Merge commit '46b9ac0ae2162309774a7478cd9d4e578747bfc2' into gingerbread
* commit '46b9ac0ae2162309774a7478cd9d4e578747bfc2':
Native input dispatch rewrite work in progress.
The old dispatch mechanism has been left in place and continues to
be used by default for now. To enable native input dispatch,
edit the ENABLE_NATIVE_DISPATCH constant in WindowManagerPolicy.
Includes part of the new input event NDK API. Some details TBD.
To wire up input dispatch, as the ViewRoot adds a window to the
window session it receives an InputChannel object as an output
argument. The InputChannel encapsulates the file descriptors for a
shared memory region and two pipe end-points. The ViewRoot then
provides the InputChannel to the InputQueue. Behind the
scenes, InputQueue simply attaches handlers to the native PollLoop object
that underlies the MessageQueue. This way MessageQueue doesn't need
to know anything about input dispatch per-se, it just exposes (in native
code) a PollLoop that other components can use to monitor file descriptor
state changes.
There can be zero or more targets for any given input event. Each
input target is specified by its input channel and some parameters
including flags, an X/Y coordinate offset, and the dispatch timeout.
An input target can request either synchronous dispatch (for foreground apps)
or asynchronous dispatch (fire-and-forget for wallpapers and "outside"
targets). Currently, finding the appropriate input targets for an event
requires a call back into the WindowManagerServer from native code.
In the future this will be refactored to avoid most of these callbacks
except as required to handle pending focus transitions.
End-to-end event dispatch mostly works!
To do: event injection, rate limiting, ANRs, testing, optimization, etc.
Change-Id: I8c36b2b9e0a2d27392040ecda0f51b636456de25
Modify OOM adj classes a bit, to take into account the new
heavy weight app type, and give "foreground services" their
own category to have a bettery chance to manager them when
things go wrong.
Also add some new code to battery stats to keep a history
of changes to the battery level.
Change-Id: I29f5ab6938777e1a7eafd7d8c38b5e564cc9f96a
This is a new public API for developers to opt-in to strict rules
about what they're allowed to do on certain threads. (this is the
public face of the @hide dalvik.system.BlockGuard, added recently...)
In practice this will be used for developers to opt-in to declaring
that they don't want to be allowed to do various operations (such as
disk I/O or network operations) on their main UI threads. (these
operations are often accidental, or even when they are fast come with
a good chance of being slow or very slow in some cases....)
Implementation wise, this is just a thread-local integer that has a
bitmask of the things that aren't allowed, and more bits for saying
what the violation penalty is. The penalties, of which multiple can
be chosen, include:
* logging
* dropbox uploading for analysis/reporting
* annoying dialog
* full-on crashing
These are all only very roughly implemented at this point, but all
parts now minimally work end-to-end now, so this is a good checkpoint
commit before this gets too large.
Future CLs will polish all the above 4 penalties, including
checksumming of stacktraces and minimizing penalties for duplicate
violations.
Change-Id: Icbe61a2e950119519e7364030b10c3c28d243abe
Then, now that StatusBarManagerService is the only thing in that package,
move it up to the regular services package. (I've been waiting for 4 years
to delete that package!)
Change-Id: If5faf44641319fd19e486d1f4e5bc1c6dfcff3ad
On an inflation error, the StatusBarService cleans up, removes / doesn't add
the views, and calls into the StatusBarManagerService, which tells the
NotificationManagerService to remove the notification.
That then calls all the way back into the StatusBarService, but I think being
extra careful is okay. Throughout the status bar, it's all keyed off of the
IBinder key, so if the app comes in with a good notification while we're
cleaning up, we won't lose the new notification or anything like that.
Change-Id: Iea78a637495a8b67810c214b951d5ddb93becacb
Merge commit '75b6a6b972e6b18143fd629d3d9c824c442c5f4c' into kraken
* commit '75b6a6b972e6b18143fd629d3d9c824c442c5f4c':
Fix 2737842: Disable KeguardManager API if device policy is enabled
This change adds notification to find out when the device policy
has changed. When an admin adds or changes a policy, we get notified
and reset the state of keyguard to be enabled.
It also moves disabling keyguard into the TokenWatcher.acquired()
method to avoid disabling keyguard when a policy doesn't permit it.
This avoids reference counting issues in TokenWatcher and hence relieves
the ordering issue.
There is one remaining caveat. An application that uses KeyguardManager
to disable keyguard will need to disable keyguard again after any
policy change.
Tested:
Install and run app that disables keyguard with no admin. Result: keyguard is enabled/disabled as expected.
Enable admin and set quality = "something" after installing & running app. Result: keyguard is enabled.
Change admin password quality to "unspecified" and re-run app (per caveat). Result: keyguard is disabled.
Change admin password quality to "something" again. Result: keyguard is enabled.
Disable admin : Result: keyguard is enabled until app runs again (per caveat).
Added minor cosmetic changes after review.
Change-Id: I302f2b01446bf031f746b0f3e8b5fd7a6cc0e648
Merge commit '71d73a0dfc110d0bdfc1b7ba385db3e2cfe007e5' into kraken
* commit '71d73a0dfc110d0bdfc1b7ba385db3e2cfe007e5':
Add a method to hide/show a SurfaceView's surface.
This can be used to move a surface offscreen to avoid the cost of compositing it.
This preserves the window and therefore the OpenGL context when used in h/w
accelerated apps.
Change-Id: I280295376601b17989d0fc8a271af66650016f09
On branch fix_sdk
Changes to be committed:
(use "git reset HEAD <file>..." to unstage)
modified: core/java/android/app/KeyguardManager.java
Change-Id: I56848db098822536f0ac32efc8f0eb1d725bf6f9
Merge commit 'bde25c207731783a62e3611586fe05cd35add0d9' into kraken
* commit 'bde25c207731783a62e3611586fe05cd35add0d9':
Fix 2737842: disable keyguard API when device policy is enabled.
This fix disables KeyguardManager's enable/disable API when any
device policy admin requests a policy that enforces a password.
Change-Id: Idb1da16b14ed8963142f7b1f62d2b060d84ffa65
Merge commit 'df2e2eff9446c0220515fa7aab7857135e04e12e' into kraken
* commit 'df2e2eff9446c0220515fa7aab7857135e04e12e':
Watchdog now records kernel stacks when it fires
this is called for each relayout() and used to create a full Surface (cpp)
which in turn did some heavy work (including an IPC with surfaceflinger),
most of the time to destroy it immediatelly when the returned surface
(the one in the parcel) was the same.
we now more intelligentely read from the parcel and construct the new
object only if needed.
Change-Id: Idfd40d9ac96ffc6d4ae5fd99bcc0773e131e2267
The kernel threads are appended to the usual /data/anr/traces.txt file
and dropboxed along with the usual Dalvik stack dumps.
Change-Id: I120f1f5ee54c965efe9ac0c7f40fdef56385f1fa
NOTE: this change depends on the kernel publishing /proc/$PID/stack
Rather than come out of the user-modifiable APN DB, the DUN APN data will
come first from a built-in resource and then potentially overriden by a secure
setting (which is gservices upgradable).
Also made the "require-dun" setting secure-setting overridable.
bug:2736390
Change-Id: I1e4644c3839f06c977b83797641f3948785146a2
Only one can be running at a time, their process can not be killed,
and a notification is posted while it is running.
Change-Id: I843015723947e0c934ae63a1aeee139327c0bc01
SQLite is JNI to native code and doesn't go via IFileSystem, so it
needs custom sprinkling, at least for now.
Change-Id: Ic7fded1b64a4f483dfc17b3a7b136c803df1e111