Whether a network is deemed roaming or not was already being tracked
as part of the NetworkIdentitySet, so the underlying data store
already tracks roaming and native data separately. However, this data
was being aggregated together in NetworkStatsCollection#getSummary,
since the NetworkIdentitySet is converted to an iface name for the
purposes of matching, and the iface name will be identical whether or
not the iface is considered roaming. Now it is separated.
Also fixes a long-standing bug in NetworkIdentitySet where an identity
read from a saved file would always be considered roaming == false,
even if it wasn't at the time it was written.
Bug: 25813438
Change-Id: I11ab5b51182ed8da7af8fde468df065f9fdc3dad
The background compilation service will trigger a profile based
compilation instead of a full one. If no profile information is
available the compilation is skipped (see installd).
Note that the end decision whether or not to compile a package is taken
by dext2oat. We can't make the decision here because this service runs
under system server which cannot read app's profile data.
Bug: 26080105
Change-Id: I457ea8dea0557839c1f7cdc241770055732b0a4a
This reverts commit 3daf4d3272f2cc6ce3b5a572b9d4dcce1654086d.
Temporarily disable due to high rate of crashes from endLayer check
Bug: 26609444
Change-Id: I7583a77bf5cc1e722fa4042db0542f80cd978760
getMaximumBitmapWidth() and getMaximumBitmapHeight() of DisplayListCanvas
need HWUI cache instance. Since the initialization of the cache is
asynchronous it may crash if not yet ready. Add a staticFence() call
to guarantee the cache has been created prior issuing the call.
Change-Id: I5ed9e5cc084444c8d1872a77fef50e294ae14e93
Signed-off-by: Thomas Buhot <thomas.buhot@intel.com>
Signed-off-by: Zhiquan Liu <zhiquan.liu@intel.com>
Also add getBufferCapacityInFrames().
These can be used to dynamically raise or lower latency.
Fix JavaDocs.
Bug: 21019153
Change-Id: I5c795c23826f7f29038d0de7004f4b7f365cd67e
Signed-off-by: Phil Burk <philburk@google.com>
This reverts commit 0ac70888d3f08b694e3e31939f2cfb90ce5e0f58.
The first revert was not needed. It was made to fix a broken build. But the break was from a different CL. SO I am reverting the revert.
Change-Id: Iad30209a38f9a0af18d684e44f033a49f32af778
This allows an app to detect application-level output glitches.
Change-Id: I4fb1eafff19a3dd776efae04ddd2e3514184d17f
Bug: 25641253
Signed-off-by: Phil Burk <philburk@google.com>
Also add getBufferCapacityInFrames().
These can be used to dynamically raise or lower latency.
Bug: 21019153
Change-Id: I3403982894c5fe101f45d0466b00ff3036b28417
Signed-off-by: Phil Burk <philburk@google.com>
We updated the API of SkShader (changed in
https://codereview.chromium.org/1553743002) but the function still does
the same thing. As such, undo the changes in
f4eca05cdc19c095cdc0a9140d512737533a87c5 which call the method
differently.
BUG:26549769
This partially reverts commit f4eca05cdc19c095cdc0a9140d512737533a87c5.
Change-Id: I52f2fab7da748cfe351e2fa27ade24aa572176a7
* changes:
Report SwapPss in dumpsys meminfo when requested and available
Report SwapPss in am_pss reports
Add Swap and SwapPss to meminfo checkin dump.
Report SwapPss usage if available as part of Pss
AudioService can register a recording callback with AudioSystem.
Callbacks are handled in a new class, RecordingActivityMonitor.
This class notifies registered AudioManager instances
of updates, only if this AudioManager has client callbacks.
Each AudioManager dispatches updates to its registered
callbacks.
Bug 22876530
Change-Id: I95c6e5ec0631e53af53a490bcecca96089490089
Parse "SwapPss:" lines from /proc/pid/smaps if it exist, and store them
in a seperate stat entry.
Report SwapPss if made available by kernel, otherwise we fall back to
legacy Swap.
Fix getTotalSwappablePss documentation.
Change-Id: I361928c0f44c7dc9b959b91c127c916215063866
Signed-off-by: Thierry Strudel <tstrudel@google.com>
The original intention for forcing ninepatches to be encoded as
RGBA (with alpha) was to avoid the possibility of the decoder
producing 565 output.
565 output is bad for ninepatches because dithering tiny images
that we intend to scale later leads to bad results. I would
argue that, since the new BitmapFactory does not dither, we might
now be ok to allow 565 decodes for ninepatches. However, we
will maintain the old behavior by disabling 565 decodes for
ninepatch.
There are two changes to PNG encodings:
(1) Allows ninepatch images to be encoded in any mode. Forcing
them to RGBA makes things awkward for the decoder. Currently,
BitmapFactory's png decoder checks every pixel for alpha.
That way, RGBA images that are actually opaque can be marked
as opaque, in order to optimize drawing. We want to remove
this complexity from the decoder.
(2) Make sure ninepatch chunks are stored in the png header. That
way we know immediately that the png is a ninepatch, and can
refuse to decode to 565 (if we feel this is best).
Change-Id: I724f5dbefb1be7b412f9b362dff83cbc0603f0bf
This is 2nd attempt of I277a08b5a17d45c3edb8fb597fdf6786bbe9f83b
The language code to BCP47 conversion is done by Minikin.
Also this CL addresses the signature changes by
I8df992a6851021903478972601a9a5c9424b100c
Bug: 26168983
Change-Id: Id106e9bb5c3eaa6652b44a1735f427accaca1368
This changes the documentation for inPreferQualityOverSpeed,
inDither, and requestCancelDecode().
These changes are a result of modifying the backends of
BitmapFactory and BitmapRegionDecoder to be faster, higher quality,
and to use standard libraries.
BUG:26266063
BUG:25556965
Change-Id: I9008fd276a38c737e242bcc6930ffe4e36d9fd1d
Also:
1. Add AssetManager method for finding non-system locales: This is
used in per-app locale negotiation. (Normally,
AssetManager#getLocales() returns both system and non-system
locales.)
2. Match pseudolocales correctly in locale negotiation.
Bug: 25800576
Bug: 26236938
Change-Id: I116caf3a91c290deb4ad68b291c65b7035b18dd4
- Refactored VPathRenderer & VectorDrawableState
- Moved all the VD rendering into native
- Set up hooks for VD's property changes in JNI for animated VD
TODO: JNI calls can be further reduced when we convert the animation
in AVD to use RenderNodeAnimator, in which case animation will be
driven from native and therefore most of the JNI hooks for changing
VD's properties during animation will no longer be needed.
Change-Id: I52021f4d7bea057b83ace54085d870dd45acae0f
* Added GID "wakelock" (3010) to the list of groups the System Server
belongs to.
* Added GID "wakelock" to the list of assigned groups for the
"android.permission.BLUETOOTH_STACK" Android permission.
* Grant CAP_BLOCK_SUSPEND to processes that belong to GID "wakelock"
Bug: 25864142
Change-Id: I8a9a5f11e4a9ecd1abf2d4f4b90ec89b3101332e