LinkProperties can represent way more complicated configurations
than what we can actually apply to interfaces. This makes it
error-prone to use it to represent static configuration, both
when trying to apply configuration coming from LinkProperties
and when trying to save configuration from current
LinkProperties.
Instead, move static configuration (IPv4 only, since we don't
support static IPv6 configuration) into a separate
StaticIpConfiguration class.
Bug: 16114392
Bug: 16893413
Change-Id: Ib33f35c004e30b6067bb20235ffa43c247d174df
This lets the input selection on UI perform MHL RAP signalling, and
CEC routing control.
Bug: 17141884
Change-Id: Ic1605175c5779a9a3c43df954baf9fdb6f154d36
ChangeBounds must ensure that its parents match to use reparent,
but it used instance and ID matching. Matching can now be
done in several ways and that is insufficient.
Change-Id: Ic0432cd06549e4dc9ba49f33b0a6a42082e29dc1
Material.Button was inheriting from the default Button style, which
incorrectly set textColor (thus overriding the value from the text
appearance).
BUG: 17047363
BUG: 17111560
Change-Id: I74a8fb865bbb7262afd7eb1328e2173e9b74c175
Add a new setting to persist whether to show the IME when a hard
keyboard is connected.
Bug: 14066881
Change-Id: I2237ded850a0d4ab43ca441d0b7df13e0958e630
Previously it implied that the hardware keyboard would be disabled,
but really the toggle would just enable showing the IME even if a
hardware keyboard was present. Changed the string and swapped the
semantics to be more clear about the behavior.
Bug: 14066881
Change-Id: I9c8a7eb98b5277f1d09cc19fa7402e9b4cf51d92
The text selection handles were traditionally sized based on the size
of the provided drawables. When these drawables are visually small, do
not restrict the size of the touch target beyond a certain minimum.
Bug 16851360
Change-Id: If6a468c7b3a9a1a21913006633f00699637751c0
Remove optical bounds workaround from NinePatchDrawable, which was
incorrect anyway since we were missing a content area rather than
missing padding.
BUG: 17114103
Change-Id: I51461be666f59534dfdea7ab79bc867ee3eb3c92
This ensures that the focus rect position is correct when running in
render thread accelerated mode. Also adds a missing call to draw the
overlay.
BUG: 16796647
BUG: 17063342
Change-Id: I377e5eaea89d3f20c8c7e82c264a0f106021d58b
Bug 16958319
ChangeImageTransform was waiting until the animator started
before setting the image matrix. Animators with a
start delay would leave the ImageView with the final transform
before the animator started.
Change-Id: I5ebc03b58a8697da3edf4a01c8906d60e7938f44