Now that we are using preloaded drawables in compatibilty mode, when
constructing them from their constant state we need to set the new
drawable's target density appropriately.
Change-Id: I3665cbea09d38b9ac5f45f8c380dc8641f86b266
First, fix some issues with the final wallpaper bitmap
we use: ensure it is always 16bpp, and make sure dithering
of its bitmap is turned off. We take of dithering
when loading, to make sure we don't use it when drawing.
Also add new APIs to return the wallpaper with the equivalent
of Launcher's old FastBitmapDrawable. As doing this, also load
the default wallpaper the same way as custom ones, taking care to
resize it as needed at load time.
Finally implement a mechanism for the window manager to wait
for the wallpaper to redraw at its new position before returning
from the application's call to change the offset. This ensures
that the wallpaper better tracks the application. Note that there
is a timeout in this wait that is relatively short, and if it
expires we will run for a while without waiting.
Change-Id: Ife449437746da85958bd447e0a6cf3d2223b398c
Make a few methods and member variables protected so behavior can be
overridden. In this case, Messaging app uses the control and doesn't
want wrap-around behavior.
Change-Id: Iceb34743b7d17e933400750a5de56b9ecfe8f146
Actually being able to configure a wallpaper relies on additional
work in the launcher and wallpapers that will be in another change.
Also note that this breaks all existing wallpapers, since they now
need to include a meta-data item about themselves. This also
will be fixed in another change.
Change-Id: I97d2c2bd07237abc32f92b9147c32530a2f73c71
Yet more work on improving the behavior of wallpapers. This fixes a few
problems in their lifecycle (corresponding change in the picker also
required for this), makes their animations better for hardware that supports
alpha fades, adds animations for the wallpapers themselves, eliminates
fixed size wallpapers, and adjusts the API for retrieving a wallpaper
bitmap to take care of scaling the raw wallpaper image to match the current
desired width and height.
Change-Id: If1c0aaceba4ea4e175dcb7a8416ca7ddbb9bfa6f
- 'setPermanentlyLocked(false)' no longer automatically resets the pattern
- new string for "waiting to verify account" progress dialog
- new string for account unlock screen title when you aren't past the too many
attempts, but just hit the 'forgot pattern' button
Also added ContactHeaderWidget accessor for passing along
this list when triggering Fast-Track. This is used so that
the header widget can hide the profile icon when launched
while already looking at the profile.
Split BluetoothDevice into BluetoothDevice and BluetoothAdapter.
BluetoothAdapter: Represents the local BT adapter. Operations on the local
adapter (start a scan, etc).
BluetoothDevice: Represents a remote BT device. Operations on remote devices
(pair, connect, etc).
IBluetoothDevice.aidl -> Bluetooth.aidl
BluetoothDeviceService.java -> BluetoothDeviceService.java
TODO:
Javadoc
- Do better about figuring out when to stop them and other related window
management.
- Fix problem where we were not redrawing the surface when the orientation
changed. This was the cause of the device hang.
- Recover if a live wallpaper is crashing repeatedly.
- Don't crash when someone tries to set a static wallpaper.
- Make the static wallpaper update correctly when the image changes.
Previously, ContactHeaderWidget only allow data binding
through helper methods, or a single static call. In the
Contacts edit UI, we need to set individual fields directly
based on internal EntityDelta states. Also added more
documentation and exposed more-direct query helpers.
To match Contacts edit UI mocks, the user long-presses on
the photo or display name to select a new primary. This
change provides the hooks needed over in Contacts.
This adds a new theme for having a wallpaper, and fixes up the window manager
to do the right thing when transitioning between a windows with and without
wallpapers (between two windows with wallpapers is not yet addressed).
The wallpaper API now has callbacks to tell you when to start/stop animating.
Also fiddle the image wallpaper to be a little more interesting.
This is all of the basic pieces:
- The WallpaperService now creates a surface with the window manager for its
contents.
- There is a simple service that displays a bitmap.
- The wallpaper manager takes care of starting and stopping the service.
- The window manager knows about wallpaper windows and how to layer them with
the windows that want to be shown on top of wallpaper.
Lots and lots of issues remain, but at this point you can actually write a
wallpaper service, select it in the UI, and see it behind an activity.
Added constants so that apps triggering SHOW_OR_CREATE can
request a desired size through EXTRA_MODE. Also added hooks
to internal ContactHeaderWidget to launch SHOW_OR_CREATE
when user taps on photo.
Merge commit '0e74f5a50b3b08c4519a040dafa895ab1f5b4d2e'
* commit '0e74f5a50b3b08c4519a040dafa895ab1f5b4d2e':
Guard against index out of bounds exception in lock pattern widget.