The C++ class names don't match what the classes do, so rename
ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to
GLConsumer.
Bug 7736700
Change-Id: I08e677faf2ebb418ef131d0a8008e01037db0e50
The mediascanner member mIsDrm was never set
according to the drmframework canHandle call.
This subsequently caused that the isdrm column
in mediastore was never set, and was defaulted
to false for all files.
mIsDrm is now set according to drmframework
canHandle result for each files that is scanned.
Change-Id: Id557d921c4e3e3dfc35da56b69471f4bd6b3c8bf
Fixes the following problems with safe headphone volume warning message:
- Do not display the warning dialog when screen is off.
- Use the same 3 second timeout as for the volume slider to dismiss the dialog.
- Do not dismiss the warning dialog when touching outside of the slider window
but inside the warning window.
- Disable the volume slider when the warning message is displayed.
- When setting volume directly (touching the volume slider), and the warning
is displayed, save the requested volume and apply it if acknowledged by the user.
- Do not display the warning message when restoring safe volume after 20h of
cumulative listenening
Bug 7658641.
Change-Id: Ib3d1315193a433dad918aa5df78fa071062b2394
getMinBufferSize():
Simplify native_get_min_buff_size error checks and handle more errors.
setPlaybackHeadPosition():
Disallow for streaming mode [underlying AudioTrack C++ requires this].
Disallow setPlaybackHeadPosition before write().
Remove unnecessary synchronization around native_set_position().
setLoopPoints():
As setLoopPoints() is effectively a variant of setPlaybackHeadPosition(), do the same error checks.
write():
Don't set "write completed" state if write() parameters are invalid or native write fails.
It was setting "write completed" flag too early, and ignoring native write return value.
Detect integer overflow.
reloadStaticData():
Disallow reloadStaticData() before write().
Change-Id: Iec36fc0ea67095e18a2c238b148dad5545c102c1
Modified AudioService to add the possibility to mute/unmute music
with volume keys while playing over fixed volume devices (HDMI, digital dock).
VOL- forces volume to 0 and VOL+ forces volume to maximum.
Bug 7377764.
Change-Id: Ibaf805d76c30e3c0e395547cd3ce0087dbfb9f30
Before directly inserting an item that is the default ringtone, alarm or
notification, flush the MediaInserter, since a parent of the inserted item
might not have been flushed yet.
b/7650557
Change-Id: Icdd25bd9cac8b43a75e63318b936246562744c59
* commit '800c8ab68d695f1b6c5332c80a32316cdca69954':
MediaCodec: Allow getting the codec info directly
MediaCodec: Allow getting the chosen component name
* commit '2644494a9841c1f842d790b60911699f09eb63d1':
MediaCodec: Allow getting the codec info directly
MediaCodec: Allow getting the chosen component name
AudioService relies on a valid mmc in order to enforce the headset
volume limitation or not. There is a timeout to enforce the limitation
if no mcc is configured after boot.
Until this timeout is reached or a valid SIM is detected the headset
volume is not limited.
This change makes that the last known volume limitation state (enforced or
not) is persisted so that next time we boot, last known state is applied until
a new mcc is configured if any. In most cases, the mcc does not change from one
boot to the next and we do the right thing. If teh mcc does change, the correct
policy will be enforced when the mcc is detected or after the timeout.
Also fix a bug where the volume panel was not displayed if the limitation mechanism
is triggered at the first press on VOL+ key.
Bug 7455275.
Change-Id: Id0f2996d893d38c6a14f4f9e4a0e9e3be17ef127
There's no need to prohibit these APIs before the first write()
which sets up the PCM data to be played.
Change-Id: Iffbb799e7a588250dbb90a4a4575cfef143a8966
This emphasizes that it doesn't change after construction,
and will prevent accidental modification in the future.
Change-Id: I18a2cecda79bd936967de26cdaaa7b731559545d