ActivityInstrumentationTestCase2 takes care of starting and closing
the activity, which prevents flakyness.
Change-Id: I2d3908f6605a67a3c2d11e18a9c4799443828df9
(cherry picked from commit e366886c7d91b62fe1478a057fc4c0a104d12b02)
- To handle the specific animation spec, we just animate the views
manually instead of animating the stack scroll (like how we do when
swiping to dismiss)
- Fixing a regression in settings the initial focused index when
alt-tabbing
- Minor tweak to make the front most task smaller when in the initial
non-paging mode
Change-Id: Ic5fd54500fd8ce8284c7aaeddb102b2291bcecac
Signed-off-by: Winson <winsonc@google.com>
This drawable is used for cascading menus. It was 25dp on one dimension
before, for some reason. I verified it looks fine at 24x24.
Change-Id: Iff5d4f00655d77830d9492190b1a74ef6f408f47
(cherry picked from commit c007e91cc0519adeb4ff35e9e8c436231c2be822)
This makes the animation when exiting docked mode a bit nicer
when you fling the divider towards to the navigation bar. However,
since the divider ends at the navigation bar, we need to immediately
dismiss it instead of fading out when the divider is fully occluded
by the navigation bar.
Change-Id: Ic5432fd118cb71be36485667b2c537caf5065ce5
Closing two small holes in the implementation:
1. The gesture was dispatched before the callback was registered. It
was possible for gestures that failed quickly to fail to report any
status.
2. Gestures could be dispatched before the input filter was
installed. Adding a wait to give the filter a chance to install
before reporting a failure.
Also removing an unused method on the input filter.
Change-Id: I77cd80dcd2cec6c72b3761169aba5eaecf62250b
(cherry picked from commit 03465fb874ccf35ead2228b66ec03afc31d7694e)
673cbd2b6932b39d6804cda2969b7f059c1ce748 introduced logic to make
non-top activities in the home stack invisible under certain
conditions. However, this caused problems with the set-up wizard which
uses the home stack to launch all its activties. Changed the logic to
determine if the next task in the home stack should be visible behind
vs. the next activity in the same task. So, activities in the same task
in the home stack can be visible at the same time, but not activities
in different tasks.
Bug: 26922407
Bug: 26571156
Change-Id: Ied20d45cd27a1adcc105703d8ca21861d1856700
Fix two bugs: one where Instrumentation did not properly
handle destroyed UiAutomations, another where UiAutomation
did not properly disable running accessibility services.
Change-Id: I1773dbd373f4d5b0e7c9917ff18d8d9b1a0e07c7
(cherry picked from commit 846522cea043d3113b3b96daa8f3a1b70e3beb5e)
This change introduces the ability to have multiple packages per
APK. The feature is currently restricted to privileged apps and
updates to such apps.
In essence the manifest can have multiple child package declarations.
A child package can declare everything an Android package can except
some tags or attributes that are not applicable and instead inherited
from the parent when needed. For example, the target SDK of the parent
applies to all children.
A child package can be updated only through the parent package.
A package with multiple child packages is installed, uninstalled
atomically - no partial installs where some child packages are not
installed.
The remaining work is to ensure broadcasts are also sent for child
packages. This will come in a subsequent change.
Sample app:ag/848432
Design doc: https://docs.google.com/document/d/18nFWtJuZchLxrHf5SBbJW03-Ky9Rh_G0-OVB14b6u78
Change-Id: I6fd021d981bf5786290e0c53502724a14c97358c
EditText tried to draw outside of the padding boundaries because of a
cursor positioning issue in RTL. This CL removes that fix and instead
clamps the cursor position if cursor is outside of the clipped view
boundary.
Bug: 23397961
Change-Id: Id5f1fbe2a0f571100c89b21758fbb81b14d5da57
Currently TextView state is saved whenever selection is set even if
freezesText is false. This causes inconsistencies with the described
behavior for the attribute. This CL updates the behavior as:
- Always save the text for EditText
- Always save the selection if there are any.
- Do not save the text for TextView if freezesText is false.
- During onRestoreInstanceState if selection is out of the text
boundaries, do not restore the selection.
Bug: 22076905
Change-Id: I5e05d343e752a7d106c8881993e4d95ae21a38ce
(cherry picked from commit 8535836673c801effce097c54f55814ef88448e7)
It is required to receive intent SMS_EMERGENCY_CB_RECEIVED_ACTION
which is already public.
