39 Commits

Author SHA1 Message Date
Jason Sams
a09a6e145b More complete support for named attribs. Adds user typed attribs as available to programVertex. Non user attribs are not treated like user for GL2 for simplicity. 2010-01-06 12:01:51 -08:00
Jason Sams
718cd1f322 Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures.
This will break some apps, checkings for other projects will follow to unbreak them.
2009-12-23 14:35:29 -08:00
Jason Sams
68afd01ec9 Move texture bindings to base program object. Change ProgramFragment creation to require a texture format in 1.0 mode. 2009-12-17 16:55:08 -08:00
Jason Sams
7b7f29a35c Fix live wallpaper many. Z coordinate was being ignored for draw quad call. 2009-12-16 14:24:17 -08:00
Jason Sams
ce9adcce02 Fix emulated glColor in es2 mode. 2009-12-16 14:13:06 -08:00
Jason Sams
bb51c40d89 Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 can be enabled and will render most tests correctly. 2009-11-25 13:22:07 -08:00
Romain Guy
baed727481 Don't feed the timezone to RenderScript time functions, let the library figure it out.
Bug #2211070.

Change-Id: I5975651fd12399fb8dfe283dfdfaa17569738c7b
2009-11-11 15:36:06 -08:00
Romain Guy
d7fa122dfe Add new RenderScript sample: ImageProcessing.
Change-Id: I5e482bbc34911c940a3a74258f8f8549b1939bc4
2009-10-09 16:05:25 -07:00
Jason Sams
bd2197fb00 Add script to script call support. Add exception to catch out of bound index data when added to TriangleMeshBuilder. 2009-10-07 18:14:01 -07:00
Jason Sams
516c319115 Implement data push from scripts. Fixes the problem where apps would have to poll to monitor a scripts state.
Fix bug in StoreState where state could be overridden by the default unless the script used more than one state.

Change only impacts renderscript and renderscript apps.
2009-10-06 13:58:47 -07:00
Jason Sams
e9ad9a719d Implement screen aligned bitmap drawing support. 2009-09-30 17:40:06 -07:00
Romain Guy
bd5b572279 absf() -> fabsf() instead of fabs()
Change-Id: I5571a635757295aa1514aeaff72e80cc3dd8752c
2009-09-29 13:17:27 -07:00
Jason Sams
5235cf3f41 Fix but processing raster state pragma.
rename stateFragmentStore to stateStore
2009-09-28 18:12:56 -07:00
Jason Sams
6b9dec00af Remove depricated triangleMesh. 2009-09-23 18:07:45 -07:00
Jason Sams
d342fd7526 Clean up some debugging and add 2 math lib routines. 2009-09-18 14:24:24 -07:00
Romain Guy
2d496bfebc Fix point sprites.
Change-Id: Ic9438daaf25f3969a0dd5b634b7cceccbbbfb27b
2009-09-04 17:55:53 -07:00
Jason Sams
ea84a7c517 Remove "predefined" elements from Java layer. Static elements continue to exist but are no longer treated as a special version of element. 2009-09-04 14:42:41 -07:00
Romain Guy
d22fff7185 Cleanup the Galaxy, add a few RS functions for Grass. 2009-08-20 17:08:33 -07:00
Romain Guy
cac80a6e13 Tweak the galaxy 2009-08-18 11:39:17 -07:00
Jason Sams
334ea0c98f Update fountain and add writable flag to script slots. 2009-08-17 13:56:09 -07:00
Jason Sams
43ee06857b Implement reflecting Java objects into the ACC enviroment. 2009-08-12 17:54:11 -07:00
Jason Sams
40a29e8e28 Implement basic allocation readback. Add Get height, width to ScriptC_Lib. 2009-08-10 14:55:26 -07:00
Romain Guy
a9d2d5ed28 Make the laves follow the ripples 2009-08-09 19:12:27 -07:00
Joe Onorato
3370ec9e54 add three rs functions: uptimeMillis, startTimeMillis, elapsedTimeMillis 2009-08-09 17:31:59 -07:00
Jason Sams
1bada8cd6e Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking. 2009-08-09 17:05:13 -07:00
Romain Guy
8f5c94b453 Better ripples and leaves 2009-08-09 15:20:29 -07:00
Romain Guy
6c0cc6db99 Add refraction and bettr normals computation to FallRS 2009-08-07 15:40:32 -07:00
Romain Guy
b62627ea33 Add lighting to animated water ripples. 2009-08-06 22:52:13 -07:00
Romain Guy
f8e136dcd0 Use arrays in Grass RS 2009-08-06 12:40:41 -07:00
Romain Guy
a2136d6b18 Add ability to load arrays in RenderScript. 2009-08-04 18:50:24 -07:00
Romain Guy
ecc7ca0372 Add swaying effect to the grass. 2009-08-04 14:41:41 -07:00
Romain Guy
a32d100b34 Add new utility methods to rsScriptC_Lib, android.util.MathUtil and android.graphics.Color.
Fixes RS compilation.
2009-07-31 21:36:18 -07:00
Romain Guy
8839ca5533 Add several math functions to rsScript_Lib. 2009-07-31 11:20:59 -07:00
Romain Guy
584a375df6 First pass at implementing the Grass live wallpaper in RenderScript.
This change also adds second(), minute() and hour() to the RS library.
2009-07-30 19:11:51 -07:00
Jason Sams
faf1520be7 Filmstrip work and boxed bitmap load bugfixes. 2009-07-29 20:55:44 -07:00
Jason Sams
6f5c61c8df Add new icons and implement text. Fix bug with uploading 8888 bitmaps of non-square size. 2009-07-28 17:20:11 -07:00
Jason Sams
b0ec1b46d6 Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smallest larger pow texture. The added space is filled black. 2009-07-28 12:02:16 -07:00
Jason Sams
ee41112e15 Enable light sources and update film test app. 2009-07-21 12:20:54 -07:00
Jason Sams
c97bb8844f Split rsScriptC into class implemtation and library functions. Update test apps, all 3 should be working. 2009-07-20 14:31:06 -07:00