Use Vendor ID, Product ID and optionally the Version to
locate keymaps and configuration files for external devices.
Moved virtual key definition parsing to native code so that
EventHub can identify touch screens with virtual keys and load
the appropriate key layout file.
Cleaned up a lot of old code in EventHub.
Fixed a regression in ViewRoot's fallback event handling.
Fixed a minor bug in FileMap that caused it to try to munmap
or close invalid handled when released if the attempt to map
the file failed.
Added a couple of new String8 conveniences for formatting strings.
Modified Tokenizer to fall back to open+read when mmap fails since
we can't mmap sysfs files as needed to open the virtual key
definition files in /sys/board_properties/.
Change-Id: I6ca5e5f9547619fd082ddac47e87ce185da69ee6
By returning the channel object it self it is unnecessary
to have a token. Also, no current code needed it, if its
needed in the future it can be added back.
Change-Id: Ie1d2a1e885f9cd74e95663711ccefb760811bf16
When calling startDrag(), the app can now supply an Object to be passed
along in every DragEvent that the app winds up receiving itself. This
object is *not* passed to any other applications; it's strictly app-
local. The purpose is to allow state tracking/management to be done
directly through the drag mechanism rather than requiring out-of-band
code.
An example of the utility here might be TextEdit widgets. A drag that
starts in one TextEdit but ends in a different one should be treated as
a copy/paste operation, where the originating TextEdit is not altered.
However, a drag that starts and ends in the *same* TextEdit is a 'move'
operation within that TextEdit; the text is removed from its original
position and inserted at the drop point. To support this easily, the
drag/drop code in TextEdit can now pass a pointer to the originating
view as the local state object. Then, the drop recipient could tell
whether the drag started within the same TextEdit without needing to
implement any other out-of-band state tracking.
This CL (and its accompanying CLs in a few other packages where the
startDrag() API is being used) adds the new local-state parameter to
the API, but does not actually change the behavior of any existing
clients.
Change-Id: Icba73b2ab4a650b7a94485a19633065b0ef9058c
ViewRoot now does a fade animation between a snapshot of the previous
layout to the new one when its content rect changes.
Also tweaked some things in the window manager to fix problems in
deciding when to animate the movement of a window and when not to.
Change-Id: I9b4b3bd53c8258bd39a2f2fc315e77cfc56a409c
The ShortcutManager used to only receive the key code of the key event
that triggered the shortcut. This change now provides the shortcut
manager with the whole key event so it can look up the associated
character using the correct key character map.
To make this more efficient, added a mechanism for recycling
key events. At the moment it is only used by key events owned by the
system process, since clients of the existing API (such as Views)
might continue to hold on to key events after dispatch has finished so
they would break if the key event were recycled by the framework.
Deprecated KeyCharacterMap.BUILT_IN_KEYBOARD.
Change-Id: I4313725dd63f2be01c350c005a41c7fde9bc67e8
Fixed a bug with dpad keys on external keyboards being rotated
according to the display orientation by adding a new input device
configuration property called "keyboard.orientationAware".
Added a mechanism for overriding the key layout and key character
map in the input device configuration file using the new
"keyboard.layout" and "keyboard.characterMap" properties.
Also added "trackball.orientationAware", "touch.orientationAware" and
"touch.deviceType" configuration properties.
Rewrote the configuration property reading code in native code
so that it can be used by EventHub and other components.
Added basic support for installable idc, kl, and kcm files
in /data/system/devices. However, there is no provision for
copying files there yet.
Disabled long-press character pickers on full keyboards so that
key repeating works as expected.
Change-Id: I1bd9f0c3d344421db444e7d271eb09bc8bab4791
On a large screen the IME is not going to as significantly
cover a pan & scan window, so allow it to auto-show if the
app hasn't otherwise specified its visibility.
Also some fixes here and there.
Change-Id: I10227ec59c43454e06e6870633f53426f4d78b83
* Change alarm math to snap to multiples of 24h before expiration
* Stop recurring alarm when no expirations upcoming
* Fix small bug in update logic when device password is updated
Change-Id: I31ce147e4f8c766245fae3e286fc50eaee4cfa22
Some restore passes bring an ancestral dataset to the application, but
others instead act to bring an app back into sync with its own most-
recently-saved data. In the latter case the state file written by the
app after the restore is a correct basis for generating future backup
deltas, but in the former case it is not.
The app should not be required to distinguish between these cases;
the framework has all the information necessary to handle the saved
state correctly following any flavor of restore operation. This
patch makes the Backup Manager properly cause a full backup pass
following an ancestral-dataset restore. After a current-set
restore the saved state file is an accurate description for
purposes of continued backup operations, so is preserved.
