Test: manual test ag/1774462, cts tests ag/1813947
Bug: 32063838
Design doc: http://go/layered-icons-eng
- Reads in the mask path from config.
- If <maskable-icon> is dynamically created, clip the drawable using the mask path.
- Instead of using clipPath method, used BitmapShader for performance.
Change-Id: If5b4a24127bf823477c6c5d8a81d5093501d58e7
This change exposes to developers the ability to request fonts
from a provider via Typeface.
Until further security is implemented, only system apps can
provide fonts.
Test: See topic for CTS change
Change-Id: Ic7d5e2648340ee561f4d4c2d73a673748d2af076
This is 2nd attempt of Id10ca97f6f6f5bbe4999c1ad2736423a204d6e87.
The root caus of crash is due touching null pointer in nUnrefFamily.
After above change, native object may not be created on error case.
In that case, nUnrefFamily can not be called. In addition to this issue
there is also memory leak on error case. This fixes it by introducing
abortCreation method.
Also this contains fix of layout lib breakage done by jgaillard@.
Originally submitted by Ic8872a43993bcb0a157c5e3f0ce423af9b47f606
Here is original commit message of reverted change.
minikin::FontFamily no longer has addFont function, instead it accept
vector of Fonts in its constructor. To follow this signature change,
holding minikin::Font instance in native and build minikin::FontFamily
instance in FontFamily.freeze() method.
Bug: 34042446
Bug: 28119474
Bug: 34378805
Test: hwui test has passed
Test: m layoutlib layoutlib-tests
Change-Id: Ic34ebaa8191273d4c9f49c43124f15a1da5f7b78
Bug: 33460152
Test: ViewShowHidePerfTests
Switches non-drawing @FastNative methods to @CriticalNative, except
where out arguments prevent it.
Performance in ViewShowHidePerfTests not significantly impacted.
Change-Id: I3edc963accb4f87f73d175c7b2534868602a7db3
This change creates a new FontManagerService, in charge of providing
font management data. It exposes a public API to retrieve the
information in fonts.xml without accessing it directly. To do this,
it also refactors FontListParser's internal classes into a new public
FontConfig class holding all the font data.
getSystemFonts() returns all the available information in fonts.xml
as well as file descriptors for all the fonts. This allows us to
share the memory consumed by these files between all clients.
Bug: 34190490
Test: See attached CTS change in topic
Change-Id: I0e922f8bcc9a197a1988d04071eb485328d66fb7
This change also includes the ability to create instances of
the Color class to represent more complex colors (any number
of components, etc.).
Test: CtsGraphicsTestCase
Bug: 32984164
Change-Id: I59399547c4aa2580901c93dd16e626fe07f8f23a
A graphic buffer is most useful, as we can both attach it
to starting windows, and directly use it in Sys-UI. The old
codepath for starting windows/saved surfaces, is co-existing
at the moment, so I don't make large attempts to clean up
the existing screenshot code.
Bug: 31339431
Test: Manual test in combination with other branches
Change-Id: I562fdd5460dbce3201ba090272e8731850780f20
This CL enables developers to specify axis values to the underlying
font collection. The specification of the font variation settings is
the same as the CSS font-variation-settings attribute in CSS working
draft as of 2016-11-30.
Code example: Here is an example to set width 100 and weight 1.5.
TextView tv = (TextView) findViewById(R.id.textView);
tv.setFontVariationSettings("'wdth' 100, 'wght' 1.5");
Bug: 33062398
Test: Manually done. Ran FrameworksGraphicsTests, CtsGraphicsTestCases
and CtsWidgetTestCases
Change-Id: I249d464f8cdaa56017a987588b94ed685aadeb58
minikin::FontFamily no longer has addFont function, instead it accept
vector of Fonts in its constructor. To follow this signature change,
holding minikin::Font instance in native and build minikin::FontFamily
instance in FontFamily.freeze() method.
Test: hwui test passed
Change-Id: Id10ca97f6f6f5bbe4999c1ad2736423a204d6e87
This API is difficult to support for printing and has other negative
effects as it does not respect the current matrix/clip.
Test: compile
Bug: 14650725
Change-Id: I71f9bd687d446c7ce8910d755421aad8e09458db
This configuration uses 64 bits per pixel. Heach component is stored as a
half precision float value (16 bits). Half floats can be decoded/encoded
using android.util.Half.
RGBA_F16 bitmaps are used to decode wide-gamut images stored in 16 bit
formats (PNG 16 bit for instance). aapt is currently not aware of PNG
16 bits so such files must be placed in raw/ resource directories.
This first pass provides only partial drawing support with hardware
acceleration. RGBA_F16 bitmaps are stored in linear space and need
to be encoded to gamma space with the appropriate OETF to be rendered
properly on Android's current surfaces. They are however suitable for
linear blending. Full rendering support will be provided in a future
CL (BitmapShaders might be a bit tricky to handle properly during
shader generation).
Bug: 32984164
Test: bit CtsGraphicsTestCases:android.graphics.cts.BitmapRGBAF16Test
Change-Id: I328e6b567441a1b9d152a3e7be944a2cf63193bd