Alex Sakhartchouk
aa7d2884cb
Removed unnecessary change based on comments.
...
Now using android utils lib.
collada_to_a3d seems to work with android util libs.
Integrating old changelist
Changing assert to rsAssrt in VertexArray
making context compile.
Change-Id: I33890defa777f09253bfab630d97782359ec49d7
Added serialization code to rsLib
Integrated old changelist
Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311
Added serialization code to rsLib
Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311
2010-05-21 14:00:10 -07:00
Jason Sams
e4c487a752
Implement type collapsing for Elements and Types. Now if a user creates two or more identical objects we simply reuse the existing object rather than create a new one.
2010-02-17 15:38:10 -08:00
Jason Sams
ddac83a516
Fix extended logging for object dumping.
2009-11-19 13:08:17 -08:00
Jason Sams
715333b832
Add support for dumping RS objects to aid in debugging of white blocks bug.
2009-11-17 17:26:46 -08:00
Jason Sams
9d5e03db99
Fix RS bugs. We were holding a pointer to the script text from the java vm. Move freeing of objects to before context teardown to allow allocations to clean up their data.
2009-11-03 11:25:42 -08:00
Jason Sams
b7a6c4340a
Fix some leaks. This fixes the major malloc memory leak in allApps. Still tracking some much more minor issues.
2009-11-02 14:25:10 -08:00
Jason Sams
3c0dfbab80
Improve logging code to dump more detaild rs object info. Fix bug with predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement.
2009-09-27 17:50:38 -07:00
Jason Sams
61f08d6fa7
Improved object lifecycle tracking and fix leaks.
2009-09-25 16:37:33 -07:00
Jason Sams
66b2771d74
Reduce debugging spew and add props to selectivly re-enable it.
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change-id: Ib59ed5d7a9d479ccd1af456029735dbc65ae1efe
2009-09-25 15:25:00 -07:00
Jason Sams
a9e7a05b84
Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
2009-09-25 14:51:22 -07:00
Jason Sams
07ae406237
Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder.
2009-08-27 20:23:34 -07:00
Jason Sams
b13ada5071
Add support for selecting the color bit depth and if the application used a depth buffer.
2009-08-25 11:44:30 -07:00
Jason Sams
1bada8cd6e
Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking.
2009-08-09 17:05:13 -07:00
Jason Sams
f29ca50d80
Cleanup logging and fix a startup race condition that manifested on Firestone.
2009-06-23 12:22:47 -07:00
Jason Sams
4b962e57a9
Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should be included everywhere and contain rs global defines.
2009-06-22 17:15:15 -07:00
Jason Sams
d5680f9ba9
Fix bug with bad conversion of java strings to C strings for object names. Update test app to test object defines.
2009-06-10 18:39:40 -07:00
Jason Sams
3eaa338e11
Add named objects and implement support for ProgramFragmentStore and ProgramFragment to be used by name in scripts.
2009-06-10 15:04:38 -07:00
Jason Sams
d19f10d43a
Add the Renderscript library. (Not in the build by default yet.)
...
This library can be used to create animated 3D User Interfaces.
This library is currently under heavy development, so it's not part of
the build by default.
In order to build this library, you must define
BUILD_RENDERSCRIPT=true
in your build environment.
You will also have to manually edit
build/core/prelink-linux-arm.map
And add libRS and libRS_jni at the end like this (exact address may change.)
libRS.so 0x9A100000
libRS_jni.so 0x9A000000
2009-05-22 17:11:00 -07:00