Merge commit '57f4503e1a129d6a648f2378d36a060998a577a0' into gingerbread
* commit '57f4503e1a129d6a648f2378d36a060998a577a0':
Work on issue # 2778549: Idle FRF72 is awake 18 mins more than ERE27 in 13hr test
Merge commit '5f11e95f0041e163e8aa9e429aec92c8ee942233' into gingerbread
* commit '5f11e95f0041e163e8aa9e429aec92c8ee942233':
docs: small edits to catchup to edits made in html pushed live
Merge commit '39e876ad743f203fe005333947c61383772b0d14' into gingerbread
* commit '39e876ad743f203fe005333947c61383772b0d14':
When filling the cache, we always time out waiting for a condition that won't occur.
Modify UIModeManager to not get location updates every thirty minutes.
Instead it gets one once a day, and requests a new update when airplane
mode is turned off or the time zone changes.
Change-Id: I8044c27b5cd77709e4b872e2e8edd352f23e4af1
Added more tests.
Fixed a regression in Vector.
Fixed bugs in pointer tracking.
Fixed a starvation issue in PollLoop when setting or removing callbacks.
Fixed a couple of policy nits.
Modified the internal representation of MotionEvent to be more
efficient and more consistent.
Added code to skip/cancel virtual key processing when there are multiple
pointers down. This helps to better disambiguate virtual key presses
from stray touches (such as cheek presses).
Change-Id: I2a7d2cce0195afb9125b23378baa94fd2fc6671c
Merge commit '3242cc2719a4aeb64ac5ed273cf222d8d326d44b' into gingerbread
* commit '3242cc2719a4aeb64ac5ed273cf222d8d326d44b':
TimedEventQueue is apparently important for glitch-free media playback, and so
Merge commit '6b22d81aa35d9a9b32670995c002e92588b2fe09' into gingerbread
* commit '6b22d81aa35d9a9b32670995c002e92588b2fe09':
As Donut (API=4) devices and earlier do not have a Bluetooth API, .apk files
An "immersive" activity (as indicated by the new
FLAG_IMMERSIVE) is one that wishes to avoid being paused by
full-screen notifications (like an incoming call).
An activity that sets FLAG_IMMERSIVE on its window is
sending a signal to the notification manager, status bar,
etc. that they should try to find some other way to get the
user's attention in high-priority situations.
FLAG_IMMERSIVE should be used exclusively in conjunction
with FLAG_FULL_SCREEN (that is, only activities that hide
the status bar should consider themselves immersive).
Change-Id: Ie290c2e92fc391bcf55edfdb1fbd626cd284e3e2
* fullScreenIntent: a PendingIntent pointing to a
full-screen activity or other modal alert experience to be
shown to the user instead of (or in addition to) a
traditional status bar notification icon. Example: An
incoming call should pop up a full-screen activity
allowing the user to accept or decline the call.
The old way to accomplish this is to simply fire off the
full-screen intent directly from the Phone app. By routing
through the Notification system, we make way for the
FLAG_IMMERSIVE bit (forthcoming API) which would allow the
frontmost opaque window to suppress full-screen alerts.
* FLAG_HIGH_PRIORITY: This bit allows a notification to be
shown in windows that have the FLAG_IMMERSIVE bit set. For
example, a Notification corresponding to an incoming call
would be marked HIGH_PRIORITY so that even in an immersive
activity (i.e. a networked game) the Notification could be
shown to the user.
Change-Id: I4943e53f425800a6e152bc4992dd41586b43aff8
We now clear the battery stats when unplugging after the
battery is full. This allows us to use the "total" stats as
a new "since last charged" stat. Total is gone. I never used
it, it was worthless. Since last charged is a lot more
interesting.
The battery history now collects a lot more stats, and keeps
control over how much it can collect. Printing is now more
descriptive.
The kinds of stats have been renamed to SINCE_UNPLUGGED and
SINCE_DISCHARGED. The other two stats are still there, but
no longer printed; a future change will eliminate them
completely along with all of their state.
Change-Id: I4e9fcfcf8c30510092c76a8594f6021e9502fbc1
having it inherit its priority from the thread that created it is a bad idea.
Instead, set the priority explicitly, and bump it to slightly higher than normal.
Change-Id: I01843f24905790ce2e2cde5d11a99346cfbf968d
that have minSdkLevel (or targetSdkLevel) set to 4 or lower should not be
presumed to require Bluetooth just because they take the permission.
Change-Id: Ia629e9ef0425a577e4e14f9b348f5aa2b39c1e74
Refactored the code to eliminate potential deadlocks due to re-entrant
calls from the policy into the dispatcher. Also added some plumbing
that will be used to notify the framework about ANRs.
Change-Id: Iba7a10de0cb3c56cd7520d6ce716db52fdcc94ff
Merge commit '27357fc08802d796a6b6a1111ac5534d75fc8be7' into gingerbread
* commit '27357fc08802d796a6b6a1111ac5534d75fc8be7':
Use the droidcore goal with dist-for-goals.
Merge commit '9d71860e8cbaf16ddae3cd5d06ede8e6cfc7675a' into gingerbread
* commit '9d71860e8cbaf16ddae3cd5d06ede8e6cfc7675a':
The aapt and aidl tools are prebuilt when we're doing an apps-only build, so don't try to build them.
- add definitions for
presence_video_away
presence_video_busy
presence_video_online
presence_audio_away
presence_audio_busy
presence_audio_online
in the public.xml, and update current.xml
- the actual icons for the audio versions are not yet done, so I used the video versions as placeholders.
Change-Id: I9e2be5dd05619cbdbbb61dc231e9da1984ddbb36
Merge commit '457738e628ee4d165014996bcf4e8d1983ac5929' into gingerbread
* commit '457738e628ee4d165014996bcf4e8d1983ac5929':
docs: add information about known issues in resource matching
this is needed for backward compatibility with somewhat buggy applications.
not a big deal, since the app can request another format explicitely.
Change-Id: Ic73f8acedf94ffc0115637efac28fa8ffaa7e5a4