166 Commits

Author SHA1 Message Date
Jason Sams
b0ec1b46d6 Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smallest larger pow texture. The added space is filled black. 2009-07-28 12:02:16 -07:00
Jason Sams
8af858e9b6 Unbreak build by making the build of renderscript again conditional on BUILD_RENDERSCRIPT until we can figure out why the build servers see an error that does not reproduce locally. 2009-07-23 16:10:46 -07:00
Jason Sams
e29d471e5c Move the java and jni renderscript files to the proper location. 2009-07-23 15:19:03 -07:00
Jason Sams
ee41112e15 Enable light sources and update film test app. 2009-07-21 12:20:54 -07:00
Jason Sams
c97bb8844f Split rsScriptC into class implemtation and library functions. Update test apps, all 3 should be working. 2009-07-20 14:31:06 -07:00
Jason Sams
e6c8e9b8c7 Fix fountain and more rollo ui work. 2009-07-17 17:29:09 -07:00
Jason Sams
7df07026e8 Remove shadows and invert dx sign in zoomed mode. 2009-07-17 12:28:27 -07:00
Jason Sams
c1ea948ee8 More usability tweaks including turning the icons right side up. 2009-07-16 19:09:33 -07:00
Jason Sams
764205c194 Fix conflict with automatic DPI support on high density devices by forcing bitmap loading to not be scaled. 2009-07-16 17:47:40 -07:00
Jason Sams
54440a01a9 Update rollo and renderscript to the new ACC compiler interface. 2009-07-16 15:08:06 -07:00
Jason Sams
c75a257c02 Update rollo with new interactivity model. 2009-07-16 12:55:18 -07:00
Jason Sams
399bfce299 Fix master build errors post merge with master_gl branch. 2009-07-14 13:59:23 -07:00
Jason Sams
7aa4f3a163 More test app work 2009-07-14 13:59:23 -07:00
Jason Sams
64676f3c21 1st cut of a3d file loader. 2009-07-10 17:32:59 -07:00
Mike Reed
b5af325fb1 rename libsgl/libcorecg to libskia 2009-07-10 15:33:21 -04:00
Mathias Agopian
03a9a3449a Merge commit 'goog/master' into merge_master 2009-07-06 14:16:55 -07:00
Jason Sams
4244afa87e Add support for multitexture and fix allocation ref counting bug in RS. Add plaque to rollo and leave it disabled due to ugly appearance. 2009-07-02 15:09:27 -07:00
Jason Sams
aabd00960f Update rollo with icon images. 2009-07-01 20:17:07 -07:00
Mathias Agopian
dfe983bd79 Merge commit 'goog/master' into merge_master 2009-07-01 18:33:18 -07:00
Jason Sams
fdcc14e7a2 Update rollo and support functions. Includes mockup of some new ui concepts. 2009-07-01 16:41:34 -07:00
Jason Sams
7c878f3a83 Begin adding mesh 2009-06-30 14:13:25 -07:00
Mathias Agopian
f31868e59f merge master in master_gl 2009-06-24 18:31:21 -07:00
Jason Sams
f29ca50d80 Cleanup logging and fix a startup race condition that manifested on Firestone. 2009-06-23 12:22:47 -07:00
Jason Sams
f8001669ba Fix 3 bugs in fountain test. Correctly generate the last mip level of a non-square mip chain. Default the background to not blended and disable dither/depth. 2009-06-22 18:13:36 -07:00
Mathias Agopian
3142f4f40b update renderscript to master_gl APIs 2009-06-22 18:01:09 -07:00
Jason Sams
4b962e57a9 Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should be included everywhere and contain rs global defines. 2009-06-22 17:15:15 -07:00
Jason Sams
bba134c8a1 All light source objects. 2009-06-22 15:49:21 -07:00
Jason Sams
af49c744d0 implement modeview matrix sliding from within scripts. 2009-06-19 18:33:44 -07:00
Jason Sams
462d11b880 checkpoint filmstrip, implemented TLS. 2009-06-19 16:03:18 -07:00
Jason Sams
2d9c39d6e1 Fix two minor issues. Rename launchID to launchIndex and make util class Matrix public for apps to use. 2009-06-18 19:52:45 -07:00
Jason Sams
5f7fc27dce Replace spins with proper pthread conditions. 2009-06-18 16:58:42 -07:00
Jason Sams
9c54bdbf45 Implement default programs and implement defaults and parents for imports. 2009-06-17 16:52:59 -07:00
Jason Sams
b37c0a5db6 Switch fountain to use ProgramVertex rather than hard coded camers in scripts. Remove camera code from scripts. 2009-06-16 17:49:58 -07:00
Jason Sams
0826a6f90f Bug fixes. TriangleMesh now ref-counts, implement missing element formats, add missing modes for program vertex. Add matrix support classes. Add test app rollo 2009-06-15 19:04:56 -07:00
Jason Sams
1fe9b8c3bd Split FountainView into View and RS parts. Beging adding ProgramVertex to the java api. It was already implemented in native. 2009-06-11 14:46:10 -07:00
Jason Sams
d5680f9ba9 Fix bug with bad conversion of java strings to C strings for object names. Update test app to test object defines. 2009-06-10 18:39:40 -07:00
Jason Sams
196ac850af Fix build error due to bad path generation in makefile for generated tools.
Implemented by JoeO
2009-06-10 18:35:42 -07:00
Jason Sams
94d8e90ad7 Split renderscript java code from test apps. Update makefiles. 2009-06-10 16:09:05 -07:00
Jason Sams
3eaa338e11 Add named objects and implement support for ProgramFragmentStore and ProgramFragment to be used by name in scripts. 2009-06-10 15:04:38 -07:00
Jason Sams
da423d8479 checkpoint pragma support. Includes more cleanup of script enviroment storage to keep the env settings in the base and only the per language state in ScriptC. 2009-06-09 12:15:30 -07:00
Jason Sams
928f5cf287 Move placement of script enviroment data to base. 2009-06-08 18:50:13 -07:00
Jason Sams
3a833d8e0f Fix build issue and ref count bug with scripts. 2009-06-08 15:20:31 -07:00
Jason Sams
39ddc950c9 Move call to compiler from jni to core library code. 2009-06-05 17:35:09 -07:00
Jack Palevich
2a741ad51f Use ANSI style function declaration for RS scripts. 2009-06-04 20:16:39 -07:00
Jason Sams
a09f11d6c6 Add support for scripts to return an animation flag. This allows them to indicate they are generating changing content and the rs thread to sleep if the content is static. 2009-06-04 17:58:03 -07:00
Jason Sams
8ad0010d6e Set the RS thread priority. 2009-06-04 14:35:01 -07:00
Jason Sams
33c824d17b Remove pointer hacks from script and use standard load/store functions. 2009-06-03 18:29:04 -07:00
Jason Sams
e2ae85fc5a Generalize bitmap support and add remaining GL formats.
Fix bug in command fifo looping case.
2009-06-03 16:04:54 -07:00
Jason Sams
ffe9f48890 Improve bitmap support and do conversion in native rather than java code to reduce conversion time. 2009-06-01 17:45:53 -07:00
Jack Palevich
e1ab434926 Don't prelink the libRS libraries.
These are temporary libraries for the development of RenderScript, so they
don't have to be prelinked.
2009-05-29 14:38:01 -07:00