Generating splits should be possible to do from the optimize command.
This means that a lot of infrastructure around split APKs can be
shared by both the optimize and link phase.
Bug: 35925830
Change-Id: Ia88b9e4bff300a56353b2f7a4a2547c8eb43a299
Test: manual
This also enables an AAPT behavior that CTS tests have
come to depend on.
Small files that compress negatively (get larger) are stored
uncompressed. Some CTS tests assume this and try to open these
files by mmapping them, which is only possible if they are
uncompressed.
Bug: 35461578
Test: make aapt2_tests
Change-Id: Id622a6150fe72477ad65d67d1bad897a8ee2ffb9
This is useful when we want to write an APK and keep the same
compression parameters as the original APK.
Test: Unit tests pass.
Change-Id: I3afcae1c8727e429b08c9ac7359cf0789ff4abfc
libandroidfw needs to make use of StringPiece, so
move it to libandroidfw and update all code referencing
StringPiece in aapt2.
Test: make libandroidfw_tests libaapt2_tests
Change-Id: I68d7f0fc7c651b048d9d1f5e7971f10ef5349fa1
Use Google3 naming style to match new
projects' and open source google projects' style.
Preferred to do this in a massive CL so as to avoid
style inconsistencies that plague legacy code bases.
This is a relatively NEW code base, may as well keep
it up to date.
Test: name/style refactor - existing tests pass
Change-Id: Ie80ecb78d46ec53efdfca2336bb57d96cbb7fb87
PngCrunching now has a slightly better heuristic of choosing to encode
an image as a palette or RGB. For small images, RGB compresses much better
than a palette.
The original PNG is used as-is (minus some optional chunks being stripped)
if the resulting crunched PNG is larger than the original.
9-patch handling is abstracted away from PNGs, paving the way
for other 9-patches, like WebP.
TODO: handle PNGs with 9-patch chunks already present, which
should just be passed through. This will allow for 3rd party
tools to generate 9-patches.
TODO: implement cheap transparency: when one color is used to represent
transparent, and all other colors are opaque.
Bug:30053276
Change-Id: I5167f53b91d1efa462d9f03d6b9108d9b541c0c1
Android static libraries are like APKs but they contain much more debugging
and source information. We need to treat them differently in 3 ways:
1) When building a static library, we skip things like ID assignment and
product/config stripping. Source information is emitted as well.
2) When building a static library and linking against another
static library, we don't want to merge, we want to simply reference.
3) When building an app that uses static libraries, we want to merge
the static library under the same package with or without mangling.
Bug:25958912
Change-Id: I425e032857936a3e83173c1edc2a6cdc6020b842
The libziparchive returns an error on empty zip files.
Work around this by checking for that error condition and
returning an empty ZipFileCollection.
Change-Id: I9edaf2e089456b6ccb4bb099b20ede10331bd352
- Add option to rename package in AndroidManifest.xml
- Support default versionName and versionCode
- Accept True and False as valid booleans
Change-Id: I400e350b9dcd0fd1c197d1929144299c7823617d
Supports the <add-resource> tag and mimics old AAPT behavior of
not allowing new resources defined unless <add-resource> was used
or --auto-add-overlay was specified.
Change-Id: I9b461137357617ade37fd7045b418b8e6450b9c4
This allows us to compile an entire directory and output to a single
file. This is important to support generated resources in the make
build, since we may not know what resources get generated.
The link step will accept the zip and read the contents of it as if they
were passed in on the command line.
Change-Id: If1a51b0abe772350c24074353eb4989953c2e0cb