Different kernels seem to handle ADDR_COMPAT_LAYOUT differently,
sometimes passing it to its children, sometimes not. If it's not
passed to its child successfully, we can end up in a restart loop.
Instead of testing for the presence of ADDR_COMPAT_LAYOUT, use an
environment variable instead, which is handled more predictably.
Bug: 8392487
Change-Id: Ia531dd2abb4e1cd46f3430d844e644f53581f530
BadTokenException is a normal consequence of swapping IMEs while there
is a DO_SHOW_SOFT_INPUT message in the IIMethodWrapper queue. This
race condition cannot be avoided without an unacceptable lock down of
InputMethodManagerService.
Fixes bug 8387663.
Fixes bug 8263462.
Change-Id: I2c21573cf972145ab08e66604cdb9344139a3f31
1. Add a Nat464Xlat service that ConnectivityService can use
to start and stop clat. When clat is started, the service
waits for the clat interface to come up and then calls
ConnectivityService to add the appropriate routes.
2. Make ConnectivityService start clat when an IPv6-only mobile
interface is connected. We only support clat on mobile for
now.
3. Make tethering use the interface that has the IPv4 default
route insted of using the base interface of the
LinkProperties. This allows us to tether to a stacked
interface, which is needed for tethering with 464xlat.
Bug: 8276725
Change-Id: I24480af69ee280f504399062638af0836a56268e
Currently, ConnectivityService adds and removes routes to/from
the routing table only based on the LinkProperties's routes.
Make it update routes based on the stacked links as well.
Bug: 8276725
Change-Id: I9a2adf537af5a04de0aaab3780afbcc3bb5c6acb
This reverts commit 6f210bd0191e1936bbc1f036912c6efc4ea69475
Mako wouldn't boot for me, reverting for now.
Change-Id: Ie92d6bf77811e7257e86d65e1e15e1973c027cd7
If AsyncTaskLoader starts a background update due to a
content change, and that update is cancelled, we drop the
data when it finally arrives and forget that the content changed.
If we later come back to the loader, we then end up showing
stale data because we don't know that we still need to update
due to the old content change.
This change adds a couple new APIs to Loader to deal with the
time between when you ask for whether there is a content change
and finally either commit the data or cancel the update.
AsyncTaskLoader is changed to make use of this so that it doesn't
lose changes.
Change-Id: I3866236b1c22bb9138f2d9f6032b126aeaee2e6e
* commit 'd6bbe3b2ed82ac78415a06596b807b33f0cbe66d':
Media test clean up. Remove duplicated camera preview stress test. Remove duplicated recorder stress test. Remove camera recorder switching stress test. Reduced the total number of iterations for all the stress loop.
Remove duplicated camera preview stress test.
Remove duplicated recorder stress test.
Remove camera recorder switching stress test.
Reduced the total number of iterations for all the stress loop.
Change-Id: I447f8060fadd0599c160727fb7dda8a4cc384656
For the emulator, we want people to see memory as it
actually is, not how we're hacking around buggy apps. Don't
set ADDR_COMPAT_LAYOUT on the emulator.
For reasons that I don't understand, personality(ADDR_COMPAT_LAYOUT)
does not persist across an exec on the emulator. app_main gets
into a tight loop restarting itself because of this. This change
also works around that bug.
Change-Id: Ia73a7d2d623c25cf39d248145d97307945d554da
When a new IME is attached it is not enough to remove the
WindowManager messages from the local queue, but the ones in
the previous IME queue must also be removed.
Fixes bug 8263462.
Change-Id: I9e916c6052a83dc7691bcba0b6ab8328b9b7cc36