There was a race in the system process between applying the initial
configuration and executing code in higher-level system services
like the app widget service that relies on the config. For some
reason it starting showing up more after my code changes; it should
now be completely fixed.
Also fix the activity starting window to run in compatibility mode
if its application is going to be in compatibility mode.
And some various cleanup and small fixes.
Change-Id: I0566933bf1bbb4259c1d99a60c0a3c19af1542e5
No longer accidentally puts an app into compatibility mode.
Also various cleanup, freezing screen while switching between modes.
Change-Id: Ic1b3958be7800189a93f68e9dee3c5adfc45fe57
Change-Id: I40d57e4354e48accc1027c9f90916ea73eb5190d
android:requiresSmallestWidthDp provides the smallest supported width.
android:compatibleWidthLimitDp provides the largest compatible width.
Activity manager now does all dump requests into apps
asynchronously, so it can nicely timeout if there is an
app problem. Also lots of general cleanup of the am
dump output.
Change-Id: I99447b87f77a701af52aeca984d93dfe931f065d
Adds a really crappy UI for toggling compat mode.
Persists compat mode selection across boots.
Turns on compat mode by default for newly installed apps.
Change-Id: Idc83494397bd17c41450bc9e9a05e4386c509399
First step of improving app screen size compatibility mode. When
running in compat mode, an application's windows are scaled up on
the screen rather than being small with 1:1 pixels.
Currently we scale the application to fill the entire screen, so
don't use an even pixel scaling. Though this may have some
negative impact on the appearance (it looks okay to me), it has a
big benefit of allowing us to now treat these apps as normal
full-screens apps and do the normal transition animations as you
move in and out and around in them.
This introduces fun stuff in the input system to take care of
modifying pointer coordinates to account for the app window
surface scaling. The input dispatcher is told about the scale
that is being applied to each window and, when there is one,
adjusts pointer events appropriately as they are being sent
to the transport.
Also modified is CompatibilityInfo, which has been greatly
simplified to not be so insane and incomprehendible. It is
now simple -- when constructed it determines if the given app
is compatible with the current screen size and density, and
that is that.
There are new APIs on ActivityManagerService to put applications
that we would traditionally consider compatible with larger screens
in compatibility mode. This is the start of a facility to have
a UI affordance for a user to switch apps in and out of
compatibility.
To test switching of modes, there is a new variation of the "am"
command to do this: am screen-compat [on|off] [package]
This mode switching has the fundamentals of restarting activities
when it is changed, though the state still needs to be persisted
and the overall mode switch cleaned up.
For the few small apps I have tested, things mostly seem to be
working well. I know of one problem with the text selection
handles being drawn at the wrong position because at some point
the window offset is being scaled incorrectly. There are
probably other similar issues around the interaction between
two windows because the different window coordinate spaces are
done in a hacky way instead of being formally integrated into
the window manager layout process.
Change-Id: Ie038e3746b448135117bd860859d74e360938557
o Update the copyright date on InputDispatcher_test.cpp and InputReader_test.cpp
because these two files were moved from other places to the current location,
and were actually created in 2010.
bug - 4119349
Change-Id: Ic93b81ddafb58e9e72a2e9e02ca3d9f173d6dca7
bug:3511123
Now the core settins are stored in the ActivityThread
instad in the AppBindData of the currently bound app.
Also the settings are pushed to the system process on
init.
Change-Id: I100bb7dc80d0d4548def22c328427bbef1694eb7
bug:3505060
Since we want to have some settings that are used very frequently
by many applications (long-press timeout is one example) these should
be managed efficiently to reduce lookups from different processes
because in the case of a cache miss a disk I/O is performed. Now
the system manages such core settings and propagates them to the
application processes.
Change-Id: Ie793211baf8770f2181ac8ba9d7c2609dfaa32a7
The package manager now keeps track of whether an application is
stopped. There are new intent flags to control whether intent
filters in a stopped application will match the intent. This is
currently used in one place, sending broadcasts, so that stopped
apps can not be launched due to background processes.
The package manager during first init makes sure no applications
are in the stopped state. When new applications are installed,
that begin in the stopped state. When the activity manager is
launching a component of an application, it ensures the application
is taken out of the stopped state.
The "force stop" button in manage applications will now put an
application back in to the stopped state; it can't go back out
of the stopped state until one of its components is launched by
the activity manager.
There will probably be a few more places where we need to filter
stopped applications out of intent matches, but doing this for
broadcast is a very big first step.
