Benchmarks on bullhead-userdebug show that there is a negligent
performance impact when using sparse entries on a 30% loaded
sparse type of 1000 resources.
Benchmark Time CPU Iterations
-----------------------------------------------------------------------------------
BM_SparseEntryGetResourceSparseLarge 255 ns 254 ns 2751408
BM_SparseEntryGetResourceNotSparseLarge 254 ns 254 ns 2756534
Bug: 27381711
Test: make libandroidfw_tests aapt2_tests
Change-Id: I051ea22f2f6b2bc3696e446adc9e2a34be18009f
libandroidfw needs to make use of StringPiece, so
move it to libandroidfw and update all code referencing
StringPiece in aapt2.
Test: make libandroidfw_tests libaapt2_tests
Change-Id: I68d7f0fc7c651b048d9d1f5e7971f10ef5349fa1
Use Google3 naming style to match new
projects' and open source google projects' style.
Preferred to do this in a massive CL so as to avoid
style inconsistencies that plague legacy code bases.
This is a relatively NEW code base, may as well keep
it up to date.
Test: name/style refactor - existing tests pass
Change-Id: Ie80ecb78d46ec53efdfca2336bb57d96cbb7fb87
* Add explicit keyword to conversion constructors.
* Add NOLINT(implicit) comments for implicit conversion constructors.
Bug: 28341362
* Use const reference type for read-only parameters.
Bug: 30407689
* Use const reference type to avoid unnecessary copy.
Bug: 30413862
Test: build with WITH_TIDY=1
Change-Id: Id6d21961f313a1ad92b15a37fdaa5be9e8ab48e1
For legacy reasons, we kept around the use of UTF-16 internally
in AAPT2. We don't need this and this CL removes all instances of
std::u16string and StringPiece16. The only places still needed
are when interacting with the ResTable APIs that only operate in
UTF16.
Change-Id: I492475b84bb9014fa13bf992cff447ee7a5fe588
When an app specifies (or imports) resources with various
configurations for different SDK versions, specifying
a minSdk will make many of those resources unreachable.
Version collapsing will prune out the resources specified
for SDK versions less than the minSdk.
If, however, there is no exact matching resource for the
minSdk version, the next smallest SDK version is kept.
Change-Id: Ic7bcab6c59d65c97c67c8767358abb57cdec60a4
We modify the XML of layouts and AndroidManifest enough
that it warrants we operate on the tree in memory.
These files are never very large so this should be fine.
Change-Id: I5d597abdb3fca2a203cf7c0b40fcd926aecb3137
First checking of AAPT2. The individual phases of AAPT2 work, but there
are some missing pieces.
For early testing we are missing:
- Need to properly mark file references and include them in package
- Need to package into zip
Final AAPT for apps we are missing:
- Need to crush PNGs
- Need to parse 9-patches
- Need to validate all of AndroidManifest.xml
- Need to write align method to align resource tables for splits.
Final AAPT for apps + system we are missing:
- Need to handle overlays
- Need to store comments for R file
- Need to handle --shared-lib (dynamic references too).
New AAPT features coming:
- Need to import compiled libraries
- Name mangling
- R file generation for library code
Change-Id: I95f8a63581b81a1f424ae6fb2c373c883b72c18d