137 Commits

Author SHA1 Message Date
Jason Sams
a82bcf6a55 Merge "Remove some old logging code." into honeycomb 2011-01-19 17:50:15 -08:00
Jason Sams
89f8b1e093 Remove some old logging code.
Change-Id: Ide5d91aadbc9f5b475da38762bc350ac237347d1
2011-01-19 17:49:24 -08:00
Mathias Agopian
578b7a2265 fix [3367893] Rotating device on YouTube's home screen several times kills system_server
A typo in RS tear down cause caused eglMakeCurrent to fail. Additionnaly,
EGLSurfaces where not destroyed explicitely.
Everything worked properly when only one RS context was used, as
eglTerminate() would clean-up everything.

however in the present case, there seem to be more than one RS context
and eglTerminate() is not called.

Change-Id: I37a10945b9c0a85c4f7abad1c4f4c24bc0daa0a5
2011-01-19 16:58:10 -08:00
Jason Sams
9333e64f79 Re-implement img npot support in HC.
Change-Id: Iac56ec54e46c998ec14f71d8e85eccdc5fb3aa91
2011-01-13 17:02:35 -08:00
Jason Sams
ec30933c1d WAR driver bug where surfaces of size 0 fail.
Change-Id: I72b356c4cfb71f2342479ca21238b763d02e729d
2011-01-12 15:26:25 -08:00
Stephen Hines
1ac9da6717 Split time functions into rs_time.rsh header.
Change-Id: I598b0031d15749c91d11fbd37b075d0564a94dbf
2011-01-09 17:04:18 -08:00
Jason Sams
84035ff6f5 Fix cleanup race condition where objects might may not
be cleaned up correctly.

Change-Id: Ia48e06c3d050b6b39b39f8fdc9f0eb89b92fe1bf
2011-01-09 16:09:51 -08:00
Jason Sams
49945c0ff6 fix bug 3313505
Shader cache cleanup could occur in wrong thread
during RS teardown.

Change-Id: Iffed41de046147db30885e6815826e3b640020c1
2011-01-05 03:37:48 -08:00
Jason Sams
5c68a712da Fix teardown bug found in books.
Change-Id: I9ac449b644108148b331e0c552f289bf80a07f7e
2010-12-24 14:42:54 -08:00
Jason Sams
546f01b6d5 Fix a severe cleanup bug where teardown of the GL
driver could occur on the wrong thread.

Change-Id: Icd56182ccbd1371124a247695bf3ebd3085df450
2010-12-09 12:19:46 -08:00
Jason Sams
add9d96332 More error checks
Change-Id: Id2b9ab7a76bbdf2ed745f5e36e552dc9b101982f
2010-11-22 16:20:16 -08:00
Alex Sakhartchouk
2f08ce0332 Fixing the state restore bug.
Change-Id: I30446a2d552b98fc69878bc7b4fc1a0fd358fc99
2010-11-18 16:36:47 -08:00
Jason Sams
a17af04e62 Create holder inner class for pushing context state.
Fix bug with rsForEach corrupting parent context state.
Remove workaround from rsBalls.

Change-Id: I43a948536e70d44645d1c2ef7b97e1c5906f6943
2010-11-17 15:29:32 -08:00
Alex Sakhartchouk
ed9f210568 Code cleanup to make formatting consistent
across all the renderscript files.

Change-Id: Idf5fcc60877e44c8f074f7176e37f70b3b895a3c
2010-11-10 11:30:51 -08:00
Jason Sams
1c41517124 Handle user message ID 0
Pass RS runtime errors back to java.
throw exceptions for runtime errors.

Change-Id: Ifcf16cbbf9b98137971dced5076f8a5563eb016c
2010-11-08 17:19:31 -08:00
Jason Sams
d5f0630034 RS Error cleanup.
Thow java exception during init if the
GL driver fails rather than native crash.

Change-Id: Ie96ef5a2ac12e64f9456545d86157c4c95179a8e
2010-11-03 14:27:11 -07:00
Jason Sams
5585e36a41 Balls test app.
Change-Id: I842f43e37145f8112120e2bd49925f81c588c40c
2010-10-29 10:28:13 -07:00
Alex Sakhartchouk
581cc64028 Adding nvidia extension for limited npot support.
Updating a3d loading to be async.

