13 Commits

Author SHA1 Message Date
Jason Sams
8a64743f37 Add support for linking to a skia bitmap rather than always copying the data from the bitmap. 2010-03-01 15:31:04 -08:00
Jason Sams
c2908e60c9 Support defered generation of mipmaps. With this change we support mipmap generation when the texture is uploaded to GL without requiring RS to retain the full chain. 2010-02-23 17:44:28 -08:00
Jason Sams
3b7d39bb51 Implement RS tracked defered texture and buffer object uploads. 2009-12-14 12:59:49 -08:00
Jason Sams
0a2e7a3963 am e4df64bd: am 66358e24: am 9dab667e: Force a crash under conditions where white square bug in all apps is likely to occur.
Merge commit 'e4df64bdaaf86fb7d06715de122a97d723d7fea2'

* commit 'e4df64bdaaf86fb7d06715de122a97d723d7fea2':
  Force a crash under conditions where white square bug in all apps is likely to occur.
2009-11-24 12:57:57 -08:00
Jason Sams
9dab667e03 Force a crash under conditions where white square bug in all apps is likely to occur. 2009-11-24 12:26:35 -08:00
Jason Sams
644a0e320d resolved conflicts for merge of f6309041 to master 2009-11-17 18:07:54 -08:00
Jason Sams
715333b832 Add support for dumping RS objects to aid in debugging of white blocks bug. 2009-11-17 17:26:46 -08:00
Jason Sams
83f1c63c56 Fix dirty state tracking of allocation attached to ProgramVertex objects when being updated while not attached. 2009-10-26 15:20:43 -07:00
Jason Sams
a9e7a05b84 Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed. 2009-09-25 14:51:22 -07:00
Jason Sams
07ae406237 Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder. 2009-08-27 20:23:34 -07:00
Jason Sams
40a29e8e28 Implement basic allocation readback. Add Get height, width to ScriptC_Lib. 2009-08-10 14:55:26 -07:00
Jason Sams
1bada8cd6e Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking. 2009-08-09 17:05:13 -07:00
Jason Sams
d19f10d43a Add the Renderscript library. (Not in the build by default yet.)
This library can be used to create animated 3D User Interfaces.

This library is currently under heavy development, so it's not part of
the build by default.

In order to build this library, you must define

   BUILD_RENDERSCRIPT=true

in your build environment.

You will also have to manually edit

 build/core/prelink-linux-arm.map

And add libRS and libRS_jni at the end like this (exact address may change.)

libRS.so                0x9A100000
libRS_jni.so            0x9A000000
2009-05-22 17:11:00 -07:00