Bug: 24914029
Change-Id: I2d5461fcedb2cb347c818ab6f94577008f6af242
(cherry picked from commit 45d9b36fc6a609893022b812084987cda3e3717d)
When animating the pinned stack, we set drag resizing on the top
most task in the stack. This has a couple of issues.
- Only the top most task is put in drag sizing mode and all other
task in the stack will not be in resizing mode.
- The top most task of the stack can change during the animation,
so we fail to clear the drag resize flag on the previous top task.
We now track drag sizing at the stack level and have the stack
drag resizing state affect its tasks drag resizing states.
Also added concept of continuing a bounds animation if the same
target called BoundsAnimationController.animateBounds before the
current animation is done. We don't send onAnimationEnd() for the
current animation that is been cancelled and don't send
onAnimationStarted() for the animation that will be replacing it.
Bug: 25672053
Change-Id: I64e89ed09d81e4802dacebc5818dfa1deb0d588f
The top stack is now removed and the notifications
can scroll below the quick settings header.
Bug: 24866646
Change-Id: Ia480a0efb3ed70a072e0596633063cc0cbbdf1fb
In resumeTopActivityInnerLocked we only update the visibility
if not already visible, to avoid a black flicker. However, in the
interaction when docking a task from recents, makeVisible was
called but the conditions weren't met to make it actually visible,
but Record.visible was still set, leading that we didn't call
WM.setAppVisibility in resumeTopActivityInnerLocked
Bug: 27041808
Change-Id: I400470a5b31881542fedd3edb6a97e524666a8a3
- Make sure divider is pushing frames only if necessary
- When starting recents while docking, make sure no unnecessary
animations are played to reduce system load.
Change-Id: I536f009aef7282ed85dde79b853aeae62644f3e3
- When the window doesn't have a surface, do not add it to
mResizingWindows, so we don't report unnecessary resizes
- computeDragResizing => false when window is not visible, so we
never enter resizing mode even if the window decides to relayout
in the background
Change-Id: I8e6cdef86f1579d128973d4f2f12e87bf9b65524
When relaunching an activity while preserving the window, the content
view was put on top of the status bar background, making it disappear
in case of translucent status bar backgrounds.
Change-Id: I1edff29c10616bf5386e982d7336327135f0f7a0
Prior to this commit in this case of activity pause, with finishing=true
the activity manager will notify us of app visibility and we will begin
an exit animation. When this exit animation finishes, we will destroy
the application surface (unless its eligible for saving). However there
are two cases where this breaks down:
1. The exit animation finishes before the activity thread handles
the stop transition. Many activities stop rendering on Pause
but many do not and it is totally legal to do so. Sometimes this
results in non fatal dequeue buffer errors and sometimes results in
fatal errors with Pixel Buffers, etc...
2. We may resume the activity shortly after asking the window manager
to pause it. If the window wasn't eligible for animation, we will
immediately destroy it after being told of the visibility change
following PAUSE_FINISHING. It's possible for this to complete
before we process the resume. On the other hand the client
happilly processes the resume and transitions back from PAUSE
and then crashes once it attempts to use it's surface.
In this commit we have the activity manager notify the window manager
when an application has actually finished (or we have timed out
waiting). For windows which have not been explicitly removed by the
client, we defer destruction until we have received both this signal
and the animation has completed.
Bug: 26793431
Change-Id: Ib6ee8fbdd1f03450fbbfd62468a19e97774befab
Prior to this change it was relying on NMPS.getNetworkPolicies(), which
would not return networks that never had any policy attribute (like
metered) set.
This change fix this problem by also querying the WifiManager for the
list of saved wi-fi networks. In fact, the new logic is very similar to
what's done on SettingLib's NetworkPolicyEditor.
BUG: 26685616
Change-Id: I42f37de3a7367718036f45b15c6b5d37b67e7d01
Bug 26963113
When a Fade transition is interrupted and reversed, the
View started the animation from the beginning. This change
captures the previous transitionAlpha and starts the animation
from the previous alpha state.
Change-Id: I801fe9ade6af4cf8446838e231bdc71841668a18
(cherry picked from commit 3cf9fa3db0231d035142c27992818d8f7827ac3e)
+ Camera permission is required for QR provisioning in SetupWizard.
Bug: 26932941
Change-Id: I1573cdd3b8ac708f457a9c7efbbf02c3c8ce6d8d
(cherry picked from commit 950b2dee6648a90bd2e9fedecde137f41f7c4513)