Bug: 28242626
Bug: 27972184
Bug: 27973681
This is resolving issues in ScriptGroup (V1) again.
In ScriptGroup.destroy(), we also need to consider the old API where
mClosures is not initialized.
Also cleaned up the finalizer for ScriptGroup and Allocation:
Since BaseObj.finalize() calls BaseObj.helpDestroy(), instead of
BaseObj.destroy(), there is no possibility that the finalizers of
child objects may race their parents finalizers. Note that
helpDestroy() does not try to recurse on child objects.
Change-Id: I9dbb2b60f8478f656f8a418c2b5fc8d6848aeef0
Bug: 28242626
ScriptGroup finalizer clears out the list of closures, which is
uninitialized for the old API.
Need to check null first, before accessing the list.
Change-Id: Ibf914e17a0878c8c561f823c5f6f6f6619594de1
Bug: 27719830
To turn on warnings, apps have to add to their Activity.onCreate() method
the following code.
StrictMode.setVmPolicy(new StrictMode.VmPolicy.Builder()
.detectLeakedClosableObjects()
.penaltyLog()
.build());
For Slang generated ScriptC derived classes, we assume their
constructors won't throw exceptions after calling the ScriptC
constructor. In addition, ScriptIntrinsic derived classes do not seem
to throw exceptions in their constructors either. Therefore, we can
leave the guard.open() call in the Script constructor. This may be
only an approximation, but allows us to add CloseGuard for script
objects without making changes to slang.
Change-Id: I77ed45239a60b85af5c811dee6c124fb53da9060
(cherry picked from commit eb4dd08ec132f83745b8b28fa7da58eb4478b5b9)
Bug: 26916665
- Add description of the endArg.
- Update the example.
- Update the incorrect description.
Change-Id: Idd07db5d790e2d6462fff9cb580115ec45cfd4f0
Bug: http://b/25982676
Instead of returning null from validateObjectIsPrimitiveArray, fail with
an exception. The callers of this function do not check for null.
Change-Id: Idd2b50a7b137e8d2db7a334bb9a48c1b19ee2403
Bug: 27439261
Script Group needs to know the code cache path before it can call bcc to
merge kernels. However, before this change, the code cache path has been
initialized by the ScriptC class.
In the case where a script group (or even the entire app) does not contain any
regular script but only intrinsics, the code cache would remain uninitialized.
Fixed this by initializing the code cache path in the RenderScript class
the first time when the accessor method is called.
Change-Id: I87f9e62e0f3b479f94e43daa3e9695a5b38710db
(cherry picked from commit 689f63770048589e1001ce99faf1d2eaf9780a80)
http://b/27251511
Allow copyTo(short[]), copyFrom(short[]), and their 1D range and 2D
range variants to copy data between short[] arrays and Float16
Allocations.
Change-Id: I370584685c3b773c165bd718974ca736ed548339
Bug: 23535524
Two APIs added for multiframe processing:
- createAllocations(...): To create an array of Allocations sharing the
same Type and Usage. For USAGE_IO_INPUT Allocations, they also share
the same BufferQueue.
- getTimeStamp(): API to retrieve the time stamp associated with the
most recent buffer.
Change-Id: I6b7b35d7dca5e87ee2f3db2ee17cb9cf824bcfe1
Bug: 25926361
Bug: 23535524
- Construct the ByteBuffer using the AllocationGetPointer.
- Add an API to query the stride of the allocation.
- Both ByteBuffer and Stride will be cached for normal Allocations.
if using USAGE_IO, since after each ioReceive, the mallocPtr will
change, getByteBuffer will always create a new one using the most
up-to-date mallocPtr.
Change-Id: I5e84b6690e83bb062c383043275524d0e51e46eb
Bug: 25602504
1) Passing floating point values into a script group was broken,
since they were casted to long values. Fixed that in the frameworks
implementation by taking the raw bits instead.
2) Passing 64-bit values into a script group was broken on 32-bit
platforms, since they were casted to pointer-sized integers
(uintptr_t) in the JNI code. Fixed that by casting to int64_t
instead.
3) Setting global variables of Allocation type in a script group was
broken. The special size value -1 was used to indicate the value is an
Allocation. However, size was casted to size_t in the JNI code.
Fixed that by using signed integers.
Change-Id: Ifff099a76be7707df7b67c388395f5a00f9cae66
Interrupt current thread if InterruptedException is received during
Thread.join(). Also, log the interruption.
Change-Id: I452124915ea3f19610e6d4a3411d741f2f604af2
Bug: 24342101
If interrupted during mMessageThread.join(), retry the join instead of
assuming the thread has joined and continuing. Continuing to destroy
the context will cause a segfault when the message thread attempts to
use the destroyed context.
Change-Id: I3213091a0e996449bceb403dffca3063786d5a65
The flag was previously used to set the optimization level
of the bcc compiler to -O0. However, this functionality is
now accomplished through deriving the optimization level
from the input bitcode. That patch can be found here:
https://android-review.googlesource.com/169330
Change-Id: I9c57d941bb35c6f737a31fcd74f31d9de25a16a8
Signed-off-by: Stephen McGroarty <stephen@codeplay.com>
reduce-style kernel.
Bug: 22631253
This adds a new (currently hidden) API to the Script class and the
corresponding code for the RenderScript JNI layer.
Change-Id: I40f19aaeb90411b859bd6b0bffc3f071fa327c21
Add a flag CREATE_FLAG_OPT_LEVEL_0 to set the optimization level to 0 when calling bcc.
This will result in an object file that is easier to debug.
Change-Id: I0384dca098fa0d9ae0f2e02e798da9de342c1122
Signed-off-by: verena beckham <verena@codeplay.com>