- add the ability to set the vsync delivery rate, when the rate is
set to N>1 (ie: receive every N vsync), SF process' is woken up for
all of vsync, but clients only see the every N events.
- add the concept of one-shot vsync events, with a call-back
to request the next one. currently the call-back is a binder IPC.
Change-Id: I09f71df0b0ba0d88ed997645e2e2497d553c9a1b
If the length is zero, then it will clobber memory at index -1
into the log_clusters array.
Explicitly handle the cases where the entire string or a single
run might have a length of 0.
Bug: 5705479
Change-Id: Ibbd3a4edcb7e1cad09c34091b42bb315776ea558
...Background Replacement on Stingray
This is how I should have done it in the first place. We get the
new surface from the window manager, and then just copy it in to
the constant Surface object we have for the holder.
Change-Id: I537a9e413829a18f689dfb46687014676b27156e
When the emulator is run without '-gpu on', GLES20 isn't supported,
so claiming GLES20Canvas is available will lead to catastrophic
failure. This change makes GLES20Canvas available when compiled in
and either not running on the emulator, or running on the emulator
with native GL acceleration enabled.
Change-Id: I89c944f9e3c9585224f5aa0877335ea48ea4a468
This change simplifies the code associated with receiving input
events from input channels and makes it more robust. It also
does a better job of ensuring that input events are properly
recycled (sometimes we dropped them on the floor).
This change also adds a sequence number to all events, which is
handy for determining whether we are looking at the same event or a
new one, particularly when events are recycled.
Change-Id: I4ebd88f73b5f77f3e150778cd550e7f91956aac2
As it turns out, it used to be possible for there to be multiple
input events simultaneously in flight in an application. Although
it worked, it made it hard to reason about what was going on.
The problem was somewhat exacerbated by the introduction of a
queue of "InputEventMessage" objects as part of an earlier latency
optimization.
This change restores order from chaos and greatly simplifies the
invariants related to input event dispatch within the application.
Change-Id: I6de5fe61c1fe2ac3dd33edf770d949044df8a019
= Provision Discovery:Is an optional discovery technique for figuring out
if a peer supports the specific WPS option. For compatibility reasons,
we will now always use it during connection but at the same time support
devices that request to support connection without it
= State machine and UI redesign around the new interaction
= Specify config methods explicitly for compatibility
Bug: 5599949
Change-Id: Ib79435dda472c43cc0746f56bf79ea896b2e33a4
- introduce TextLayoutEngine
- reduce calls to HB_NewFace as they are opening the font files under the cover
- refactor code for removing FontData structure
- fix logging
Change-Id: Id9658fcd454b74c34ecf4e9dfd1bd2201e04b988
Stop using system properties to publish information about
the key character map path. Instead, we can retrieve it
on demand by asking the window manager.
It was possible to exhaust the supply of system properties
when repeatedly adding and removing input devices.
Bug: 5532806
Change-Id: Idd361a24ad7db2edc185c8546db7fb05f9c28669
Use const references to keys and values where appropriate to avoid
copying them unnecessarily.
Deleted some dead code.
Simplified a few pieces that were doing unnecessary redundant work.
Change-Id: Ib2145b7094a40db2d679e05dafe050fe1e87b846
We were not passing the length of the UTF-16 string to
String16::setTo. As a result, it was copying the contents of
the text up to the first null it found.
First problem, these strings are not typically null terminated!
Second problem, if the string contained a null character, then
we might truncate it. However, we only truncated the string
when the copy constructor was invoked (say, when we called
get() on the cache) but not in internalTextCopy() (before
adding the key to the cache).
As a result of the second problem, we would first search
the cache for a key that matched a partially copied truncated
string (potentially reading uninitialized memory that followed it).
Finding none, we would add the entry to the cache using
the correct key.
If the cache already had a value associated with the correct key,
then the put would fail, returning false. Charging ever onwards,
we would add the size of the entry to the cache size.
Proceeding in this manner, it was possible for the cache to
believe it had less remaining space than it really did. At that
point, it was possible for the cache to evict all entries and
yet still not think it had room to add a new one, so it would
continue trying to make space indefinitely.
Bug: 5576812
Change-Id: I05251594f6b2da0a5dc09f7200f04fe9100ec766
* commit 'cb0db0306b5849a35d3d99eea1b34ce019c6f0d8':
Make the overridden ImageView#setVisibility remotable
Clamp non-monotonic stats instead of dropping.
DO NOT MERGE. Fix leak in LayoutTransition
Fix lastVisible/global rects
Fix Wimax-less build.
Fix leak in LayoutTransition
Deferring wallpaper update to improve workspace scrolling (issue 5506959)
Terminate EGL when an app goes in the background
boot animation is dithered and scaled
Fix NdefRecord byte-stream constructor.
PopupWindow dismiss() can get into a recursive loop.
Fold WiMAX state into the mobile RSSI.
Remove dedicated wimax icon to fix RSSI layout.