Merge commit 'e41d81948e1f8e89c19ae30037b260ae3b2adea2'
* commit 'e41d81948e1f8e89c19ae30037b260ae3b2adea2':
Improve the rendering speed of the lock screen by reporting the appropriate opacity for the background wallpaper.
Merge commit 'cbaa463dd167ad9a1f0f4e1eba65bb3f0285db95'
* commit 'cbaa463dd167ad9a1f0f4e1eba65bb3f0285db95':
Switch to new improves shutdown class that is now in framework.
- added an AccountManagerActivity, a base Activity that can be
used by activities that are launched by AccountAuthenticator
intents. This makes it easy for an Activity to send a result
using an AccountAuthenticatorResponse
- added debug strings to the AccountAuthenticatorCache
- improved the API for the AccountAuthenticatorResponse and
made it Parcelable so that it can be passed to an Activity
via an Intent
- changed the AccountManager to use Futures for the
asynchronous calls and to notify the user via a callback
when the request is complete
- changed the AccountManager to convert any errors that are
returned into Exceptions
- added constants for the error codes that are passed across
the IAccountManagerResponse and
IAccountAuthenticatorResponse interfaces
- added a dump() method to the AccountManagerService so that
it can display the list of active sessions and registered
authenticators
- added an way to interrogate the AccountManagerService for
the list of registered authenticators
- removed more methods from the GoogleLoginServiceHelper and
GoogleLoginServiceBlockingHelper and changed the callers to
use the AccountManager
Automated import of CL 145177
#1748954 (New status bar fades into all white background): FrameLayout wasn't updating its foreground drawable when its padding changed, which would happen as the status bar is shown and hidden. To fix this I also ended up fixing a problem in the view debug stuff where we couldn't get a bitmap for a view that is the full screen size because it is too big... actually I just went ahead and added another function to snapshot the view hierarchy which works a lot better for us anyway.
#1737952 (Home screen icons overlap with the notification bar after exiting any camera app): Originally I punted this because it only happened in rare situations, but now that home is always portrait it happens a lot more so it is more important to fix. This involved a few things to clean up hiding/showing the status bar:
- We now determine when to hide and show it during layout, which allows us to do this at the time it is actually needed rather than during animation after we can actually catch it for the initial display of a window. This required tweaking the layout API so the policy can request a second layout pass if needed.
- When doing layout, we are now much more aggressive about skipping the layout of windows. Basically anything that we know will be hidden in the near future is ignored for layout, so that it doesn't glitch as it is transfered out of the screen. The theory being that it is better to leave it as it was originally placed while we are transitioning it out, than to switch it to something slightly more correct.
Original author: hackbod
Merged from: //branches/cupcake/...
Original author: android-build
Merged from: //branches/donutburger/...
Automated import of CL 143901
#1748954 (New status bar fades into all white background): FrameLayout wasn't updating its foreground drawable when its padding changed, which would happen as the status bar is shown and hidden. To fix this I also ended up fixing a problem in the view debug stuff where we couldn't get a bitmap for a view that is the full screen size because it is too big... actually I just went ahead and added another function to snapshot the view hierarchy which works a lot better for us anyway.
#1737952 (Home screen icons overlap with the notification bar after exiting any camera app): Originally I punted this because it only happened in rare situations, but now that home is always portrait it happens a lot more so it is more important to fix. This involved a few things to clean up hiding/showing the status bar:
- We now determine when to hide and show it during layout, which allows us to do this at the time it is actually needed rather than during animation after we can actually catch it for the initial display of a window. This required tweaking the layout API so the policy can request a second layout pass if needed.
- When doing layout, we are now much more aggressive about skipping the layout of windows. Basically anything that we know will be hidden in the near future is ignored for layout, so that it doesn't glitch as it is transfered out of the screen. The theory being that it is better to leave it as it was originally placed while we are transitioning it out, than to switch it to something slightly more correct.
Original author: hackbod
Merged from: //branches/cupcake/...
Automated import of CL 143899
Also do most of the work for issue #1732012 (Only show screen rotation animation when triggered by sensor). This just needs to be hooked up to the surface flinger API when that appears.
Original author: hackbod
Merged from: //branches/cupcake/...
Original author: android-build
Merged from: //branches/donutburger/...
Automated import of CL 143318
Also do most of the work for issue #1732012 (Only show screen rotation animation when triggered by sensor). This just needs to be hooked up to the surface flinger API when that appears.
Original author: hackbod
Merged from: //branches/cupcake/...
Automated import of CL 143169