This also introduces a new broadcast that is sent to an application
after it is replaced with a new .apk. But only if the app is not
in the stopped state. This makes it a lot easier for developers to
implement code to get their application back in proper running shape
after an upgrade.
Finally another new broadcast is added that is sent to a package's
installer at the first time it is launched. This allows the installer
to tell the package about it being installed only when it is first
actually used.
Change-Id: I589c53ff0e0ece868fe734ace4439c0d202dca2d
Thumbnails are now requested separately, so we don't exceed the
IPC buffer size limit.
Also implement issue #3349553: Please provide a hook to intercept
fragment-breadcrumb clicks
And maybe fix issue #3439199: Music Notification does not turn on
when app switching out of Music app
Change-Id: Ie939e78cc8ded07b18112760e053185947549f61
Or at least make it better. Now if we get a failure locking the surface,
we mark to do a full relayout pass later to try to get a new good surface.
Also fix some bugs in how activity manager was classifying processes for
their OOM adjustment to make better choices in what to kill.
Change-Id: I8e4aa86744211ba7693f9828291d8bbf2698274f
We were doubly-decreasing the task's activity count, so when selected
from recent tasks it would re-launch the last Intent rather than
switching to its current state.
Change-Id: I6e58c930a0755ae0142604d42b5cd2c668a2b492
The activity manager was not performing the layout pass on the new window,
because its app token was still hidden, because the activity manager / window
manager were still waiting for it to be ready to show.
Just ignore whether the app token is hidden for this case.
Also fixes some problems with animations, and tweaks the ViewConfiguration
values for xlarge screens.
Change-Id: Icbe9c77ba8127d1e02df2d6f27b8e86ec842e50a
The owner isn't kept track it URI's writeOwners when
grantUriPermissionUncheckedLocked is invoked to provide both
read and write access to the URI. Fix is to check for both
read and write permissions and add owner to appropriate lists.
Change-Id: Id23688b96aefeb0a4911ee52ad47124bc5904fa0
This is a band-aid over the existing kludgy stopping mechanism
where the semantics of stop are different in the activity manager
than in the clients.
This change is intended to be as unobtrusive as possible, only
impacting the sleep case. I have a different change that
completely reworks how we stop activities to simply this all
a lot by unifying the semantics between the server and client.
However, it is too late in HC for such an extensive change. Later
I'll revert this one and put in the better solution.
Change-Id: Id77f2db1ec83469cdd888acb8fbc4679daa7766e
We no longer enforce permissions for applications that are accessing
their own components. This allows an application to require a permission
on one of its components that it does not itself have. This is useful
for example with the new advanced widgets, which require a system-only
permission on the implementing service to ensure the app's data stays
private but it is nice to allow the application to still touch its own
widget service.
Change-Id: I5d61930a083816919545870039ad191314ed48c6
Fixed a race condition during startup. We need to wait for the input
devices to actually be ready before trying to detect safe mode.
Fixed a problem during safe mode activation where we would try to add
the overlay window but the display was not initialized. Now we do it
after the system is ready.
Bug: 3134825
Change-Id: I4c043c142ae6bf0d865c79d266d36154eaf00709
...when the device's physical orientation is portrait.
We now hold off on computing app token orientation while preparing
to open or close app tokens.
Also clean up a few other little issues.
Change-Id: Iae125a975c7706fb4d068c872fd172e69854ff15
...to throttle contentobserver-based requeries
Why yes, I guess it could.
This also reworks AsyncTaskLoader to not generate multiple
concurrent tasks if it is getting change notifications before
the last background task is complete.
And removes some of the old APIs that had been deprecated but
need to be gone for final release.
And fixes a few little problems with applying the wrong theme
in system code.
Change-Id: Ic7a665b666d0fb9d348e5f23595532191065884f
Added light/dark versions of holo dialog icons. Apps using
AlertDialogs that wish to use the system dialog icon should use
setIconAttribute(android.R.attr.alertDialogIcon) instead of
setIcon(android.R.drawable.ic_alert_dialog).
Change-Id: I40793a3164478be5ffa045ededfcab8210753a4b
Cyclic references can occur between a Service object held by an
application and a ServiceRecord object held by the system server.
A part of the problem is that binders are leaked and since many binders
are implemented by inner classes of services these services are also leaked.
This causes low memory problems. The solution is: When a Service is beeing
destroyed, go through the ServiceRecord's all IntentBindRecord and set its
binder references to null. This allows the binder and the service object to
be garbage collected.
Change-Id: I5a257521964851f34c08ffb3908feaad96b1bafe