It is possible that we try to switch framents after the print
activity finish method is called. In this state the activity
is going away and trying to perform a fragment operation throws.
Now if we are finishing no fragment opration is performed.
bug:17520007
Change-Id: I0dd935d3cdaeddca31fccf49bd5de97e878abb9d
Ensure the pickup is registered a safe period of time after the
last notification before resetting the notification pulse schedule.
Bug:17496795
Change-Id: I0edc9bcbdf078cbf55df5935744a3eee7e902b5d
The bound pages in the adapter were not properly tracked, more
specifically we did not remove pages from the bound set ending
up in a bad state. Also when the printer changes and if the
new one has different page size the content disappears due to
us not notifying for the data set change.
bug:17515670
Change-Id: Iac74e864609012f6804584fa133e87c27dc186a5
The code executed in the shredder completion callback must
be called on the main thread but instead it was called on
another one. This led to a crash.
bug:17514533
Change-Id: Id9e86d38a90fedadc60f967b193470fd83eb3362
We laizily request printer capabilities and when they are reported
we were not updating the preview and as a result the content was not
rendered, hence pages showing an empty state.
bug:17514117
Change-Id: Icfee7eaa1ab63f5e4d7655d4057ef2110c27cd43
When dozing and buzz-worthy notifications arrive, don't follow
the LED logic with periodic pulses.
Instead, follow a simple decay schedule after the initial arrival,
pulsing only at 10s, 30s, 60s, and 120s.
The schedule is reset when a new notification arrives, but only
for the first three times, until either the pickup sensor is
triggered or the device exits doze.
Also:
- Make the notification trigger configurable.
- Centralize existing sysprop configuration into DozeParameters.
- Decouple vibration from debugging, make separately configurable.
- Remove "delayed" pulse concept, fold into new schedule.
Bug:17496795
Change-Id: I64fc1c862bcfa1c288a4fd91c9d17e3bff245add
The previous card animation is removed and replaced by a animating
circle with a shadow. Also fixes several cases where the card could
either get stuck and the affordance was not launched.
Bug: 17457300
Bug: 17444236
Change-Id: I005313a1dbe63d338490e6100dd3bd01e35687ba
Limit the thumbnail count to a maximum of 10 thumbnails and the app
icon count to a maximum of 20 thumbnails, instead of using a
byte-size based limit.
Also prune entries immediately when leaving recents.
Bug: 16513124
Change-Id: Id9a32f87ca3f9f19e5cad5f115d54b19b26f4f93
If the printer capabilities are reported with a delay which is pretty
common we were trying to evaluate the preview page dimensions without
having a media size resulting in a NPE.
bug:17501953
Change-Id: I6765137f61b8fd060e9eabff07e632875d934963
- Add an explicit power manager call to set the low power mode state,
instead of trying manage everything around a single setting.
- When low-power mode is triggered by falling below the configured
threshold, it does not update the setting.
- The "is-enabled" api returns setting || below configured trigger.
- Move the snooze management into the new api call.
- Callers (sysui + settings) updated to use the api instead of the
setting.
- Handles the case where the level does an unpowered leap out of the
low battery level. (Possible if powered in-between while the device
is off)
Bug:17460535
Change-Id: Ic030504c9cad9868a7137abbe837b170da37852b
- Delay showing the bouncer and playing the entrance animation for a
couple of frames.
- Do not disable back button on the normal Keyguard. This makes the
entrance animation nicer and fixes some jank due to the need to
draw into both windows.
- Prevent setPadding(...) call when nothing changes. setPadding would
invalidate the padding for the whole view hierarchy, which results
in a slower measure() when setting the window to invisible.
Bug: 17419960
Change-Id: I4a239d4af40ad86875e4a0dd08473f19a5c9b961