Change-Id: I5982f32c9bb17fb7c953b465673ced11c40b0d95
This introduces a small new feature for ScaleAnimation allowing
the scaling factor to be expressed as a percentage of the object
(which is the same as the existing float interpretation), a
percentage of the container, or a fixed dimension. Maybe not
useful for anything else, but I needed it for this.
Also fix a bug in how transformation matrices were propagated
from the Animation to Surface Flinger, so that rotate and skew
animations will actually work. :p
Change-Id: I301f4caa2147aa35564b5e511cb9c0b368d2425d
Bug: 3212206
Bug: 3201828
- Added a shortcut IME button. This will be used for calling a shortcut IME (e.g. Voice input)
- Made the positions of IME buttons left aligned
- IME token is required to change IME because of the security reasons.
Change-Id: I48ba5e2509b3aa1bfd2394f9201427fa6b93c6d3
Previously we were passing the apn host not the type and this
caused us to sometimes not send out network change notifications.
Also rename of getActivceApn to getActiveApnHost to make
the method clearer on what is being returned and add some debug.
A future change will rename ApnSetting.apn to ApnSetting.host
and getActiveApnString.
bug: 2995554
Change-Id: I0c405b0f823f62c9596968c8516b820d9f8a94f2
Lots of work for no visible change in behavior, but now we can
do some fancier stuff...
Also allow rotation in all 4 directions.
Change-Id: I7e5e9537c5e359f69b83c10f65cc1ce95f371461
We are only supporting the PTP subset of MTP in host mode and have
no plans for full MTP, so calling it Mtp was misleading.
Also moved ACTION_MTP_SESSION_END Intent name to android.provider.MediaStore
and added it to the public API.
Change-Id: Ie35d15864d5972e65a39b982aa51316ecca3725a
Signed-off-by: Mike Lockwood <lockwood@android.com>
Also make the dim fade duration configurable, with a configured value
that more closely matches what UX wants.
Change-Id: Id32e2de14a2a2003d8fade6331377d8d723ac397
What this adds:
- A new Intent activity flag to completely replace an existing task.
- A new Intent activity flag to bring the current home task up behind
a new task being started/brought to the foreground.
- New versions of startActivity() that take an array of Intents to be
started, allowing applications to start a task in a specific state.
- A public moveTaskToFront() method on ActivityManager, with a new flag
that allows the caller to have the task moved to the front with the
current home task immediately behind it.
Change-Id: Ie8028d09acffb5349d98043c67676daba09f75c8
- If there are no selected shortcut IMEs, the most applicable voice input will be selected as a shortcut IME
Change-Id: Ibd0f7ef5101013569c303820a3adc9038a97356d
Now try to slide dialogs if they end up moving due to the IME (or
other system things) showing/hiding. Pretty hackish, but seems to
work.
Change-Id: Icd297e941cf847fa920c9605145c46be63043d52
In the init loop, when all the accessories are detected the
state of previous accessory is overridden by the state of the
next accessory. Adding the one line change keeps the state of
all the detected accessories intact.
Change-Id: I4347d8daa27800426dcfb23aac199bed4add67de
Signed-off-by: Praveen Bharathi <pbharathi@motorola.com>
The public API is not supposed to require the BACKUP permission in order
for an application to restore its own last-known-good backup data. However,
as currently implemented, BackupManager.requestRestore() [the public API
in question] depends on private Backup Manager methods that *do* enforce
that permission. The net result is that the method cannot be successfully
used by third party applications: it will throw an exception if attempted.
This CL restructures the permission checking involved.
First, the underlying beginRestoreSession() operation can now be passed a
'null' transport name; if this is done, then the restore session is begun
on whatever the currently-active transport is. Looking up the name of the
active transport is one of the permission-guarded actions that was required
with the initial implementation.
Second, a package name can now be passed to beginRestoreSession(). If
this is done, then the restore session can only be used to perform a
single-package restore of that one application. The BACKUP permission is
not required if the caller is tying the restore to its own package name.
In combination, these changes permit BackupManager.requestRestore() to
function without the calling app needing to hold any special permission.
The no-permission case is intentionally quite narrow: the caller must
hold the permission unless they both (a) pass 'null' for the transport
name, thereby accepting whatever the currently active transport is, and
(b) pass their own package name to restrict the restore session only
to their own app.
External bug http://code.google.com/p/android/issues/detail?id=10094
Internal bug 3197202
Change-Id: Ibc9d652323f2da03727d850f991b4096af6520d2
We now decide whether to use a bitmap background based on whether the
window's drawing is hardware accelerated. To do this, there is a new
"state_accelerated" that state list drawables can be parameterized on,
and the standard window background uses this to select a solid color
or bitmap drawable as appropriate.
Introduces a little hackery to have wm preview windows pretend like
they are hardware accelerated even if they aren't, so the preview looks
closer to the actual app.
Also Add a DialogWhenLarge variation for the light theme.
Change-Id: I215a79d5df65ba3eed52ab363cade9d8218a6588