* commit 'af17925f94c3a293022a4c41fc284a0a9312dcb6':
[ActivityManager]: Fix the activity visibility state not sync between ActivityManager and WindowManager
* commit '45b68ac3a7acb7af95fdfc5c0e31560b3c28c9f8':
[ActivityManager]: Fix the activity visibility state not sync between ActivityManager and WindowManager
* commit '093256279c308fd3cad290a1b01c5d313bace8af':
[ActivityManager]: Fix the activity visibility state not sync between ActivityManager and WindowManager
* commit '245b58d6f47740c09ebd47b75e6021c7cfb691af':
[ActivityManager]: Fix the activity visibility state not sync between ActivityManager and WindowManager
* commit 'baf2c7a400ef27b1f33999498a80e2fb3e05a22f':
[ActivityManager]: Fix the activity visibility state not sync between ActivityManager and WindowManager
All pointers are now 64bits wide, so should be
represented as java longs and not ints.
Also changed DelegateManager and SparseWeakArray to
reflect the new world order.
(cherry picked from commit 88a8364c386c694f7ad56662ef89713dbf7c9d63)
Change-Id: Ic2f55dd6235751169c5014f9d2ccf3f544259a87
For storing pointers, long is used in
android/graphics/Camera class, as native
pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use of
jint instead of int in JNI function prototypes)
Change-Id: Ic05ebf2051a225a1638a43f476bab6176c0b5c38
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Changes in this patch include
[x] Long is used to store native pointers as they can
be 64-bit.
[x] Some minor changes have been done to conform with
standard JNI practice (e.g. use of jint instead of int
in JNI function prototypes)
[x] AssetAtlasManager is not completely 64-bit compatible
yet. Specifically mAtlasMap member has to be converted
to hold native pointer using long. Added a TODO to
AssetAtlasManager.java to indicate the change required.
Change-Id: I940433f601c6db998c1a8ffff338f5361200d5ed
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Craig Barber <craig.barber@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Symptom:
When press Home key to home screen, user is able to see the activity's window shown on top of wallpaper and below launcher(widgets).
Root Cause:
The ensureActivitiesVisibleLocked() is called pretty often (for example when a new process bound).
If the top activity "B" was finishing, then the previous activity "A" should be visible.
Therefore, the activity "A" window will be set to visible and then launched activity "A", but it does not updates the visible state in ActivityRecord for "A".
There has a timing issue that if a new activity "C" is started, "C" becomes the new top activity and be resumed.
In that case, Activity "A" window will remain visible even if it is behind a full screen activity "C" because the ActivityRecord.visble of "A" is still false, so the window visibility won't be update.
So when user press home key and back to launcher, the surface of activity "A" will be composed on top of wallpaper.
Solution:
Updates ActivityRecord.visible to true for "A". After "C" is started, the "A" will be called WindowManagerService.setAppVisibility() to set invisible, then called onStop() when execute ensureActivitiesVisibleLocked() again.
Change-Id: I536ba04b95d8d274fea6d679a6493e620bc981e2
All pointers are now 64bits wide, so should be
represented as java longs and not ints.
Also changed DelegateManager and SparseWeakArray to
reflect the new world order.
Change-Id: Ic32b6b53818dbae9b949f03004c4fb6dae26cdbe
This a merger of two commits submitted to AOSP by
the following authors:
ashok.bhat@arm.com, david.butcher@arm.comacraig.barber@arm.com, kevin.petit@arm.com and
marcus.oakland@arm.com
Due to the very large number of internal conflicts, I
have chosen to cherry-pick this change instead
of letting it merge through AOSP because the merge
conflict resolution would be very hard to review.
Commit messages below:
================================================
AArch64: Make graphics classes 64-bit compatible
Changes in this patch include
[x] Long is used to store native pointers as they can
be 64-bit.
[x] Some minor changes have been done to conform with
standard JNI practice (e.g. use of jint instead of int
in JNI function prototypes)
[x] AssetAtlasManager is not completely 64-bit compatible
yet. Specifically mAtlasMap member has to be converted
to hold native pointer using long. Added a TODO to
AssetAtlasManager.java to indicate the change required.
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Craig Barber <craig.barber@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
==================================================================
AArch64: Use long for pointers in graphics/Camera
For storing pointers, long is used in
android/graphics/Camera class, as native
pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use of
jint instead of int in JNI function prototypes)
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
===================================================================
Change-Id: Id5793fa0ebc17ee8b1eecf4b3f327977fdccff71
It's returned by getReport() when callback data is ready.
Change-Id: I751c9e31de3d82a454a62cb8485a230e722b740d
Signed-off-by: Mike J. Chen <mjchen@google.com>
So we don't have to do conversion when using getReport/setReport
and can pass the value to the BT HAL directly.
Change-Id: I8d4af72d2e040d43cc9ff8a8cddfbe6cc8cfdb9a
Signed-off-by: Mike J. Chen <mjchen@google.com>
to KeyguardSecurityContainer.
This removes and/or simplifies the interface between modules to
allow easier separation of KeyguardSecurityContainer into a stand-alone
component.
Bug 12135931