This change sets textures filtering to GL_NEAREST by default. GL_LINEAR
filtering is only used when textures are transformed with a scale or
a rotation. This helps save a couple of fps on some GPUs.
Change-Id: I1efaa452c2c79905f00238e54d886a37203a2ac1
- Generate unique ID for each DrmManagerClient in native side
- Fix the bug where multiple clients could use the same ID
- Return the correct unique ID back to Java
- Add a flag in the unique ID to separate native client and Java client
Change-Id: Ia4574b6b0a526f2335a65380975dc62f9a6e7f9b
If the address is "any" address, i.e. an address which is all zeros
for both IPv4 and IPv6 ignore it.
Bug: 5073048
Change-Id: I8b9f64103aaffd001114a672375ff5f99616c327
Remove
o registerTearDownApdus()
o deregisterTearDownApdus()
They were already NO-OPS, and don't work in the general case.
Add
o authenticate(byte[] token)
This future proofs us for a more flexible access control scheme.
Change-Id: I4cb67ceeb63d61cbc333c9b244a96d8687402168
Added APIs to control pre processes applied on captured audio.
Those APIs are still hidden until reviewed by API council.
Three types of standard pre processes are supported:
- Automatic Gain Control (AGC) by AutomaticGainControl class
- Acoustic Echo Cancellation (AEC) by AcousticEchoCanceler class
- Noise Suppression (NS) by NoiseSuppressor class
A method is added to AudioEffect class to query audio pre processings
applied by default by the platform on a given AudioRecord session ID.
Change-Id: I0b9fceeb8c704dd06319c3b52b85c96fe871d51d
5064532: GridLayout with initial "stretchy" row and "gone" view in last row doesn't stretch properly
Also:
. Infer stretchibility from whether or not gravity is defined.
. Make algorithms for handling flexibility within cell groups consistent
with those acting between cells groups (via constraint system).
. Hide and deprecate methods taking flexibility argument.
. Hide and deprecate CAN_STRETCH constant.
Both deprecated features will be removed after references are removed from platform.
Change-Id: Iabf2bf19f35cf30b8ec49c99b49a0550fd495125
Add BluetoothAdapterStateMachine to maintain a inter state machine other than
the public BluetoothAdapter states. This is a improvement to BluetoothService
code. 2 internal state are added, LoadingFirmware and FirmwareLoaded to place
the Bluetooth module in a ready-to-switch-on state so that it can be quickly
switched on to have a better user experience
bug 5021787
Change-Id: Ia352e88cba509d9e98c900f85e7479f8cee1de5e
The PackageManagerTests aren't designed for multiple users yet, so they
fail. Since multiple users aren't supported yet, just change the default
data directory for user 0 back to how it was previously. This fixes the
existing tests and doesn't get anyone's hopes up since they won't see
/data/user/0/pacakge when we don't support multiple users yet.
Bug: 4380006
Change-Id: Iedcc3115b000759c0013ba6878e13cd2358897da