4 Commits

Author SHA1 Message Date
Jean-Michel Trivi
97eb728aef Use the OpenSL ES definition of SL_IID_EQUALIZER for the EQ
effect UUID instead of defining it locally.

Change-Id: Id6018fef20d286899cf7503fec3521dcd56db7e0
2010-07-14 10:09:31 -07:00
Eric Laurent
df9b81ced4 Added Visualizer effect.
The visualizer enables application to retrieve part of the currently playing audio for visualization purpose.
It is not an audio recording interface and only returns partial and low quality audio content as a waveform or
a frequency representation (FFT).

Removed temporary hack made in MediaPlayer for animated wall papers based on audio visualization (snoop() method.

This commit also includes a change in AudioEffect class:
 - the enable()/disable() methods have been replaced bya more standard setEnabled() method.
 - some fixes in javadoc

Change-Id: Id092a1340e9e38dae68646ade7be054e3a36980e
2010-07-07 11:00:28 -07:00
Eric Laurent
53334cdb81 Various fixes and improvements in audio effects implementation
Effect API:
- Use different definitions for audio device, channels, formats... in AudioSystem and EffectApi:
  Removed media/AudioCommon.h file created for initial version of EffectApi
- Indicate audio session and output ID to effect library when calling EffectCreate(). Session ID can be useful to optimize
the implementation of effect chains in the same audio session. Output ID can be used for effects implemented in audio hardware.
- Renamed EffectQueryNext() function to EffectQueryEffect() and changed operating mode:
  now an index is passed for the queried effect instead of implicitly querying the next one.
- Added CPU load and memory usage indication in effects descriptor
- Added flags and commands to indicate changes in audio mode (ring tone, in call...) to effect engine
- Added flag to indicate hardware accelerated effect implementation.
- Renamed EffectFactoryApi.h to EffectsFactoryApi.h for consistency with EffectsFactory.c/h

Effect libraries:
- Reflected changes in Effect API
- Several fixes in reverb implementation
- Added build option TEST_EFFECT_LIBRARIES in makefile to prepare integration of actual effect library.
- Replaced pointer by integer identifier for library handle returned by effects factory

Audio effect framework:
- Added support for audio session -1 in preparation of output stage effects configuration.
- Reflected changes in Effect API
- Removed volume ramp up/down when effect is inserted/removed: this has to be taken care of by effect engines.
- Added some overflow verification on indexes used for deferred parameter updates via shared memory
- Added hardcoded CPU and memory limit check when creating a new effect instance

Change-Id: I43fee5182ee201384ea3479af6d0acb95092901d
2010-06-25 11:59:35 -07:00
Eric Laurent
5fe37c6838 Fix issue 2667796: [Audio Effect Framework] Effect factory and libraries.
First effect factory and effect library API implementation.
Also added default effect libraries for reverb and equalizer effects.
These libraries are for functional test only and are not fine tuned with
regard to audio quality. They will probably be replaced by other implementations
before the release.

Change-Id: I6868f8612146ae282c64052765c61a52ec789ec8
2010-05-21 07:05:56 -07:00