b
Don't consider a window as a candidate for the top fullscreen window
if it is not going to be a candiate for layout.
This fix does not include the change to ignore app tokens that are
hidden. This causes problems in some dialogs that stay hidden until
their app is ready to display, but need to perform a series of relayouts
during that time to get to the right size. Dropping this part of
the change still (mostly?) seems to allow us to avoid the bad states.
Change-Id: Ic052cb1499d3287f47e9ffeac5cd2470ee5a308c
Also relaxed the settle time constraints a little bit.
With this change, a rotation proposal will always be
advertised within 500ms even if the device is still shaking
around.
Bug: 5496491
Change-Id: I0bf562f4c19c0be45c016254f2f881d265f8e266
This fixes a bug where the device fails to lock when DevicePolicyManagerService
requests the device to be locked and the screen was off because the user hit
the power button.
The change allows DPMS to directly invoke screen lock, bypasssing the screen state.
Change-Id: Iecdda6fc61e9c519119de495be23c69c3b983921
The documentation is now consistent with the current UI guidelines
for handling notifications, and includes complete sample code showing
the correct way to do this.
Change-Id: I68f0afc62c2af164c3205535e62093679e2a256a
Don't consider a window as a candidate for the top fullscreen window
if it is not going to be a candiate for layout.
Also don't consider windows a candidate for layout if their app token
is hidden. This fixes a transient state where we are preparing to
unhide the window but have not done so yet.
Change-Id: Ife5299ffa003c1df1a4f787b7a2809cbf614ec16
Currently, when airplane mode was on and BT was on, turning BT off
moved BT to hotoff state. This fix moves BT all the way to Poweroff
state to have better power performance.
bug 5854282
Change-Id: I7ba41797a46a81ddb3a576453f2a8303b5eed525
Bug: 4586251
Cherry picking from master for ics-mr1.
Current ssl cert logic makes callbacks to webkit from the
UI thread. This is not right. Move the callbacks to proper thread.
Change-Id: I59affba47eca01b74e2bc33d88ef83a5850d6ce9
Fix 5783857: Device Policy Manager doesn't allow Face Unlock
This makes it so that if face unlock is enabled and then a device policy
manager that requires something more secure than face unlock is installed,
the user will be forced to choose a new acceptable lock type.
This was previously fixed for the case where the device had been reset, or
the shell was restarted after setting face unlock, but not for the case where the
device remained on between setting face unlock and setting up a device policy
manager.
Also changed the function ordering of saveLockPattern() so that the overloaded
wrapper function is next to the main function.
Change-Id: Ibed8c4ab137ebbc07fb143faef6f047bc6dc4474
This adds a feature to delay locking the device when the power button
is pressed. This fixes a use case where the user wants to turn off
the display (e.g. to save power) but doesn't want to lock the device.
For the case of a secure device (user has a pin/password/pattern),
this will lock the device immediately or not based on the setting.
For the non-secure case, this always "locks" the device to provide easy
access to the camera while preventing unwanted input.
Change-Id: Ie328485c3f7559e26896d761cbf0e69d3f4df4e2
For non-localized strings like the keywords in SQL statements, we shouldn't use
locale-specific case transformations.
(Cherry pick of 03f8f84c345e7c861a6de889d434b9d82cf04c8d.)
Bug: 4284951
Change-Id: If5b7154f70a7db22837d071d1c57e929729b7d35
This adds Resources.getDrawableForDensity() and
Resources.getValueForDensity(). These are needed for applications
to correctly retrieve larger icons such as in launcher when
running on a tablet. We had already exposed the APIs to tell the
application which density to use for app icons on the current
device, but didn't unhide these APIs that allowed you to
actually retrieve them.
This is safe to do without introducing a new API level (as long
as we do it soon) because we know these APIs already exist in
Android 4.0, and there is no reason for anyone to be removing
them when building a device.
Change-Id: I5138e5dc908197b66a98d20af73c5374cb5d41d3
Instead of picking between the music stream and the enforced audio
stream, change the camera service to always play sounds through
enforced system stream. Also update the currently-hidden CameraSound
API to match.
Bug: 5778365
Change-Id: I3cc64b1d1ff567dbac8020a665d5b19846197ff3