Instead of polling every 15 minutes, register for alerts that trigger
when system-wide traffic passes a threshold. Still mixed with polling
to persist UID stats, but relaxed to 30 minutes. Currently watches
for every 512kB.
Make persistence decision separately for network versus UID, and use
total delta bytes when making decision. Use light bootstrap during
systemReady() instead of heavy poll, which had been force-loading all
UID data unnecessarily.
Bug: 5023631
Change-Id: I04b723d6c4bf872fb1028071122dba66a8e1b576
Add policy controls to NetworkStateTracker which are combined with
other user preference and internal flags to decide if data connection
should be established. Better locking around enabled flags.
When data network would be over limit, proactively disable data on
that network. Enable when policy is snoozed or when cycle resets.
Track and dismiss notifications from now-stale policies.
Bug: 4587023, 5178147
Change-Id: Ibfcc9f73cda7c369209af701b46eddd3d1943f2d
Health device channel deletion was looking at the
wrong dbus interface.
Reported by: Sungjun<sj222.choi@samsung.com>
Change-Id: I48e7c464fdcdd8bd47dc8cc9cd55b14ba8ea6bbf
- Sometimes, the applyUpdate was applied through draw() and the
underlying matrix was not updated in time, causing "jitter". Add a
matrix update call in draw().
- Switch to invalidateParentIfNeeded() in setTransform().
Change-Id: I1cf9cdfe78f9d989821cdc9600984fc826430211
This adds an IME switcher button to lock screen. It is only
shown if the user has more than one applicable and enabled IME installed.
Change-Id: I5f9503a205c2edb27170825539ba4a6ef25418ed
Bug: 5049148
Finished stylus support, including support for indirect stylus
and mouse tools.
Added TILT axis. When stylus tilt X/Y is available, it is transformed
into an orientation and tilt inclination which is a more convenient
representation and a simpler extension to the exiting API.
Touch devices now only report touch data using a single input
source. Previously touch devices in pointer mode would report
both absolute touch pad data and cooked pointer gestures.
Now we just pick one. The touch device switches modes as needed
when the focused application enables/disables pointer gestures.
This change greatly simplifies the code and reduces the load
on the input dispatcher.
Fixed an incorrect assumption that the value of ABS_(MT_)DISTANCE
would be zero whenever the stylus was in direct contact. It appears
that the correct way to determine whether the stylus is in direct
contact (rather than hovering) is by checking for a non-zero
reported pressure.
Added code to read the initial state of tool buttons and axis values
when the input devices are initialized or reset. This fixes
problems where the input mapper state might have the wrong initial
state.
Moved responsibility for cancelling pending inputs (keys down,
touches, etc.) to the InputDispatcher by sending it a device reset
notification. This frees the InputReader from having to synthesize
events during reset, which was cumbersome and somewhat brittle
to begin with.
Consolidated more of the common accumulator logic from
SingleTouchInputMapper and MultiTouchInputMapper into
TouchInputMapper.
Improved the PointerLocation output.
Change-Id: I595d3647f7fd7cb1e3eff8b3c76b85043b5fe2f0
The native-side death recipient object holds a global reference
to the DVM-side DeathRecipient instance. This is necessary so
that the DeathRecipient isn't GC'd early in the case when the
caller of linkToDeath() doesn't retain their own reference to
the recipient instance.
However, that global reference was never being released in
association with the delivery of the actual binderDied() event.
In that case, if the death recipient did not explicitly call
unlinkToDeath() themselves, the hard global reference was
maintained and a hard-reference cycle was perpetuated, crossing
the native <-> DVM boundary. This was visible as a gradual
leakage of DVM-side DeathRecipient and BinderProxy instances.
The one problematic constraint is that it needs to be valid to
call unlinkToDeath() cleanly *after* binderDied() is delivered
to the given recipient; that requires that we have the hard reference
linkage described above. The fix is to replace the hard global
reference with a weak reference to the DVM-side DeathRecipient
after we deliver binderDied() to that recipient. In the case
where the caller has retained their own reference to the instance
(i.e. they might still call unlinkToDeath() on it later), the
weak reference stays live and everything works cleanly (and is
reaped explicitly by unlinkToDeath() as usual). In the case where
the caller has *not* retained the instance to call unlinkToDeath()
themselves, demoting to a weak DeathRecipient reference allows
the DeathRecipient to be GC'd, which in turn frees the DVM-side
BinderProxy it's tied to, and so on around the chain to free
all of the associated allocations.
Fixes bug 5174537
Change-Id: Ia4ad76e667140cc2a1b74508bbba652ab31ab876
Fix some bugs related to how action item slots are allocated in menus.
Fix some padding/margins in ActivityChooserView.
Change-Id: I12096b0165daca902c5bc8e24c1e8d54a35e9557