* Refactored Compatibility code
* Added CompatibilityInfo class
* Removed getApplicationScale from Context
* Added Resources#getCompatibilityInfo so that RootView can get the compatibility info w/o going through Context
* Expandable support
* Added expandable tag under manifest
* Old application w/o expandable is given the default screen size ([320, 480] x density).
* The non-expandable window is centered.
Now old applications will automatically be granted it. Also renamed it from
SDCARD_WRITE to WRITE_SDCARD to be consistent with our other permissions,
and re-arranged how we do targetSdkVersion to actually be usuable for this
kind of stuff.
Note that right now this results in basically all apps being given the
WRITE_SDCARD permission, because their targetSdkVersion is not set. I will
be dealing with that in a future change.
The previous implementation used a database for storing all of its state, which could cause
a significant amount of IO activity as its tables were updated through the stages of a sync.
This new implementation replaces that in-memory data structures, with hand-written code
for writing them to persistent storage.
There are now 4 files associated with this class, holding various pieces of its state that
should be consistent. These are everything from a main XML file of account information that
must always be retained, to a binary file of per-day statistics that can be thrown away at
any time. Writes of these files as scheduled at various times based on their importance of
the frequency at which they change.
Because the database no longer exists, there needs to be a new explicit interface for
interacting with the sync manager database. This is provided by new APIs on IContentService,
with a hidden method on ContentResolver to retrieve the IContentService so that various
system entities can use it. Other changes in other projects are required to update to the
new API.
The goal here is to have as little an impact on the code and functionality outside of
SyncStorageEngine, though due to the necessary change in API it is still somewhat extensive.
* Introduced ApplicationScale (may not be good name. CompatibilityScale? CanvasScale? Pls let me know if you have better idea)
* Changes to RootView / SurfaceView
- Makes the app believe it's running in the supported density/resolution.
- Makes the window manager believe it's running at the right density/resolution.
* Added methods to Rect/Event for scaling up/down.
Known issues:
* certain kind of images (such as nine patch for buttons) seesm to be loaded not by app, thus does not take the scale into account,
which, in turn, is causing layout issue.
* ZoomButton in MapView is rendered in wrong place
* Transparent region on Surface is not correct
* Specifying different densities in one process is not working.
BUG=1770627
Automated import of CL 147976
We used to replace elements in the default with elements from
the overlay. This change causes us to empty the array first
so if the overlay array is smaller we don't end up with elements
from the default array showing through at the end of the array.
Ex: [A,B,C] and overlay [D] should give [D] but used to give
[D,B,C].
BUG=1754390
Automated import of CL 144342
Add new attributes for sdk version, software libs and gadgets
BUG = 1730924
Original author: asuchitra
Merged from: //branches/cupcake/...
Automated import of CL 144309