2 Commits

Author SHA1 Message Date
Adrian Salido
beefecc309 TouchLatency: make updates time based and add fps to ball mode
Make ball updates time based instead of based on number of onDraw calls.
Also adding fps count to see how often frames are being updated, make
the color of the ball based on fps. This helps notice when there are
possible janks or change in refresh rate.

Test: gradlew build and run manual test of TouchLatency app
Change-Id: Ic2c2eb0fbd9fb31dddeee3228d6ab971a4f7f5e8
2018-11-27 18:14:38 -08:00
John Reck
d136ce902c Add TouchLatency test
Change-Id: Ic3a788f6b06bf6477ab23b183fb8c76ae8870b6b
2016-08-08 13:32:34 -07:00