d4ca991098
GFX api cleanup 2 of 2
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Change-Id: Ie928b8ee7d31fcaa26fcad9a2548581bb8395a61
2012-05-08 19:02:07 -07:00
9c9ad3f8c2
Revert "Deprecate"
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This reverts commit a0c2eb27b4
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Conflicts:
api/current.txt
graphics/java/android/renderscript/Element.java
graphics/java/android/renderscript/Script.java
Change-Id: I3c8fa62b12da95b3dbc842b5284dbed65d3cf963
2012-05-07 15:34:29 -07:00
a0c2eb27b4
Deprecate
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Change-Id: Idad2c5ad4f8a30f8cc60d88318f2e1809866d309
2012-04-19 16:30:58 -07:00
918e840628
Unhiding J API's for Renderscript.
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Change-Id: I8c2d43ccca94549bc6ca1a914106567ccc125503
2012-04-11 14:04:23 -07:00
e07694b24f
Validate context when using RS objects.
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BUG=6035422
Change-Id: I8586be0085b36767289e1f634111c0ff076cec3c
2012-04-03 15:36:36 -07:00
2123b46ba8
Piping texture names through shader builder.
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Fixing uint size_t mismatch.
Change-Id: Ia7c8bd9f829deaa50e1cc381ccd50f29676bbdfb
2012-02-15 16:21:46 -08:00
d5a62bb802
Adding getters to rs program obejcts.
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Change-Id: Iff8ccc1835109d303201d6a1adb6e5cbde8ba634
2012-01-06 10:36:06 -08:00
43a17654cf
Remove the deprecated things from Config.java. These haven't been working since before 1.0.
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Change-Id: Ic2e8fa68797ea9d486f4117f3d82c98233cdab1e
2011-04-07 19:23:05 -07:00
11518acc8c
clean up and add javadocs
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Change-Id: I7f628106247de887cd91c4a4b4b55d3ebfa700c8
2011-02-09 16:24:12 -08:00
f5c876e82d
Docs plus removing some junk per API review.
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Change-Id: I45f995b656754550be68c78e467071d6e59b348f
2011-01-13 14:53:43 -08:00
df27202deb
Adding comments to the renderscript program classes.
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Change-Id: I989575951df1218c1e753dfa12193d560266bf11
2011-01-09 11:34:03 -08:00
a23d4e792c
unhide renderscript
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Change-Id: I44dd19aec0a994316da22ea8bea01b9962f54680
api update
Change-Id: I77f5365b8b7a919cd572ceb65a9ab3871b9495d0
2011-01-04 22:19:44 -08:00
b4d7bb6872
API cleanup for renderscript. This will be a multiproject commit.
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Change-Id: Ida62d3a155285a20725be9daa62217faef1c3734
2010-12-21 14:57:04 -08:00
bf6ef8d78f
API review cleanup.
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Change-Id: Ieae7d450308b5637ed4253fe9baed3634c6ed141
2010-12-06 17:46:20 -08:00
67f2e442a3
Support for cubemaps.
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Change-Id: Iaf6087f614451a8e233b3e5bc49c834ab0ad08ee
2010-11-18 15:27:28 -08:00
06d69de788
Continue error check improvements and write some docs.
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Change-Id: I345b08490da21d9ee715ff1ddc80c1a816b579f4
2010-11-09 17:11:40 -08:00
d2091639be
changing vec4 to vec2 for perf reasons.
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Change-Id: Ic885a6dc697af4fd82e184158772863673f041bd
2010-10-06 11:15:01 -07:00
b89aaacb2c
Adding support for all allowed textures.
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Cleaning up unused code
Adding error messages
Change-Id: I3a92476738ff7699d49feeafcd3eee6f70621acb
2010-09-23 16:16:33 -07:00
c984dd73c6
Shader changes to allow for more flexible constant binding.
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Change-Id: Ic66e6e2a371c6e3d5dce1b00f63acab8c09bd110
2010-09-14 09:50:43 -07:00
a41174ecb0
Fixing renderscript uniform binding bugs.
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Working on custom shaders.
Change-Id: I0d51e879e1c2b46ef5ab696b35162898f4196fc8
2010-08-27 16:10:55 -07:00
32e09b5891
Renderscript samples.
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Resolving name conflict in model viewer.
Adding fov projection matrix function.
Adding helper methods for blending.
Change-Id: Ibd3f1510436811398787c285845d050158bd6de8
2010-08-23 10:24:10 -07:00
288c8711a6
Making Program*.Builder classes' setters return 'this'
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This is for better correspondence with the Builder pattern.
See also: Effective Java, 2nd edition.
Change-Id: Iecccd42be49dea2ed8e4b8cc38ce96379cf3c11c
2010-07-15 13:42:02 -07:00
25430d0734
Implement holders for Matrix and Vector data.
2010-02-02 15:26:40 -08:00
718cd1f322
Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures.
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This will break some apps, checkings for other projects will follow to unbreak them.
2009-12-23 14:35:29 -08:00
7e5ab3b177
Continue es2 shader dev
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Conflicts:
graphics/java/android/renderscript/Program.java
graphics/java/android/renderscript/ProgramVertex.java
2009-12-15 13:27:04 -08:00
0011bcf57f
Continue development of es2.0 user shader support for renderscript. This change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info.
2009-12-15 12:58:36 -08:00
c7b74e3412
am 54f5ca41
: am ffacbc34
: am fd2f6358
: Merge change I771bebb9 into eclair
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Merge commit '54f5ca4115b776eb5a1e04a4c014acccb916ef9c'
* commit '54f5ca4115b776eb5a1e04a4c014acccb916ef9c':
Add Java exceptions to catch RS calls with no context or no surface.
2009-12-07 18:35:48 -08:00
771bebb940
Add Java exceptions to catch RS calls with no context or no surface.
2009-12-07 12:40:12 -08:00
54c0ec14e0
Beging GL2 user shaders. Switch master to using GL2 by default.
2009-11-30 15:34:03 -08:00
3c0dfbab80
Improve logging code to dump more detaild rs object info. Fix bug with predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement.
2009-09-27 17:50:38 -07:00
7ce033d797
Cleanup of object destruction. No need to have a per-class destruction function. This was a legacy of the distant past when the classes did not have a common base.
2009-08-18 14:20:07 -07:00
1bada8cd6e
Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking.
2009-08-09 17:05:13 -07:00
9bee51c42e
Remove useless slot from ProgramVertex. Optimize GL state setup.
2009-08-05 13:57:03 -07:00
110195fe9f
Seperate ProgramVertex from RenderScript.java and merge ProgramVertexAlloc into the ProgramVertex class.
2009-08-04 19:00:00 -07:00