Bug 6065279
The selection can be created programatically, and mEditor may be null
when it happens.
Make sure mEditor is created to display the selection highlight.
Change-Id: Idd66a5fd4ad327f9b390b539574e6878c794ba4a
Optional titles will only be displayed in the CAB if they entirely fit
instead of ellipsizing.
Fixes bug 5821883
Change-Id: I0cfd6d4fd34a4fa9f520499d577706da30606811
My previous change to speed up the time the IME is dismissed was
fundamentally flawed. That change basically switched the order
the application called the input method manager service from doing
startInput() and then windowGainedFocus(), to first windowGainedFocus()
and then startInput().
The problem is that the service relies on startInput() being done
first, since this is the mechanism to set up the new input focus,
and windowGainedFocus() is just updating the IME visibility state
after that is done. However, by doing the startInput() first, that
means in the case where we are going to hide the IME we must first
wait for the IME to re-initialize editing on whatever input has
focus in the new window.
To address this, the change here tries to find a half-way point
between the two. We now do startInput() after windowGainedFocus()
only when this will result in the window being hidden.
It is not as easy as that, though, because these are calls on to
the system service from the application. So being able to do that
meant a fair amount of re-arranging of this part of the protocol
with the service. Now windowGainedFocus() is called with all of
the information also needed for startInput(), and takes care of
performing both operations. The client-side code is correspondingly
rearranged so that the guts of it where startInput() is called can
instead call the windowGainedFocus() entry if appropriate.
So... in theory this is safer than the previous change, since it
should not be impacting the behavior as much. In practice, however,
we are touching and re-arranging a lot more code, and "should" is
not a promise.
Change-Id: Icb58bef75ef4bf9979f3e2ba88cea20db2e2c3fb
1. A bad merge on my part caused ViewRootImpl not to register
for accessibility state change.
bug:6064348
Change-Id: Idf7b8b444e9021e9d9ec3749164cfe448c8268ab
1. Now the thread is terminated in the disconnect() method
and also it is made demon since it has no pupose outside
the context of the bridge client.
bug:6053108
Change-Id: Idc25373fddf501eda4f875fea3e944367e4f04bf
This change introduces a few new bits of data on
Notification that will help the Notification Manager and
System UI route and display them more intelligently:
-> priority: an integer in a predefined range that
indicates the app's best guess as to the relative
importance (to the user, right now) of that information
-> kind: a tag (really, set of tags) indicating the general
type of notification (realtime, asynchronous, etc)
-> extras: a Bundle of additional key/value pairs
associated with this notification (currently @hidden)
The notification manager takes these data into account when
assigning to each notification a score which is passed with
the notification on to the system UI, where it can be used to
affect presentation. For example:
- Spammy apps (identified explicitly by the user or by
some other means) will have their notifications scored
very negatively by the notification manager, allowing
the UI to suppress them
- Notifications of higher score might be shown larger
or in a different way
- Very important notifications (indicated by a very high
score) might interrupt the user during an otherwise
important task (videochat, game, etc)
Implementation note: This replaces/extends the old internal
notion of "priority", which was mostly used to organize
ongoings and system notifications at the top of the panel.
Change-Id: Ie063dc75f198a68e2b5734a3aa0cacb5aba1ac39
1. AccessibilityNodeInfo were not cloned when cached
and obtained from the cache. This was causing a
problem when the client calls #recycle() as he
should since this results in wiping the data of
the cached node info.
bug:6026952
Change-Id: I5807b09d95ef6f310327192ff91f036adf337e33
When an <audio> tag has the loop=true attribute,
Webkit tells us to seek back to 0 before we are supposed
to have stopped the stream. But by the time that the message
gets back to the Android MediaPlayer java side, it's already
stopped. So after seeking, we play() again if the player is in
the COMPLETED state. Change the code to do this and handle
the case that we call play on a COMPLETED stream
(resetting internal state, etc).
Note that this has the side effect that we will start playing
the stream after any seek on a COMPLETED stream - e.g. dragging
the slider thumb on the progress track after the stream is
finished.
Bug: 5461143
Change-Id: I6cf4d46d9a1985caf9f9ab85dbcf65535c8dcd77
1. Before there were two caches one in the app process that
kept track only the ids of infos that were given to a
querying client and one in the querying client that
holds the infos. This design requires precise sync
between the caches. Doing that is somehow complicated
since the app has cache for each window and it has
to intercept all accessibility events from that window
to manage the cache. Each app has to have a cache for
each querying client. This approach would guarantee that
no infos are fetched twice but due to its stateful nature
and the two caches is tricky to implement and adds
unnecessary complexity. Now there is only one cache in
the client and the apps are stateless. The client is
passing flags to the app that are a clue what nodes to
prefetch. This approach may occasionally fetch a node
twice but it is considerably simpler and stateless
from the app perspective - there is only one cache.
Fetching a node more than once does not cause much
overhead compared to the IPC.
Change-Id: Ia02f6fe4f82cff9a9c2e21f4a36747de0f414c6f
These are permissions that an application can request, but won't
normally be granted. To have the permission granted, the user
must explicitly do so through a new "adb shell pm grant" command.
I put these permissions in the "development tools" permission
group. Looking at the stuff there, I think all of the permissions
we already had in that group should be turned to development
permissions; I don't think any of them are protecting public APIs,
and they are really not things normal applications should use.
The support this, the protectionLevel of a permission has been
modified to consist of a base protection type with additional
flags. The signatureOrSystem permission has thus been converted
to a signature base type with a new "system" flag; you can use
"system" and/or "dangerous" flags with signature permissions as
desired.
The permissions UI has been updated to understand these new types
of permissions and know when to display them. Along with doing
that, it also now shows you which permissions are new when updating
an existing application.
This also starts laying the ground-work for "optional" permissions
(which development permissions are a certain specialized form of).
Completing that work requires some more features in the package
manager to understand generic optional permissions (having a
facility to not apply them when installing), along with the
appropriate UI for the app and user to manage those permissions.
Change-Id: I6571785c6bb5f6b291862b7a9be584885f88f3a5
Instead of treating a checked state change as a full data set change,
simply modify the checked or activated state of on-screen views.
Any resulting layout changes will be serviced as appropriate.
Change-Id: Ia846de16bbc54f0729608259aa4b530da9404245