Change-Id: I4be71d2002b9ad6ab8896d63e625f031e6b7ea6c
2010-10-27 14:10:07 -07:00
Alex Sakhartchouk
98bfe5d02a Some cleanup
Change-Id: Ie10746d2f77318d63101d919214e76f778159fa0
2010-10-18 17:18:50 -07:00
Jason Sams
3b9c52ab8c Async type creation.
Change-Id: I4d98446fabbf7e8a98c97f85b573a58c8a0c58c2
2010-10-14 17:48:46 -07:00
Jason Sams
11c8af9ded Begin hooking up SurfaceConfig.
Change-Id: I328138f29affbed11fcfb5e9ed0872d4ba22d241
2010-10-13 15:31:10 -07:00
Alex Sakhartchouk
76322af2a6 Adding average fps counter.
Removing rsLight from libRS

Change-Id: I8622efd10619dc120d37f3a12122e9c7fc34ff2e
2010-10-05 13:28:09 -07:00
Alex Sakhartchouk
10825a07ae Adding text metrics to renderscript.
Change-Id: Ica460525243d714a278e4ad5e436af43e1008e0c
2010-10-05 11:33:27 -07:00
Alex Sakhartchouk
feede2aee6 fixing bugs 3053960, 3044804, 3044798
shader cleanup and removing unnecessary state setup.

Change-Id: Ibddf2ad3a26bb983fc43bdeb58b1cec6224920b4
2010-10-01 14:11:52 -07:00
Jason Sams
f166d9b5a2 Add object validity checking.
Change-Id: I2613e87b09a6e560f0381d4ed620d60a10bc30e4
2010-09-30 18:15:52 -07:00
Stephen Hines
01f0ad7c13 Fix clear() operation for rsScriptC.
- This removes a memory leak where some elements were not getting tracked
  properly (and then triggering an assert when a context is destroyed).
- Convert ScriptCState to use a tracked object reference for mScript.
- Add a missing clear to FontState.
- Clean up synchronization in RSTest so that our graphics context outlives
  any subtest context.

Change-Id: I0d5768c4d2f8810dd1ae2f68b1edd7e150f382fd
2010-09-29 16:58:17 -07:00
Alex Sakhartchouk
4378f11755 More robust attribute binding
Adding attribute and uniform debug logging.
Checking to see if aniso filtering is available.

Change-Id: I2ed9d166ed7ff3df971d7af18b7a33f4e3ade928
2010-09-29 09:49:13 -07:00
Jason Sams
f3470edc8a Fix safe for mp check in ScriptC.
Change-Id: Id91b3c1e99b2705fd39f9e74a52c61110805e246
2010-09-28 14:41:42 -07:00
Alex Sakhartchouk
b89aaacb2c Adding support for all allowed textures.
Cleaning up unused code
Adding error messages

Change-Id: I3a92476738ff7699d49feeafcd3eee6f70621acb
2010-09-23 16:16:33 -07:00
Jason Sams
d081fffab5 Cleanup GL setup code and remove legacy 1.1 paths.
Reset pointers to NULL when allocations are unbound.

Change-Id: Ifaba634ecbb154970b7fb47faa8e6475d16d2f66
2010-09-16 18:18:29 -07:00
Jason Sams
cfc0436699 Fix partial NP2 support and restrict mipmaps and clamp
modes on HW that does not support proper NP2
bug 2965170

Change-Id: If9a3ac45264861fc75b9616e98957e12a5464411
2010-09-14 14:59:37 -07:00
Jason Sams
1d45c47975 Add matrix component types.
Fix potental overflow in script -> java messages.

Change-Id: Ie6fd9dc376be4043fc938a1517106936937689c8
2010-08-25 14:41:20 -07:00
Jason Sams
d0cb106ff2 Fix bug looping non-blocking fifos.
Change-Id: I33dcf575466bfef672af4e113ad692397b5213e9
2010-08-18 12:38:03 -07:00
Jason Sams
d78be37d81 Remove OOB object destruction.
Change-Id: Icaa06aca4a701ec663c124d3141d9dbb633d7dc1
2010-08-17 19:28:29 -07:00
Jason Sams
b39a8272f5 Fix behavior where the non-blocking sendToCliend would block
when there was enough room for the message but not the message header.

