Remove references to Java 7 class java.util.Objects and replace it with
a new class that can be loaded on Java 6.
Change-Id: Ibbd9b20b8bc89e247f1d0c48d743d06d1a4f0704
Do not add the non-standard Java classes. Updates the references to all
non-standard classes to new classes in
com.android.tools.layoulib.create package. This also treats
java.lang.AutoCloseable which is part of Java 7 similarly so that we can
still run on Java 6.
Change-Id: Iac5b272652e2780c9bb72d19f415d150948ca589
Many media files and source code files were marked as executable in Git.
Remove those.
Also a shell script and python script were not marked as executable.
Change-Id: Ieb51bafb46c895a21d2e83696f5a901ba752b2c5
The android version depends on a custom version of LinkedHashMap
which is not present on desktop VMs. This new implementation is done
in a way that minimizes the difference between the two.
Also some minor fixes.
(cherry picked from commit 01b6c755dbcf24e71192dc44757e2eea2a426091)
Change-Id: Idc7bca820e472e281a3024a5b610fd55606cf428
The android version depends on a custom version of LinkedHashMap
which is not present on desktop VMs. This new implementation is done
in a way that minimizes the difference between the two.
Also some minor fixes.
Change-Id: Ib27b0419f9d0e6ba4d4abb26b2ccd968af59eba8
Usage: layoutlib_create --list-deps /path/to/layoutlib.jar
Prints:
- all classes found in the Jar and the types they use (the dependencies).
- all the dependencies missing from the Jar and what uses them.
Change-Id: I8b2674df127e1494feed7a653282e88e4d2f5494
Since JB, com.android.internal.R does not contain all the resources,
instead only the ones that are accessed through Java.
This means we need to dynamically generate IDs for resources that are
private and only accessed from other XML resources. This is done
through the DynamicIdMap class.
Also add a PolicyManager and a PowerManager since those are now
needed by ViewRootImpl?!?
Change-Id: If2ae8ad79502fa084d852664a44aefd46e01aec6
This include a fix in layoutlib_create to properly handle
delegating a static method of an inner class (was broken and
only worked on non static method).
Added a few comments here and there to *_Accessor classes so
that it's a bit more obvious what they are for and how they are
used.
Change-Id: Ifc31dd1a006393bb0c08e22b6a17f500dd62e090
We had replaced the accessibility Manager but it lacked some new API. Obvisouly
this is fragile and should be fixed, but this works for now.
After fixing this there was another issue with the lack of InputMethodManager.
To fix this I had to create an implementation of IInputMethodManager which
normally comes from a binder object.
I may want to do a similar trick with the accessibility manager later.
Change-Id: I28c6494e333f39072f348d0199124efac93256a5
This allows ViewConfiguration to be properly implemented which is now
required for the rendering to happen.
Change-Id: I55629689fa8f5f874b43fcac2aa0789ce02d58f4
For specific methods, Layoublib_create can rewrite the implementation
of a method to invoke a delegate instead of the original code. This
allows layoutlib to implement native code or override existing behavior.
This patch also 'saves' the original implementation of a rewritten
method so that the delegate can access the original implementation
as needed. Obviously this is only done for non-native methods.
Given a non-native SomeClass.MethodName, we generate 2 methods:
- A copy of the original method named "SomeClass.MethodName_original".
The content is the original method as-is from the reader.
- A brand new implementation of SomeClass.MethodName which calls to a
non-existing method named "SomeClass_delegate.MethodName".
The implementation of this 'delegate' method is done in layoutlib_brigde.
Change-Id: I5ca2cd3ac55991a8e8a51c417e75ee447bf9e9e6
Fix zombie threads in the Layoutlib.
Some widgets can create (indirectly) HandlerThread which are started
but never stopped.
This patch use the delegate methods to override the thread run method
to record which threads are started to be able to call quit() on them
after a render.
Note that we should really fix layoutlib_create to be able to call
the default implementation from a delegate to remove code duplication.
Change-Id: Iaf5432623e9704bb3114a8e0583c8553282c205e
LayoutLib: Fix issue where <include> with no layout params wouldn't display.
The issue is that the layout params from the root element of the included
layout should be used but this failed because loading the layout params
from the <include> tag didn't throw a RuntimeException in our modified
code (BridgeTypedArray).
Because we don't want to throw exception in general we only throw it
when reading the layout params of an include node which is pretty crappy,
but works for now.
Change-Id: I83ccf956e8b476f34dfc9a70aebae2288d53746e
When generating delegates, LayoutLib.Create support renaming
inner classes. Only one level of inner class is supported.
The method Outer$Inner#get(...) generates a call to:
static Outer_Inner_Delegate#get(Outer instance, Outer$Inner instance, ...)
Change-Id: Ie70f2b8e5e5f311ed9c7f26b7f64637ae6157a51
android.os.Build is now initialized from the build properties
parsed from the SDK build.prop file.
Change-Id: If16953215ca90fb0beacb51bf405b89a5c8a34fa
All items directly under the <merge> tag now return the view cookie
of the referencing <include> tag using a special class for
easy differentiation in the calling client.
Change-Id: I7a2a4e642be9564f47e256fd1586012497d34792
It looks like the device implementation of Integer.parseInt
is able to handle converting hexa value > 80000000 while the
desktop VM cannot.
This patch provide a fix for this.
While implementing it and running the TestDegates test I realized
that some delegate methods for Region were mising, so this adds them
too.
Change-Id: Ifee1efd47c8c52adc2f4658ec4fc8bd55adb84b4
DrawFilter, Rasterizer, ColorFilter and MaskFilter
are not supported but we need to provide their
JNI counterparts anyway, to at least display warnings
when they are used.
Also improved the API to query Paint for Shaders
and PathEffects, and clean up some code by
moving asserts into the DelegateManager.
Change-Id: I8942514565d28576d5608c6373bda25d86d42ff2
Also created delegates for all missing shader, xfermode
and patheffect classes. Moved the logic of the xfermode,
and patheffects that was in Canvas_Delegate into the
xfermode/patheffect classes, and added support (in all
3 clases) for knowing if the shader/xfermode/patheffect
is actually supported or not. Make use of fidelityWarning
in LayoutLog if they are not.