4 Commits

Author SHA1 Message Date
Jeff Sharkey
8a372a0a28 Refactoring FBE APIs based on council feedback.
Mostly consists of removing the word "encryption" from most APIs,
since we can't actually make promises about the data being encrypted.

Bug: 27531029
Change-Id: Iace9d7c4e64716abf86ed11847c40f3947e1d625
2016-03-17 14:49:08 -06:00
Jeff Sharkey
f9fc6d6cc0 More file-based encryption work.
Add granular StorageManager APIs for key creation/destruction and
unlocking/locking.  Start passing through an opaque token as part
of the unlock command, but leave it empty for now.  We now have a
separate "prepare" method that sanity checks that user directories
are correctly setup.

Define a handful of system properties used for marking devices that
should be operating in FBE mode, and if they're emulating FBE.  Wire
a command to "sm", but persisting will come later.

Start using new "encryptionAware" flag on apps previously marked with
coreApp flag, which were apps running in the legacy CryptKeeper
model.  Small tweaks to handle non-encryptionAware voice interaction
services.  Switch PackageManager to consult StorageManager about the
unlocked state of a user.

Bug: 22358539
Change-Id: Ic2865f9b81c10ea39369c441422f7427a3c3c3d6
2015-11-11 10:47:23 -08:00
Dianne Hackborn
e0afc34128 Whoops forgot this change.
Should have been creating a few more processes.

Change-Id: I59d8c89c989fff7965122c5a9d798138ef156857
2012-02-29 12:37:59 -08:00
Dianne Hackborn
d459f4bbfc You could think of this as what an OEM might do.
Except it does nothing.

But eat resources.

Yum, yum!

Current we create five processes.  The main process sucks up 16MB of
RAM and creates a full-screen window; only on high-end devices does
the window (and process) use the GPU.

The second through fourth processes just sits there not really doing
anything except using process overhead.

The fifth process runs a background service, slowing eating RAM until
it gets killed by the system (as the system will ultimately do with
background services).  It also creates a full-screen window, and always
uses the GPU even on low-end devices.

Change-Id: Ibe9e25f7dbd889f4dc83eed6a3c09b9b0437b4e3
2012-02-27 18:46:29 -08:00