Change-Id: I600db04b91e76fa7966c7d8a98e5c56593e1806d
2010-08-05 15:17:15 -07:00
Alex Sakhartchouk
55e8198356 Fixing fonts to use constant color instead of variable.
Change-Id: Ia590dfed482f82b7bc748c25b7b1592efea5b68c
2010-08-05 11:24:14 -07:00
Alex Sakhartchouk
518f033b68 Adding more matrix math functions.
Fixing build.

Change-Id: Ie0f6724ba063ada94d1d44d99bbe56e21d9bd72f
2010-08-05 10:28:43 -07:00
Alex Sakhartchouk
fb10c16a05 Added ability to set font color.
Propagating the name of meshes and allocations from native a3d to java

Change-Id: If781f55340b5369459610e5e92ea69e240dcd24e
2010-08-04 14:45:48 -07:00
Alex Sakhartchouk
6de555001b Adding onscreen frame and script time for debugging.
Change-Id: I5780092d14d49dae556b9969b937c7768e705a64
2010-08-03 12:03:16 -07:00
Jason Sams
17966517a1 Cleanup sendToClient and add rsGetDt().
Remove legacy implemtation of matrix calls which were moved to llvm bc.

Change-Id: I527740590067db3bcb2147233ef41fb057f1d2a8
2010-07-28 11:17:53 -07:00
Jason Sams
7f4d0c9705 Query the CPU count and use the result to determine
if and how many worker threads we use.

Change-Id: I8fc1fb17aff835cfe8ed7c474287bccd532cbb29
2010-07-26 17:12:55 -07:00
Jason Sams
c7f4e41ecd Update imageprocessing to remove generated files.
Fix thread launch race condition.

Change-Id: I24d7f87ac87db6f9e3418d6a429471a71d2c9e9d
2010-07-20 15:09:00 -07:00
Jason Sams
8e6c17fcc4 Threading RS ForEach.
Change-Id: I5d6fe4db2b6ac0613394bc5a066ff90ec146d60e
2010-07-19 15:38:19 -07:00
Dianne Hackborn
efcd77407b am 177c405a: am c6e1d880: Merge "Introduce official public NativeWindow type." into gingerbread
Merge commit '177c405a242e811b1010bd8382b5807ab8df31a8'

* commit '177c405a242e811b1010bd8382b5807ab8df31a8':
  Introduce official public NativeWindow type.
2010-06-30 16:11:21 -07:00
Dianne Hackborn
8b49bd1a2f Introduce official public NativeWindow type.
Not yet hooked up to anything in the NDK, but requires renaming
the existing android_native_window_t type everywhere.

Change-Id: Iffee6ea39c93b8b34e20fb69e4d2c7c837e5ea2e
2010-06-30 15:32:04 -07:00
Alex Sakhartchouk
9b949fce39 Adding freetype font rendering to renderscript.
Change-Id: I3a10ffe27092a41df156341c9cb3f7aa19c49f19
2010-06-24 17:15:34 -07:00
Jason Sams
96ed4cfa62 Remove InvokeData and add ContextFinish to generate a sync point.
Change-Id: I27da8bf5fba2c8a428964cb6a5e66dd7a94958d8
2010-06-15 12:15:57 -07:00
Jason Sams
f17bccc905 Rough implemetation of ForEach.
Remove launchID from root graphics script.

Change-Id: I9f80c0d4df1264f2ee1624a6d7216b9dfdf8502e
2010-05-28 18:23:22 -07:00
Jason Sams
d79b2e9f8b Begin naming cleanup for renderscript runtime.
Prefix functions with "rs" or "rsg".

Change-Id: I4435b486831bfab1ea473ccfad435b404e68f1c9
2010-05-19 17:23:08 -07:00
Jason Sams
f603d21255 Change RS to use the passed surface size rather than EGL size.
Its possible that during a resize the EGL information could be stale so
caching this is bad.  The surface size should always be correct.

Change-Id: Ifd479e1ea70b1cada1a8690c7c82e91aa391b685

Conflicts:

	libs/rs/rsProgramStore.cpp
	libs/rs/rsProgramStore.h
2010-05-14 15:30:29 -07:00