this happens often with CPU Surfaces, which disconnect long
after their surfacetexture has been abandoned.
Change-Id: If49da03b72f99130e01b2b9bcbd444bb38f7ed4e
this flag should be enabled for all targets, but currently
some have issues with it, so we're turning it on only for
tested targets.
this will hopefully resolve some performance issues.
Bug: 5553562, 5631630
Change-Id: I54c7a9e2068586898ab13e405d95534669260537
The text selection change event was not added to the text
populating accessibility events in View.
bug:5638709
Change-Id: Ie7e319bc07d7e6c48f178a6c1bd22b1fe32ff515
Also add a couple more flags to the intent:
- NO_HISTORY (finish activity on suspend)
- FLAG_FROM_BACKGROUND
Bug: 5578434
Change-Id: I97b965175a27760b819dc29ddb57865c5f4754d6
- support for global "disable" setting
- renamed settings provider keys to remove "DREAM"
Bug: 5591015
Change-Id: I31f31b3ca6001fec1e0032a49cdf0d10df7b0ec7
the working theory here is that a Surface object has become non-promotable
because it lost its last reference; later Surface::readFromParcel is called
the previous surface is found in the cache, but can't be promoted. this causes
a new Surface object to be created which will promptly try to connect to the
CPU_API -- this in turn will fail because the previous (now dead) surface is
still connected.
To fix this, we make sure to disconnect from the SurfaceTexture when
Surface[TextureClient] is destroyed.
Change-Id: I422234868a05d7b7d283e9d5a85f7ab79e65d8a9
Disable the window-level progress spinner; another is already shown while
connecting.
Use the correct Settings icon for SystemUI.
Specify the activity title for the USB mass storage screen in the
manifest to avoid title flashing during startup.
Change-Id: Ic57af56bf1661a5eaa91fff77471dc8447340d16
This bug is the result of onPause()/onResume() not being called properly
when we have both lock and unlock screens present, which is true for the SIM
and PUK unlock cases.
The fix is to invoke onPause() and onResume() on both of them if they exist.
Verified the rest of the code correctly handles having both.
Also, when the user cancels, we now clear the fields.
Change-Id: If7fbd31df7eab9e3d60656d50d2392607a4bf471
This fixes a bug where we would inadvertently show the pattern
screen after PUK-unlocking the device. Could potentially happen
after SIM unlock as well, but that path appears to be fast enough that
it's rarely seen.
The cause was not getting the SIM state change before deciding to show
the Unlock screen.
We now immediately invoke the callback if SIM/PUK unlock succeeds without
waiting for the round-trip from the radio layer.
Change-Id: I02dcb456da415b82f30f8e3abc43f788f3931b33
This change fixes an issue involving buffer reallocation and the
ALLOW_DEQUEUE_CURRENT_BUFFER mode in SurfaceTexture. The bug happened
when the buffer slot currently attached to the GL texture was selected
for dequeuing, but the dequeue operation caused the buffer to be
reallocated. Because the buffer is new, the image producer could fill
the buffer and queue it before an updateTexImage call, which would
result in the "slot %d is current" error in queueBuffer.
Bug: 5631630
Change-Id: Icdd8bc5cad3c7db43953446d9be2603aaea11a8d
CallerInfo.doSecondaryLookupIfNecessary() was assuming that SIP addresses
would always contain the character '@', but that's not always true since
the username/domainname delimiter can actually be "%40" (the URI-escaped
equivalent.)
This would cause the in-call UI to crash if you ever called a SIP address
like "xyz%40example.com".
TESTED:
- Make an outgoing call to the SIP address "xyz%40example.com"
==> The call ultimately fails, but the in-call UI no longer crashes when
it first comes up.
Bug: 5637074
Change-Id: I62d15a7ccd509924d38b780b92e657b9efa26125
* commit '08d40d71806d482fa92f6a9b952487c3ccc63bb3':
docs: Big update to action bar guide for ICS. Added section for action provider, new APIs for handsets such as split action bar, more information and diagrams for up navigation, guidelines for picking action items, revised sample code and discussion for tabs, add expandible action view info, and expanded discussion for customizing action bar styles bug:4726917
* commit '4750cbd9311b763265f8ab6ddee187e0c9a71665':
DO NOT MERGE: Bluetooth HDP sample. Cherry pick from ics-mr1 Change ID I7035cb13da6f6cd64e63df8a5ccf2391fe41f18e