The system and some processes such as the keyguard and system UI
run across users. Hence, the local accessibility manager should call
into the backing system service with the id of the current user.
For all other processes the local manager uses the current user id.
There was a method that is to be called before the local accessibility
manager has been accessed to initialize it to work across users.
This had to be done for keyguard and system UI.
This change removed the workaround and now the local accessibility
manager determines under the hood which user id to use while calling
into the system. If the local manager is in the system process or
its process has permissions to work across uses, the manager uses
UserHandle.USER_CURRENT, otherwise it uses the user if its process.
Change-Id: I3e97fe98805adca01c1a0127a276828e90926f95
- remove userActivity() from KeyguardService interface and call it
on PowerManager directly
- Split IKeyguardResult into two parts: IKeyguardShowCallback and
IKeyguardExitCallback.
- Misc other changes from the review.
Change-Id: I3f679cfa5d3f8bc742f2b2259ac354045e89a87b
This fixes a bug on userdebug builds where dexopt hadn't completed
before the service is needed. The resulting crash prevented dexopt
from completing, resulting in a reboot loop and perpetual issue starting
the service.
The solution is to hold off on creating keyguard until the system is ready.
It also moves the creation of the AccessibilityManagerService singleton back
into the system process.
Fixes bug 8287106
Change-Id: I96e15c084d38c255fd8f6bca6f21a0785b82ec74
This is in preparation to moving keyguard into its own process.
Moved keyguard source and resources into new .apk.
Got basic test app working. Still need to implement MockPatternUtils
and means to pass it into KeyguardService with local binder interface.
Added new ACCESS_KEYGUARD_SECURE_STORAGE permission.
Temporarily disabled USER_PRESENT broadcast.
Remove unintentional whitespace changes in PhoneWindowManager, etc.
Checkpoint basic working version.
Move to systemui process.
Synchronize with TOT.
Sync with recent user API changes.
Fix bug with returing interface instead of stub for IKeyguardResult. Create KeyguardServiceDelegate to allow
for runtime-selectable local or remote interface.
More keyguard crash robustness.
Keyguard crash recovery working. Currently fails safe (locked).
Fix selector view which was still using frameworks resources.
Remove more references to internal framework variables. Use aliases for those we should move but
currently have dependencies.
Allow runtime switching between service and local mode.
Fix layout issue on tablets where orientation was reading the incorrect constant
from the framework. Remove more framework dependencies.
Fix PIN keyboard input.
Remove unnecessary copy of orientation attrs.
Remove unused user selector widget and attempt to get multi user working again.
Fix multi-user avatar icon by grabbing it from UserManager rather than directly since
keyguard can no longer read it.
Merge with AppWidget userId changes in master.
Change-Id: I254d6fc6423ae40f6d7fef50aead4caa701e5ad2
This is part 1 of two commits. This commit moves all keyguard
source and resources to a new com.android.keyguard package.
The second part of this change applies an overlay that makes
it work.
Change-Id: I360e9ac7783c6cb289c992733818b9535df185b9
Bug #8230579
If the wallpaper fails to render with OpenGL, fall back to software
rendering instead of throwing an exception and crashing the wallpaper.
Change-Id: I40ed6056e6ea09b92b6cd441f16101dcc296fb8e
We should probably set these values to 0 when we find them,
but first I want to catch this bug in the act before I paper
over it with defensive programming.
Also standardizing on use of isStarted() instead of
isRunning() on animators.
Bug: 7686690
Change-Id: I9f93c443784d2ed795d3e16ad9bb03811371497c
- this CL purpose is to fully rely on inheritance for setting the
SystemUI views layout direction. This is the default case for layout
direction and should stay like that.
Change-Id: I8efb6ab6e5bd10f519c7a27e8837efb69631940e
... instead of only saving it with the enormous "shared storage" generic
data blob. In parallel, we no longer store managed app-specific files
on external storage as part of the generic shared-storage blob.
At restore time we just go ahead and apply such files, though,
because they're a priori going to be part of an archive generated by
an older version of the platform, so that's how the data is expected
to be handled in those circumstances.
Bug 6718844
Change-Id: I4410514d368b11d74b3afe6b92d363d4115a3415
SurfaceControl is the window manager side; it can
control the attributes of a surface but cannot push buffers
to it. Surface on the other hand is the application (producer)
side and is used to push buffers to the surface.
Change-Id: Ib6754c968924e87e8dd02a2073c7a447f729f4dd
This fixes an issue where OpenGL initialization succeeds but buffer allocation fails because the requested wallpaper size
is too large (or otherwise unsupported) by the graphics hardware. This fixes an issue where SystemUI crashes constantly
on the PandaBoard when connected to a full HD display. Tested only on PandaBoard, no access to alternative hardware.
Signed-off-by: Wim Vander Schelden <wim.vander.schelden@philips.com>
Change-Id: I8d2e1ae9fd9772977c4e365f23f2f58bbca3787c
# Via Android (Google) Code Review (1) and Daniel Sandler (1)
* commit '2977a30ef422f2be4a5ef74dd1a5a32a6a8f994b':
More debug logs for stuck statusbars.