This saves us a lot of memory and we avoid the clipToOutline.
The view still looks the same, as we now draw the thumbnail
in a rounded rect.
We now only use a hardware layer on the header, which is much
smaller.
Bug: 17522143
Change-Id: I197a1172efe8450ffb0b537c780a240d38f84275
Ensure the pickup is registered a safe period of time after the
last notification before resetting the notification pulse schedule.
Bug:17496795
Change-Id: I0edc9bcbdf078cbf55df5935744a3eee7e902b5d
When dozing and buzz-worthy notifications arrive, don't follow
the LED logic with periodic pulses.
Instead, follow a simple decay schedule after the initial arrival,
pulsing only at 10s, 30s, 60s, and 120s.
The schedule is reset when a new notification arrives, but only
for the first three times, until either the pickup sensor is
triggered or the device exits doze.
Also:
- Make the notification trigger configurable.
- Centralize existing sysprop configuration into DozeParameters.
- Decouple vibration from debugging, make separately configurable.
- Remove "delayed" pulse concept, fold into new schedule.
Bug:17496795
Change-Id: I64fc1c862bcfa1c288a4fd91c9d17e3bff245add
The previous card animation is removed and replaced by a animating
circle with a shadow. Also fixes several cases where the card could
either get stuck and the affordance was not launched.
Bug: 17457300
Bug: 17444236
Change-Id: I005313a1dbe63d338490e6100dd3bd01e35687ba
Limit the thumbnail count to a maximum of 10 thumbnails and the app
icon count to a maximum of 20 thumbnails, instead of using a
byte-size based limit.
Also prune entries immediately when leaving recents.
Bug: 16513124
Change-Id: Id9a32f87ca3f9f19e5cad5f115d54b19b26f4f93
To implement the new gel-cap shaped ripple I resurrected the
onDraw and setPressed methods from the KitKat implementation.
The KitKat animation timings were adjusted to match the material
ripple, but the structure of the animators is the same as KitKat.
Since the new ripple is drawn directly to the canvas, the references
to the KitKat background image were removed.
The LogInterpolator is copied from the framework Ripple
to match the material animation curves.
Bug: 17112935
Change-Id: If6a3eb92de794b526338166bf8cb096eb9764cf6
Use the framework doze brightness configured for this device
when pulsing, instead of a separately configured value.
Bug:17409425
Change-Id: Icadc00d6c20909375d4ab726ec254dbafd997ead
Right now different code in System UI, Settings app and other places replace the
user icon with their own default. This tries to make it consistent by moving the
mechanism used in Settings in a helper class.
Bug: 17311038
Change-Id: Ic858c65bf82a98b9806dbba029e7cdcf441f372e
Instead of pulsing every 30 seconds to mimic the LED, use
a function that pulses more frequently for new notifications,
decaying to a slower pulse, and eventually stopping.
Specifically, the step function for the interval is:
- 10 seconds for the first minute
- then 30 seconds until the five minute mark
- then 60 seconds until the 30 minute mark
- then no pulsing at all
- Since we pulse more frequently on new notifications, remove
the "multi-pulse" concept.
- Move all doze-related duration parameters to a new helper,
backed by config, overridable by sysprops, include in dump.
- Wake up from dozing when hitting volume keys during a pulse.
-
Bug:17393939
Change-Id: Ica86f08b25c738338fced165c77faf3dfccd0343