This was causing stack stitching problems where a one-way call with
violations followed by a two-way call without violations was getting
the previous one-way call's violation stack stitched on to the second
caller's stack.
The solution is a little more indirect than I would've liked
(preserving the binder's onTransact flags until enforceInterface) but
was seemingly necessary to work without changing the AIDL compiler.
It should also be sufficiently cheap, since no new calls to
thread-local IPCThreadState lookups were required. The additional
work is just same-thread getter/setters on the existing
IPCThreadState.
Change-Id: I4b6db1d445c56e868e6d0d7be3ba6849f4ef23ae
Finished the input device capability API.
Added a mechanism for calibrating touch devices to obtain more
accurate information about the touch contact area.
Improved pointer location to show new coordinates and capabilities.
Optimized pointer location display and formatting to avoid allocating large
numbers of temporary objects. The GC churn was causing the application to
stutter very badly when more than a couple of fingers were down).
Added more diagnostics.
Change-Id: Ie25380278ed6f16c5b04cd9df848015850383498
Some assets are failing to read from ZIP files. This adds a bit more
debugging to figure out what's going on.
Change-Id: Id90e10546c54c85069a34478fbc28bc2523bda5d
Merge commit 'ae66946bd9e9f1168241c75196d2379b43e3ca30' into gingerbread-plus-aosp
* commit 'ae66946bd9e9f1168241c75196d2379b43e3ca30':
fix a race in SF buffer management
Merge commit 'bc4389edfbb5777aec1a9af7863b2ca3ade2fa64'
* commit 'bc4389edfbb5777aec1a9af7863b2ca3ade2fa64':
fix [2931513] Add support for setting the orientation of an ANativeWindow
Merge commit '8395b4625b96f2133e2e4f595fdc69fbe222e4fc' into gingerbread-plus-aosp
* commit '8395b4625b96f2133e2e4f595fdc69fbe222e4fc':
fix [2931513] Add support for setting the orientation of an ANativeWindow
This change makes the camera HAL interface take an ANativeWindow interface from
which all the camera preview buffers will be allocated. The framework code
running in application processes now passes a Surface object rather than an
ISurface to the camera server via Binder when setting the preview surface. The
camera server then forwards that Surface object (which implements the
ANativeWindow interface) to the camera HAL, which uses it to communicate with
SurfaceFlinger to allocate the camera preview buffers.
Change-Id: Ie438f721559cd7de5e4f848a26d96360dda07b5f
Resolving name conflict in model viewer.
Adding fov projection matrix function.
Adding helper methods for blending.
Change-Id: Ibd3f1510436811398787c285845d050158bd6de8
Merge commit 'd7d58be0b8c1be69bfb774f38bf6d1410d87c4ce'
* commit 'd7d58be0b8c1be69bfb774f38bf6d1410d87c4ce':
Make the throttling more sensitive to end-to-end latency.
Merge commit '6be237120e9673e3cfc5243da5bbca287effcf09' into gingerbread-plus-aosp
* commit '6be237120e9673e3cfc5243da5bbca287effcf09':
Free created FileMap when uncompressing files
Remove auto-generated AIDL files and replace them with manually edited
.java and .cpp/.h files so that binder calls can be made from either
Java or C++.
Update the makefiles to not attempt to generate the AIDL files and also
remove the old auto-generated .java files.
Put all the storage-related C++ things in libstorage so that we don't
pollute other libraries.
Change-Id: I82d1631295452709f12ff1270f36c3100e652806
Merge commit '97a56269d06770712f9da7a2a29385012ec9714e' into gingerbread-plus-aosp
* commit '97a56269d06770712f9da7a2a29385012ec9714e':
Add camera fps range API.
Original preview frame rate API assumes the frame rate
is fixed. It does not not work with auto frame rate camera.
Change-Id: I38f7122ac8ec844ffd63558dc0763ffa17b0926a