5 Commits

Author SHA1 Message Date
Ichitaro Kohara
222c221a1a Fixed to draw texture when loadTexture() is called at first time
SW renderer of Stagefright reaches loadTexture() to draw image.
The first time loadTexture() is called, it just initializes OGL
texture, then returns. Thus, the first time call doesn't draw.
This patch fixes to move on to draw stage after the initialization.

Change-Id: I3ec1ad68fb8d376a4ad7aefded1c18a002d175c4
2011-04-05 08:58:44 +02:00
Michael I. Gold
e20a56d929 surfaceflinger / GL extensions cleanup
Add correct enumerants for OES_EGL_image_external to glext.h.
SurfaceFlinger now checks for the correct extension name.

Change-Id: I2ba2728a01fa2260bd086d2df4316c68f694a9b1
2010-09-15 17:15:31 -07:00
Mathias Agopian
e509328efc remove unused pixel format
Change-Id: I55bc3cc41385743c07f7e4de06335c922f746f73
2010-08-19 13:11:42 -07:00
Mathias Agopian
10f5c99223 fix a typo that prevented glTexImage2D codepath to work
Change-Id: I36a3bf9d1d2eacd9b14e00b0a6c53bf88bba381c
2010-08-13 16:25:13 -07:00
Mathias Agopian
08e83bb3b7 move native services under services/
moved surfaceflinger, audioflinger, cameraservice

all native services should now reside in this location.

Change-Id: Iee42b83dd2a94c3bf5107ab0895fe2dfcd5337a8
2010-07-14 17:59:35 -07:00