- Disabling the timer by default
- Adding flag to enable/disable paging (disabled by default). When
disabled, the second tap will just launch the next task.
- Updating the initial state to put tasks at specific points on the
curve. This allows us to allocate specific space for the front most
tasks, as well as the tasks behind it.
- Removing hardware layer config (no devices targeting N depend on it)
- Fixing issue with the header not having the final dim applied when
transitioning into recents.
- Fixing issue where the stack range would not be reloaded after docking
or undocking a task.
Bug: 27409035
Change-Id: I13a03fba2b1a770f15d0033d43ef4c28415041c9
Apps/libraries/widgets that wish to display text their own way (think
WebView/Chrome) or do some resource management themselves should be
able to use LocaleList.getAdjustedDefault(), the same way we use it
in Paint and Resources.
Bug: 26988869
Change-Id: I4b6aac7adb5da15459dca92574923f33f0702433
Have the activity manager us its own scheduling priority constants,
so that the new relative comparisons it is doing will work out
correctly.
Change-Id: I7bd1e5a3178ea491117bc497f87e4b75c92e0bc8
The reason was that we're using a different textview there which uses
a SimpleLayout. This is now changed to also use the same one.
Bug: 27436418
Change-Id: I7e6dd503e09cf69ba8ed5bb6dd07fc79ee519cd3
This was caused by legacy code which set the actual height, which
in turn set the contentview to collapsed. If that happend during
an animation, the view could become blank.
Bug: 27448145
Change-Id: I0b3a2a2aee3052810176c2ff9a23825d83145d69
On SUW screens, we do not want to add a translucent status bar. This
also affects ime insets when keyboards are shown.
bug:27479424
bug:27063940
Change-Id: Ic339a9d931f6580a9af8deea85ec5e5bb60f6cca
Make OtaDexoptService a bootstrap service. It needs to start
immediately after the PackageManagerService so that it can move
A/B artifacts into their new place.
Add a method to Installer for the move.
Bug: 25612095
Change-Id: Idcf759b3c947088b416d54d2fa269ef27daf93ab
Add a new sms filtering method to let the carrier app tell
the platform to keep the message while keep it invisible to
the end user.
BUG: 27292180
Change-Id: I306a7dbde6dcb9929e358b3d1bbda9807ef35943
Fixes application images to show as .art instead of GC accounting.
This was caused by storing the image in an anonymous map.
Bug: 27471334
Change-Id: I1a9584ab56cd7674df3832304886c743dafee731
When using drag resizing it is difficult to keep big surface
surfaces (e.g. main app windows) and child windows in sync
as we resize. Furthermore it's difficult to resize child windows
quick enough to achieve more than a few frames a second as we have
to propagate through the client UI thread. Our new implementation
uses window scaling.
Bug: 26454664
Change-Id: Iac96619cefc075b1412cfeba3d3c9bcd7ce22f52
We are confusing clients by sending the correctly merged
override and global configurations through the primary
ActivityManager channel but then sending only
the global configuration through the window manager channels
ensure we always merge the configurations prior to sending
them to the client.
Bug: 26454664
Change-Id: I7183365e1c414f9a68564338c60e2f5283ddb57d
- Fix bad format string for the unexpected error case
- Add expected error case for devices with no camera HAL module
Bug: 27465574
Change-Id: I0e77a689df402de96553b81274be85da7397e08e
We need to make sure mCompatFrame is always updated when
mFrame is. In the reposition child case we will have
applyGravityAndUpdateFrame without computeFrameLw
so we were previously failing to do so.
Bug: 26454664
Change-Id: Ibad1644d38e6d78e5e96eff7b3c6763bd1c92f9b
We want to compute the frames for pinned like we do for freeform
as we are not constraining layout to the suggested display area by the
PhoneWindowManager. Also update applyGravityAndUpdateFrame
to not clip frames to the display for child windows. In the case
of computeFrameLw this would not be a problem as we would then
go on to overwrite mFrame anyway, but in the case of repositionChild
it could create issues (where we have applyGravityAndUpdateframe without
compute frame).
Bug: 26454664
Change-Id: I6fd4c9f37060d51003d041566368edd2b9eb7afd